Player Matchup

Maui
Maui
KingXavX
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 2
Hercules
Hercules
MegaLaDawng
Hercules
Level 68
God Stats
4W - 3L
1,747 SR
Queue Stats
60W - 54L
1,450 Elo+
Party 1
Janus
Janus
SlipperyMo2
Janus
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 30L
1,423 Elo+
Party 1
Camazotz
Camazotz
Sub-zero-dragon1
Camazotz
Level 67
God Stats
2W - 2L
1,643 SR
Queue Stats
100W - 91L
1,500 Elo+
Solo
Skadi
Skadi
thunderuxx
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,129 Elo+
Party 2
Team Averages
Level 59
1,621 SR
1,326 Elo+

VS

Team Averages
Level 60
1,586 SR
1,438 Elo+
Pele
Pele
ArjanSoWavy
Pele
Level 52
God Stats
3W - 2L
1,815 SR
Queue Stats
81W - 99L
1,381 Elo+
Solo
Nu Wa
Nu Wa
DSB_410sFinest
Nu Wa
Level 85
God Stats
12W - 10L
1,469 SR
Queue Stats
140W - 136L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
DSB_sanchez410
Danzaburou
Level 29
God Stats
26W - 14L
1,618 SR
Queue Stats
61W - 71L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
Memedaddy4835
Kukulkan
Level 67
God Stats
3W - 3L
1,636 SR
Queue Stats
61W - 69L
1,491 Elo+
Solo
Jormungandr
Jormungandr
florini00
Jormungandr
Level 67
God Stats
6W - 4L
1,389 SR
Queue Stats
117W - 111L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 2 / 0
4,711
471
762
7,491
3,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MegaLaDawng
Hercules
11
3 / 4 / 0
6,206
621
5,342
8,531
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 3 / 0
5,563
556
3,257
3,538
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 2
4,931
493
2,140
8,318
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
7
0 / 2 / 0
4,100
410
656
4,212
1,060
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,538
654
3,562
7,773
3,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 1 / 5
5,986
599
4,712
4,608
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DSB_sanchez410
Danzaburou
9
2 / 0 / 2
5,797
580
2,993
3,022
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Memedaddy4835
Kukulkan
12
4 / 1 / 4
6,972
697
3,884
5,839
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
florini00
Jormungandr
9
3 / 0 / 2
6,062
606
3,026
4,518
2,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
1
1
5
3.5
W
Danzaburou
DSB_sanchez410
Danzaburou
2
0
2
3
L
Maui
0
2
0
0
L
Hercules
MegaLaDawng
Hercules
3
4
0
0.75
W
Kukulkan
Memedaddy4835
Kukulkan
4
1
4
6
L
1
3
0
0.33
L
0
3
2
0.33
W
Jormungandr
florini00
Jormungandr
3
0
2
4
L
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
18,177
32,090
Taken
25,760
11,676
Mitigated
10,278
8,147
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,562
996
0
3,762
7,773
3,759
43
0
7,386
0
33,437
W
4,712
692
0
757
4,608
1,102
605
1,522
2,838
36,026
1,780
W
Danzaburou
DSB_sanchez410
Danzaburou
2,993
322
0
1,682
3,022
759
993
270
2,712
0
25,913
L
Maui
762
139
0
1,475
7,491
3,501
0
3,185
4,155
12,541
0
L
Hercules
MegaLaDawng
Hercules
5,342
1,893
0
2,826
8,531
4,236
0
1,326
7,085
0
28,917
W
Kukulkan
Memedaddy4835
Kukulkan
3,884
550
0
560
5,839
2,089
54
1,116
4,562
39,519
0
L
3,257
266
0
0
3,538
814
70
1,881
1,473
29,056
663
L
2,140
458
0
3,486
8,318
2,065
0
2,781
5,374
0
21,746
W
Jormungandr
florini00
Jormungandr
3,026
949
0
1,545
4,518
2,569
633
645
3,833
23,281
0
L
Skadi
656
219
0
360
4,212
1,060
0
1,690
2,442
0
10,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
31,355
212
Minions Killed
284
0
Camps Cleared
0
909,776
Distance Traveled
1,019,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,538
654
58
6
0
199,412
2
W
Nu Wa
5,986
599
69
7
0
205,913
0
W
Danzaburou
5,797
580
60
6
0
192,084
0
L
Maui
4,711
471
24
2
0
191,919
1
L
Hercules
6,206
621
55
6
0
183,040
2
W
Kukulkan
6,972
697
76
8
0
215,688
1
L
Janus
5,563
556
63
6
0
151,833
0
L
Camazotz
4,931
493
45
5
0
191,126
0
W
Jormungandr
6,062
606
21
2
0
205,985
0
L
Skadi
4,100
410
25
3
0
191,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role