Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
GELITO408
Lancelot
Silver III
Level 174
God Stats
3W - 1L
1,795 SR
Queue Stats
274W - 302L
899 MMR
Solo
Medusa
Medusa
Silver III
KirbST0MP1
Medusa
Silver III
Level 141
God Stats
8W - 16L
1,434 SR
Queue Stats
29W - 49L
938 MMR
Party 1
Ra
Ra
Silver II
Yougotoutshot
Ra
Silver II
Level 115
God Stats
8W - 10L
1,567 SR
Queue Stats
20W - 35L
1,142 MMR
Party 1
Surtr
Surtr
Silver III
xxxEVERxxx
Surtr
Silver III
Level 149
God Stats
0W - 2L
1,309 SR
Queue Stats
64W - 81L
853 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,521 SR
1,066 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,510 SR
1,041 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
PoseidonSupport
Arachne
Silver III
Level 127
God Stats
15W - 12L
1,472 SR
Queue Stats
131W - 136L
882 MMR
Solo
Nu Wa
Nu Wa
Silver II
Sasukelly
Nu Wa
Silver II
Level 107
God Stats
10W - 11L
1,512 SR
Queue Stats
83W - 94L
1,020 MMR
Solo
Aphrodite
Aphrodite
Silver III
Syrotyar
Aphrodite
Silver III
Level 159
God Stats
3W - 1L
1,589 SR
Queue Stats
98W - 113L
957 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
elitesigmadr
Erlang Shen
Silver II
Level 123
God Stats
16W - 19L
1,479 SR
Queue Stats
643W - 677L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 2
6,175
561
3,592
11,126
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
GELITO408
Lancelot
5
0 / 0 / 0
4,276
389
238
2,542
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
KirbST0MP1
Medusa
11
2 / 2 / 2
6,421
584
6,707
6,624
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 0
6,482
589
4,740
4,814
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
0 / 4 / 0
5,886
535
5,383
11,580
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AnubisMulanAo Kuang

VS

Bans
LokiAresMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 2
6,736
612
2,957
7,965
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
5 / 1 / 1
6,959
633
3,838
9,456
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sasukelly
Nu Wa
12
1 / 0 / 3
7,008
637
7,688
4,846
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Syrotyar
Aphrodite
9
0 / 2 / 3
5,410
492
1,640
5,824
2,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
elitesigmadr
Erlang Shen
14
2 / 0 / 3
8,138
740
6,598
11,349
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
9
9
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
2
1
W
Cupid
 
Cupid
1
2
2
1
L
Lancelot
GELITO408
Lancelot
0
0
0
0
L
Medusa
KirbST0MP1
Medusa
2
2
2
1.5
W
5
1
1
5.5
W
Nu Wa
Sasukelly
Nu Wa
1
0
3
2.5
W
Aphrodite
Syrotyar
Aphrodite
0
2
3
0.75
L
2
1
0
2
W
Erlang Shen
elitesigmadr
Erlang Shen
2
0
3
3.5
L
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
22,721
36,686
Taken
39,440
17,809
Mitigated
15,373
14,615
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,592
101
0
4,645
11,126
6,761
0
4,531
6,595
21,668
1,098
W
Cupid
 
Cupid
2,957
1,550
29
4,167
7,965
2,330
573
1,870
6,033
0
45,070
L
Lancelot
GELITO408
Lancelot
238
58
0
1,173
2,542
633
0
853
1,689
0
9,838
L
Medusa
KirbST0MP1
Medusa
6,707
2,615
0
1,200
6,624
2,322
0
715
5,909
0
51,038
W
3,838
3,224
0
2,180
9,456
3,469
657
946
8,510
0
45,238
W
Nu Wa
Sasukelly
Nu Wa
7,688
1,867
0
996
4,846
1,324
470
3,334
1,458
49,334
1,042
W
Aphrodite
Syrotyar
Aphrodite
1,640
130
1,729
3,495
5,824
2,950
34
1,975
3,799
21,285
415
L
4,740
129
709
1,562
4,814
1,480
41
2,600
2,214
57,264
0
W
Erlang Shen
elitesigmadr
Erlang Shen
6,598
4,233
0
7,167
11,349
5,300
0
190
10,536
0
64,462
L
Surtr
5,383
2,265
0
5,326
11,580
6,613
0
461
11,119
632
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
34,251
367
Minions Killed
410
0
Camps Cleared
0
915,460
Distance Traveled
1,112,471
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,175
561
62
6
0
223,074
0
W
Cupid
6,736
612
89
8
0
206,744
0
L
Lancelot
4,276
389
24
2
0
73,731
0
L
Medusa
6,421
584
78
7
0
209,237
0
W
Arachne
6,959
633
79
7
0
242,393
0
W
Nu Wa
7,008
637
86
8
0
246,002
1
W
Aphrodite
5,410
492
35
3
0
213,127
0
L
Ra
6,482
589
122
11
0
204,107
2
W
Erlang Shen
8,138
740
121
11
0
204,205
0
L
Surtr
5,886
535
81
7
0
205,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role