Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GeometricDuck
Sylvanus
Level 125
God Stats
16W - 16L
1,277 SR
Queue Stats
245W - 236L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Kosh3rDill
Danzaburou
Level 86
God Stats
4W - 4L
1,485 SR
Queue Stats
231W - 217L
1,470 Elo+
Party 1
Ra
Ra
SkillfulGiant
Ra
Level 149
God Stats
3W - 4L
1,572 SR
Queue Stats
94W - 93L
1,458 Elo+
Party 1
Olorun
Olorun
sniper_dcb
Olorun
Level 155
God Stats
12W - 16L
1,647 SR
Queue Stats
186W - 201L
1,463 Elo+
Solo
Team Averages
Level 134
1,496 SR
1,464 Elo+

VS

Team Averages
Level 126
1,563 SR
1,463 Elo+
Odin
Odin
Igralin
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,418 Elo+
Party 2
Lancelot
Lancelot
XaviiKrypto
Lancelot
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 219L
1,426 Elo+
Solo
Sol
Sol
killaghxst07
Sol
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 35L
1,386 Elo+
Party 2
Vulcan
Vulcan
onlystarfish29
Vulcan
Level 157
God Stats
3W - 2L
1,670 SR
Queue Stats
82W - 88L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
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Cu Chulainn
Level 188
God Stats
8W - 2L
1,647 SR
Queue Stats
159W - 139L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 2
5,522
502
1,769
8,594
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
GeometricDuck
Sylvanus
9
0 / 1 / 2
5,882
535
2,123
7,844
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kosh3rDill
Danzaburou
10
1 / 3 / 0
5,374
489
4,711
9,431
3,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,917
538
4,335
6,066
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
sniper_dcb
Olorun
9
0 / 6 / 1
5,290
481
4,719
9,427
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Igralin
Odin
9
1 / 0 / 4
5,761
524
4,113
7,716
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
XaviiKrypto
Lancelot
11
2 / 2 / 3
5,835
530
3,059
7,746
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
5,779
525
5,963
5,036
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 2 / 1
6,853
623
6,478
5,138
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 1
7,514
683
8,372
9,021
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
15
15
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
Sylvanus
GeometricDuck
Sylvanus
0
1
2
1
W
Odin
Igralin
Odin
1
0
4
3
L
Danzaburou
Kosh3rDill
Danzaburou
1
3
0
0.33
L
1
3
1
0.5
W
Lancelot
XaviiKrypto
Lancelot
2
2
3
1.75
W
1
0
1
1.5
W
5
2
1
2.75
L
Olorun
sniper_dcb
Olorun
0
6
1
0.08
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
27,985
41,362
Taken
34,657
16,181
Mitigated
15,126
13,170
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,769
314
0
1,608
8,594
2,939
0
1,673
6,921
0
35,486
L
Sylvanus
GeometricDuck
Sylvanus
2,123
998
2,148
2,999
7,844
4,085
54
3,902
3,942
16,487
2,955
W
Odin
Igralin
Odin
4,113
460
317
3,235
7,716
4,237
0
1,548
6,168
0
15,767
L
Danzaburou
Kosh3rDill
Danzaburou
4,711
1,857
0
2,772
9,431
3,160
424
3,458
5,973
0
40,995
L
4,335
383
300
1,821
6,066
1,773
0
3,220
2,846
38,248
0
W
Lancelot
XaviiKrypto
Lancelot
3,059
540
0
3,120
7,746
2,651
0
2,048
5,698
0
40,134
W
5,963
1,918
0
2,524
5,036
1,175
0
521
4,515
42,234
0
W
6,478
288
0
757
5,138
1,641
39
2,082
3,056
39,513
1,433
L
Olorun
sniper_dcb
Olorun
4,719
1,744
0
1,522
9,427
4,224
0
853
8,574
23,342
4,571
W
8,372
1,251
0
2,745
9,021
5,422
0
4,157
4,864
8,970
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
31,742
304
Minions Killed
326
0
Camps Cleared
0
1,029,447
Distance Traveled
1,207,183
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,522
502
64
6
0
221,606
3
L
Sylvanus
5,882
535
32
3
0
204,491
0
W
Odin
5,761
524
18
2
0
246,484
0
L
Danzaburou
5,374
489
69
6
0
196,297
1
L
Ra
5,917
538
85
8
0
229,378
1
W
Lancelot
5,835
530
68
6
0
262,546
0
W
Sol
5,779
525
84
8
0
213,046
0
W
Vulcan
6,853
623
74
7
0
240,532
0
L
Olorun
5,290
481
54
5
0
177,675
0
W
Cu Chulainn
7,514
683
82
7
0
244,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role