Player Matchup

Skadi
Skadi
Bronze III
II g0rd0 II
Skadi
Bronze III
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
93W - 100L
1,411 MMR
Solo
Thanatos
Thanatos
Gold II
MalevolentDoom
Thanatos
Gold II
Level 207
God Stats
3W - 3L
1,388 SR
Queue Stats
98W - 95L
1,482 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
lucasmcd05
Baron Samedi
Gold V
Level 129
God Stats
8W - 13L
1,451 SR
Queue Stats
43W - 48L
1,266 MMR
Party 1
Set
Set
Gold II
paramythia
Set
Gold II
Level 273
God Stats
96W - 77L
1,603 SR
Queue Stats
294W - 285L
1,485 MMR
Solo
Agni
Agni
Gold II
tumy02100
Agni
Gold II
Level 155
God Stats
4W - 3L
1,491 SR
Queue Stats
142W - 145L
1,507 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 182
1,487 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 170
1,606 SR
1,426 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
GreyoftheWorld
Khepri
Bronze IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,353 MMR
Solo
Susano
Susano
Gold III
HoboOnAHelo
Susano
Gold III
Level 241
God Stats
21W - 14L
1,692 SR
Queue Stats
663W - 664L
1,491 MMR
Solo
Ra
Ra
Silver III
SolanoJordan
Ra
Silver III
Level 159
God Stats
4W - 5L
1,528 SR
Queue Stats
42W - 37L
1,365 MMR
Solo
Vamana
Vamana
Gold V
Valenicus
Vamana
Gold V
Level 148
God Stats
5W - 1L
1,812 SR
Queue Stats
38W - 43L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,892
655
8,155
4,914
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
9
1 / 2 / 2
5,506
612
5,580
7,624
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lucasmcd05
Baron Samedi
9
1 / 0 / 5
5,402
600
2,256
5,894
3,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 2
6,094
677
4,687
8,396
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
0 / 2 / 2
5,622
625
1,954
3,271
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaHun BatzAh Puch

VS

Bans
Maman BrigitteKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 2 / 0
5,107
567
5,259
7,602
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,089
454
1,279
7,200
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
8
1 / 3 / 2
4,784
532
2,088
5,942
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 1
6,281
698
4,111
3,777
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Valenicus
Vamana
9
0 / 2 / 2
5,242
582
3,632
8,359
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
L
0
4
0
0
L
Susano
1
3
2
0.67
W
5
0
2
6
W
Thanatos
1
2
2
1
L
4
1
1
4.5
L
Vamana
Valenicus
Vamana
0
2
2
0.5
W
Baron Samedi
lucasmcd05
Baron Samedi
1
0
5
3.5
W
5
2
2
3
W
Agni
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
16,369
30,099
Taken
32,880
12,856
Mitigated
14,684
15,652
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,259
3,252
0
2,840
7,602
2,095
0
1,001
6,601
0
37,720
L
1,279
221
57
1,226
7,200
3,097
0
1,197
6,003
10,104
2,044
L
Susano
2,088
388
0
2,043
5,942
1,759
0
734
5,167
0
18,385
W
8,155
4,391
0
3,156
4,914
1,448
52
433
4,481
0
43,819
W
Thanatos
5,580
1,455
0
6,234
7,624
3,387
0
1,531
6,093
0
32,084
L
4,111
349
538
1,965
3,777
1,442
0
555
3,180
46,703
0
L
Vamana
Valenicus
Vamana
3,632
1,844
0
3,347
8,359
6,291
0
657
7,134
0
29,140
W
Baron Samedi
lucasmcd05
Baron Samedi
2,256
735
87
2,840
5,894
3,534
0
646
5,248
17,330
0
W
4,687
2,097
0
2,790
8,396
3,593
0
1,051
7,345
0
42,633
W
Agni
1,954
177
0
545
3,271
894
0
1,603
1,668
33,055
2,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
25,503
317
Minions Killed
266
0
Camps Cleared
0
989,964
Distance Traveled
973,976
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,107
567
65
7
0
184,784
0
L
Khepri
4,089
454
15
2
0
147,521
0
L
Susano
4,784
532
46
5
0
225,432
0
W
Skadi
5,892
655
79
9
0
179,107
1
W
Thanatos
5,506
612
53
6
0
187,893
1
L
Ra
6,281
698
89
10
0
218,172
0
L
Vamana
5,242
582
51
6
0
198,067
0
W
Baron Samedi
5,402
600
18
2
0
188,965
3
W
Set
6,094
677
74
8
0
234,118
0
W
Agni
5,622
625
93
10
0
199,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role