Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ButterToasttt
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,604 Elo+
Solo
Atlas
Atlas
DrekenRoh
Atlas
Level 169
God Stats
0W - 2L
1,282 SR
Queue Stats
215W - 203L
1,493 Elo+
Solo
Fafnir
Fafnir
MynameTomaz
Fafnir
Level 109
God Stats
0W - 1L
1,053 SR
Queue Stats
8W - 7L
1,536 Elo+
Solo
Ullr
Ullr
xXMFFADEXx
Ullr
Level 100
God Stats
8W - 13L
1,358 SR
Queue Stats
229W - 207L
1,467 Elo+
Solo
Team Averages
Level 130
1,339 SR
1,520 Elo+

VS

Team Averages
Level 135
1,593 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ArsenicKazume
Surtr
Level 125
God Stats
3W - 5L
1,752 SR
Queue Stats
195W - 187L
1,475 Elo+
Solo
Ravana
Ravana
Bapts93
Ravana
Level 161
God Stats
1W - 0L
1,377 SR
Queue Stats
31W - 31L
1,526 Elo+
Party 1
Vulcan
Vulcan
CrazyCatLady5645
Vulcan
Level 81
God Stats
3W - 4L
1,698 SR
Queue Stats
117W - 122L
1,396 Elo+
Solo
Anhur
Anhur
Mitologo
Anhur
Level 183
God Stats
1W - 1L
1,638 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 2
5,582
558
3,152
3,850
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 0
6,315
632
7,814
11,616
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
DrekenRoh
Atlas
8
3 / 2 / 0
4,913
491
3,171
8,188
2,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
8
0 / 0 / 2
5,303
530
2,212
7,002
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 2 / 0
5,342
534
1,805
4,942
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 2
6,175
618
3,834
5,264
3,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 0
5,983
598
6,787
12,155
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Bapts93
Ravana
11
1 / 1 / 5
5,712
571
4,367
6,844
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 2
5,430
543
3,994
4,829
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Mitologo
Anhur
10
3 / 0 / 0
5,907
591
2,411
4,092
1,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
2
2
W
Geb
 
Geb
2
0
2
3
W
2
2
0
1
W
Ravana
Bapts93
Ravana
1
1
5
3.5
L
2
3
0
0.67
W
0
3
2
0.33
L
Atlas
DrekenRoh
Atlas
3
2
0
1.5
W
Anhur
Mitologo
Anhur
3
0
0
3
L
Fafnir
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
21,393
35,598
Taken
33,184
17,238
Mitigated
13,647
14,085
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,152
183
0
1,410
3,850
1,102
0
2,784
880
41,391
0
W
Geb
 
Geb
3,834
281
0
1,531
5,264
3,085
0
1,843
3,421
22,731
1,390
W
6,787
3,327
0
6,120
12,155
5,821
0
480
11,079
955
36,388
W
Ravana
Bapts93
Ravana
4,367
1,756
0
3,211
6,844
2,374
0
2,416
4,389
0
39,507
L
7,814
3,600
40
7,141
11,616
7,247
0
297
11,319
0
45,095
W
3,994
83
0
1,449
4,829
1,297
0
3,171
1,658
31,971
911
L
Atlas
DrekenRoh
Atlas
3,171
1,242
0
2,002
8,188
2,348
0
1,182
6,944
18,785
752
W
Anhur
Mitologo
Anhur
2,411
1,262
0
2,057
4,092
1,070
793
502
3,590
0
35,480
L
Fafnir
2,212
537
0
3,016
7,002
5,210
0
2,724
4,111
11,181
0
L
1,805
422
0
476
4,942
1,331
0
638
4,304
0
39,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
29,207
293
Minions Killed
310
0
Camps Cleared
0
997,326
Distance Traveled
1,064,400
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,582
558
73
7
0
195,283
3
W
Geb
6,175
618
35
4
0
216,397
2
W
Surtr
5,983
598
69
7
0
185,032
0
W
Ravana
5,712
571
75
8
0
238,414
3
L
Horus
6,315
632
94
9
0
198,866
0
W
Vulcan
5,430
543
64
6
0
215,896
2
L
Atlas
4,913
491
36
4
0
174,640
0
W
Anhur
5,907
591
67
7
0
208,661
3
L
Fafnir
5,303
530
18
2
0
241,860
3
L
Ullr
5,342
534
72
7
0
186,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role