Player Matchup

Zhong Kui
Zhong Kui
LEFEricson20
Zhong Kui
Level 53
God Stats
4W - 10L
1,399 SR
Queue Stats
132W - 138L
1,480 Elo+
Party 1
Izanami
Izanami
Siegfeuer
Izanami
Level 57
God Stats
19W - 18L
1,631 SR
Queue Stats
111W - 104L
1,493 Elo+
Party 3
Fafnir
Fafnir
SirPercelott
Fafnir
Level 85
God Stats
13W - 12L
1,649 SR
Queue Stats
211W - 185L
1,450 Elo+
Party 3
Set
Set
kingevan08
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 127L
1,434 Elo+
Party 1
Thor
Thor
stan_playersz
Thor
Level 58
God Stats
3W - 10L
1,394 SR
Queue Stats
245W - 238L
1,418 Elo+
Solo
Team Averages
Level 64
1,514 SR
1,455 Elo+

VS

Team Averages
Level 82
1,526 SR
1,395 Elo+
Yu Huang
Yu Huang
Nuggett_enjoyer
Yu Huang
Level 81
God Stats
21W - 17L
1,543 SR
Queue Stats
64W - 58L
1,409 Elo+
Party 2
Bacchus
Bacchus
Willdo_06
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,404 Elo+
Party 2
Erlang Shen
Erlang Shen
darrekg
Erlang Shen
Level 106
God Stats
2W - 1L
1,479 SR
Queue Stats
59W - 62L
1,377 Elo+
Party 2
Charybdis
Charybdis
ethdil
Charybdis
Level 63
God Stats
2W - 0L
1,705 SR
Queue Stats
20W - 22L
1,423 Elo+
Solo
Amaterasu
Amaterasu
muppetofman
Amaterasu
Level 54
God Stats
9W - 14L
1,404 SR
Queue Stats
34W - 44L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LEFEricson20
Zhong Kui
11
0 / 4 / 1
6,511
501
7,301
10,191
7,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Siegfeuer
Izanami
13
4 / 2 / 2
8,148
627
6,870
7,629
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fafnir
11
3 / 1 / 5
7,757
597
5,504
9,949
9,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
6,452
496
4,463
11,304
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 4 / 1
7,239
557
4,926
10,947
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
2 / 1 / 5
7,377
567
10,725
6,053
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Willdo_06
Bacchus
11
2 / 5 / 5
7,179
552
5,224
10,915
9,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
darrekg
Erlang Shen
13
2 / 2 / 2
7,187
553
3,047
11,152
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
ethdil
Charybdis
13
1 / 4 / 5
7,158
551
7,251
11,218
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
muppetofman
Amaterasu
14
7 / 1 / 1
8,859
681
7,566
13,087
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
14
14
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
LEFEricson20
Zhong Kui
0
4
1
0.13
W
Yu Huang
2
1
5
4.5
L
Izanami
Siegfeuer
Izanami
4
2
2
2.5
L
Fafnir
3
1
5
5.5
W
Bacchus
Willdo_06
Bacchus
2
5
5
0.9
W
Erlang Shen
darrekg
Erlang Shen
2
2
2
1.5
W
Charybdis
ethdil
Charybdis
1
4
5
0.88
L
1
3
1
0.5
W
Amaterasu
muppetofman
Amaterasu
7
1
1
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
33,813
50,020
Taken
52,425
29,087
Mitigated
28,660
11,076
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
LEFEricson20
Zhong Kui
7,301
1,378
0
3,395
10,191
7,271
0
4,559
5,114
40,764
4,590
W
Yu Huang
10,725
714
0
750
6,053
1,891
461
3,169
2,790
44,946
1,285
L
Izanami
Siegfeuer
Izanami
6,870
4,703
0
1,678
7,629
2,444
533
2,056
5,517
0
62,389
L
Fafnir
5,504
1,534
0
2,972
9,949
9,741
0
2,844
6,827
13,019
0
W
Bacchus
Willdo_06
Bacchus
5,224
648
0
3,109
10,915
9,114
0
3,858
6,972
18,720
0
W
Erlang Shen
darrekg
Erlang Shen
3,047
1,197
0
5,441
11,152
4,884
238
1,943
9,154
0
55,604
W
Charybdis
ethdil
Charybdis
7,251
3,765
0
4,273
11,218
3,408
2,128
1,538
9,680
0
50,393
L
4,463
2,072
0
1,828
11,304
5,078
0
3,299
7,803
0
49,919
W
Amaterasu
muppetofman
Amaterasu
7,566
2,554
0
6,352
13,087
9,363
1,330
2,092
10,493
0
55,269
L
4,926
1,029
0
1,203
10,947
4,553
0
1,619
9,200
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
37,760
363
Minions Killed
370
0
Camps Cleared
0
1,299,735
Distance Traveled
1,305,189
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,511
501
79
6
0
228,427
0
W
Yu Huang
7,377
567
95
7
0
256,241
1
L
Izanami
8,148
627
111
9
0
245,261
1
L
Fafnir
7,757
597
15
1
0
296,430
8
W
Bacchus
7,179
552
15
1
0
284,353
9
W
Erlang Shen
7,187
553
78
6
0
290,161
0
W
Charybdis
7,158
551
92
7
0
214,507
0
L
Set
6,452
496
72
6
0
277,141
0
W
Amaterasu
8,859
681
90
7
0
259,927
4
L
Thor
7,239
557
86
7
0
252,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role