Player Matchup

Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Gold V
Astronomical_54
Nut
Gold V
Level 107
God Stats
15W - 13L
1,597 SR
Queue Stats
203W - 216L
1,375 MMR
Party 3
Sylvanus
Sylvanus
Gold V
Going_sTeddy
Sylvanus
Gold V
Level 141
God Stats
2W - 3L
1,523 SR
Queue Stats
185W - 192L
1,265 MMR
Party 3
Jormungandr
Jormungandr
Gold V
VegettoBlueCL
Jormungandr
Gold V
Level 148
God Stats
69W - 63L
1,575 SR
Queue Stats
320W - 349L
1,325 MMR
Solo
Ra
Ra
Silver I
Xtreme-TKD
Ra
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,320 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,539 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,481 SR
1,314 MMR
Kali
Kali
Silver IV
ADSReflex
Kali
Silver IV
Level 128
God Stats
4W - 4L
1,513 SR
Queue Stats
17W - 28L
1,265 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
ASweety
Baron Samedi
Silver I
Level 153
God Stats
8W - 7L
1,534 SR
Queue Stats
82W - 92L
1,280 MMR
Solo
Medusa
Medusa
Silver III
FutureSlasher
Medusa
Silver III
Level 156
God Stats
1W - 2L
1,229 SR
Queue Stats
10W - 17L
1,393 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Mr Bedlem
Cthulhu
Silver I
Level 100
God Stats
55W - 47L
1,583 SR
Queue Stats
157W - 183L
1,306 MMR
Solo
Scylla
Scylla
Silver I
skiffr
Scylla
Silver I
Level 66
God Stats
2W - 3L
1,548 SR
Queue Stats
12W - 11L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 3 / 3
6,954
580
5,036
8,402
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
3 / 4 / 3
6,448
537
4,581
7,249
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Going_sTeddy
Sylvanus
9
1 / 4 / 5
5,493
458
3,067
9,436
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
VegettoBlueCL
Jormungandr
10
0 / 2 / 0
6,229
519
3,261
7,535
3,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 1
6,823
569
2,694
4,653
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HachimanAgniBacchusThor

VS

Bans
AwilixVulcanSun WukongZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 0 / 3
6,364
530
3,701
7,883
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
ASweety
Baron Samedi
12
5 / 7 / 5
7,773
648
7,150
11,391
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 5
7,712
643
9,534
5,535
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mr Bedlem
Cthulhu
12
3 / 0 / 0
7,332
611
4,857
8,045
5,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
skiffr
Scylla
13
2 / 0 / 0
7,087
591
2,928
5,527
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
14
14
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
3
1.83
W
Kali
0
0
3
1.5
W
Baron Samedi
ASweety
Baron Samedi
5
7
5
1.07
L
3
4
3
1.13
W
4
3
5
2.17
L
Sylvanus
Going_sTeddy
Sylvanus
1
4
5
0.88
W
Cthulhu
Mr Bedlem
Cthulhu
3
0
0
3
L
Jormungandr
VegettoBlueCL
Jormungandr
0
2
0
0
L
2
1
1
2.5
W
Scylla
skiffr
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
28,170
37,275
Taken
38,381
14,721
Mitigated
16,498
8,998
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,036
1,624
0
1,283
8,402
3,033
0
2,788
5,614
0
47,584
W
Kali
3,701
1,715
0
2,387
7,883
3,036
565
873
7,010
0
43,322
W
Baron Samedi
ASweety
Baron Samedi
7,150
879
102
2,357
11,391
5,040
176
2,034
9,357
30,001
1,008
L
4,581
3,014
0
1,394
7,249
1,937
366
2,454
4,795
0
37,353
W
9,534
4,000
0
1,733
5,535
1,275
2,850
1,324
4,211
0
44,523
L
Sylvanus
Going_sTeddy
Sylvanus
3,067
788
950
2,027
9,436
4,778
0
3,552
5,884
12,092
3,340
W
Cthulhu
Mr Bedlem
Cthulhu
4,857
634
0
3,182
8,045
5,723
449
2,907
5,138
40,758
0
L
Jormungandr
VegettoBlueCL
Jormungandr
3,261
912
0
2,046
7,535
3,796
0
3,943
3,592
38,870
2,417
L
2,694
415
145
1,153
4,653
1,177
0
2,152
2,501
46,819
1,843
W
Scylla
skiffr
Scylla
2,928
889
0
1,764
5,527
1,424
0
1,469
4,058
45,827
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
36,268
340
Minions Killed
354
0
Camps Cleared
0
1,214,664
Distance Traveled
1,247,042
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,954
580
73
6
0
296,619
2
W
Kali
6,364
530
80
7
0
291,788
4
W
Baron Samedi
7,773
648
41
3
0
231,764
1
L
Nut
6,448
537
53
4
0
223,648
0
W
Medusa
7,712
643
72
6
0
244,992
0
L
Sylvanus
5,493
458
34
3
0
245,446
0
W
Cthulhu
7,332
611
72
6
0
237,151
0
L
Jormungandr
6,229
519
84
7
0
201,349
3
L
Ra
6,823
569
96
8
0
247,602
2
W
Scylla
7,087
591
89
7
0
241,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role