Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
GodSent-_-SiicK
Thanatos
Gold I
Level 107
God Stats
1W - 3L
1,537 SR
Queue Stats
230W - 232L
1,563 MMR
Solo
King Arthur
King Arthur
Gold III
JosAn7145
King Arthur
Gold III
Level 156
God Stats
15W - 13L
1,447 SR
Queue Stats
327W - 338L
1,591 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,497 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,617 SR
1,562 MMR
Thoth
Thoth
Platinum V
NSGmagix
Thoth
Platinum V
Level 102
God Stats
62W - 51L
1,602 SR
Queue Stats
180W - 175L
1,807 MMR
Party 1
Charybdis
Charybdis
Gold V
NotRezzle
Charybdis
Gold V
Level 106
God Stats
9W - 7L
1,520 SR
Queue Stats
150W - 162L
1,343 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Teej420blazeit
Cu Chulainn
Gold I
Level 186
God Stats
14W - 13L
1,625 SR
Queue Stats
240W - 230L
1,518 MMR
Solo
Sylvanus
Sylvanus
Gold III
YoshDog24
Sylvanus
Gold III
Level 140
God Stats
17W - 14L
1,576 SR
Queue Stats
258W - 256L
1,559 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold I
s4qu
Maman Brigitte
Gold I
Level 148
God Stats
12W - 6L
1,764 SR
Queue Stats
207W - 196L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
2 / 0 / 0
3,831
766
1,592
3,129
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
 
Neith
6
0 / 0 / 2
3,562
712
3,166
2,869
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
1
0 / 0 / 0
2,406
481
0
0
0
Thanatos
6
0 / 1 / 0
3,121
624
145
3,237
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JosAn7145
King Arthur
6
0 / 2 / 0
3,619
724
1,390
4,883
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AresSusanoAo Kuang

VS

Bans
KukulkanAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NSGmagix
Thoth
6
1 / 0 / 0
3,732
746
783
1,090
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NotRezzle
Charybdis
6
0 / 1 / 0
3,190
638
1,600
3,224
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Teej420blazeit
Cu Chulainn
8
2 / 0 / 0
4,121
824
2,907
3,648
1,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
YoshDog24
Sylvanus
6
0 / 0 / 0
3,236
647
867
3,434
1,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
s4qu
Maman Brigitte
6
0 / 1 / 0
3,354
671
243
3,317
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
3
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
0
2
L
Neith
 
Neith
0
0
2
1
L
Janus
 
Janus
0
0
0
0
L
Thanatos
0
1
0
0
L
King Arthur
JosAn7145
King Arthur
0
2
0
0
W
Thoth
NSGmagix
Thoth
1
0
0
1
W
Charybdis
NotRezzle
Charybdis
0
1
0
0
W
Cu Chulainn
Teej420blazeit
Cu Chulainn
2
0
0
2
W
Sylvanus
YoshDog24
Sylvanus
0
0
0
0
W
Maman Brigitte
s4qu
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,293
Damage
6,400
14,118
Taken
14,713
5,664
Mitigated
5,054
6,057
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,592
171
0
1,081
3,129
1,276
0
657
2,428
0
11,997
L
Neith
 
Neith
3,166
1,238
0
1,189
2,869
650
0
642
2,227
0
20,175
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
145
0
0
2,560
3,237
781
0
470
2,648
0
12,508
L
King Arthur
JosAn7145
King Arthur
1,390
320
0
1,227
4,883
2,957
0
0
4,601
528
18,971
W
Thoth
NSGmagix
Thoth
783
42
0
529
1,090
225
0
0
1,090
16,993
0
W
Charybdis
NotRezzle
Charybdis
1,600
622
0
1,220
3,224
717
0
0
3,224
0
22,178
W
Cu Chulainn
Teej420blazeit
Cu Chulainn
2,907
880
0
1,458
3,648
1,515
0
123
3,525
0
23,131
W
Sylvanus
YoshDog24
Sylvanus
867
338
1,029
2,018
3,434
1,794
0
0
3,434
9,767
0
W
Maman Brigitte
s4qu
Maman Brigitte
243
31
0
1,448
3,317
803
0
0
3,317
18,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,539
Gold Earned
17,633
133
Minions Killed
179
0
Camps Cleared
0
385,780
Distance Traveled
491,563
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,831
766
19
4
0
97,716
2
L
Neith
3,562
712
41
8
0
88,708
0
L
Janus
2,406
481
0
0
0
0
0
L
Thanatos
3,121
624
26
5
0
99,953
1
L
King Arthur
3,619
724
47
9
0
99,403
0
W
Thoth
3,732
746
35
7
0
91,992
0
W
Charybdis
3,190
638
36
7
0
91,593
0
W
Cu Chulainn
4,121
824
47
9
0
100,792
0
W
Sylvanus
3,236
647
19
4
0
90,337
0
W
Maman Brigitte
3,354
671
42
8
0
116,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role