Player Matchup

Terra
Terra
BloodshotCurve
Terra
Level 127
God Stats
2W - 3L
1,472 SR
Queue Stats
148W - 134L
1,530 Elo+
Party 1
Anhur
Anhur
BluexDonut
Anhur
Level 139
God Stats
1W - 2L
1,477 SR
Queue Stats
156W - 157L
1,488 Elo+
Party 1
Tyr
Tyr
PoppyShoeLow
Tyr
Level 137
God Stats
0W - 2L
1,322 SR
Queue Stats
216W - 211L
1,536 Elo+
Party 4
Nu Wa
Nu Wa
the_unknown805
Nu Wa
Level 144
God Stats
17W - 9L
1,473 SR
Queue Stats
354W - 314L
1,484 Elo+
Party 4
Thanatos
Thanatos
xVelius
Thanatos
Level 127
God Stats
5W - 7L
1,771 SR
Queue Stats
97W - 86L
1,553 Elo+
Party 1
Team Averages
Level 135
1,503 SR
1,518 Elo+

VS

Team Averages
Level 139
1,530 SR
1,529 Elo+
Vulcan
Vulcan
AlucardInkei
Vulcan
Level 126
God Stats
16W - 20L
1,449 SR
Queue Stats
240W - 227L
1,580 Elo+
Party 3
Hun Batz
Hun Batz
HienLu
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 2
Geb
Geb
JoshIsABigGay
Geb
Level 141
God Stats
13W - 2L
1,796 SR
Queue Stats
30W - 27L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
SlootyTheSoft
Danzaburou
Level 149
God Stats
11W - 8L
1,544 SR
Queue Stats
29W - 24L
1,547 Elo+
Party 2
Janus
Janus
dashcake
Janus
Level 124
God Stats
7W - 10L
1,359 SR
Queue Stats
470W - 464L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,402
457
5,952
9,349
7,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
13
0 / 3 / 0
6,808
486
4,859
8,779
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,074
505
2,801
12,754
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,552
468
6,083
6,068
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xVelius
Thanatos
12
0 / 4 / 0
6,289
449
1,868
11,438
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 0 / 5
7,529
538
7,663
6,041
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HienLu
Hun Batz
14
7 / 0 / 2
7,709
551
6,803
7,987
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 3
7,644
546
4,364
9,952
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SlootyTheSoft
Danzaburou
13
2 / 0 / 1
7,373
527
6,856
8,629
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
dashcake
Janus
13
1 / 0 / 4
7,434
531
4,549
5,002
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
5
3.5
L
0
0
0
0
L
Anhur
0
3
0
0
W
Hun Batz
HienLu
Hun Batz
7
0
2
8
W
2
0
3
3.5
L
0
3
0
0
W
Danzaburou
SlootyTheSoft
Danzaburou
2
0
1
2.5
W
Janus
dashcake
Janus
1
0
4
3
L
0
3
0
0
L
Thanatos
xVelius
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
30,235
48,388
Taken
37,611
20,850
Mitigated
16,518
20,185
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,663
694
0
1,937
6,041
3,223
484
1,212
4,829
48,895
2,827
L
5,952
885
798
3,428
9,349
7,505
0
2,961
6,269
21,438
0
L
Anhur
4,859
2,720
0
2,488
8,779
3,002
0
2,408
6,363
0
64,900
W
Hun Batz
HienLu
Hun Batz
6,803
1,655
0
3,738
7,987
2,561
0
1,824
6,163
0
53,389
W
4,364
736
0
3,593
9,952
6,467
0
3,616
6,336
17,159
2,538
L
2,801
373
0
4,919
12,754
5,602
0
6,145
6,609
0
50,306
W
Danzaburou
SlootyTheSoft
Danzaburou
6,856
3,400
0
3,726
8,629
2,753
0
2,406
6,223
0
58,605
W
Janus
dashcake
Janus
4,549
316
0
335
5,002
1,514
0
3,095
1,907
57,744
1,897
L
6,083
1,588
0
422
6,068
1,455
0
2,470
3,384
45,242
0
L
Thanatos
xVelius
Thanatos
1,868
292
0
8,130
11,438
3,286
0
908
10,530
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
37,689
434
Minions Killed
415
0
Camps Cleared
0
1,318,962
Distance Traveled
1,483,220
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,529
538
79
6
0
287,055
1
L
Terra
6,402
457
38
3
0
302,327
4
L
Anhur
6,808
486
100
7
0
251,900
4
W
Hun Batz
7,709
551
86
6
0
335,558
0
W
Geb
7,644
546
20
1
0
307,280
1
L
Tyr
7,074
505
116
8
0
261,235
0
W
Danzaburou
7,373
527
118
8
0
268,458
0
W
Janus
7,434
531
112
8
0
284,869
4
L
Nu Wa
6,552
468
84
6
0
225,307
3
L
Thanatos
6,289
449
96
7
0
278,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role