Player Matchup

Ah Puch
Ah Puch
GRIMIX 11B
Ah Puch
Level 89
God Stats
4W - 4L
1,535 SR
Queue Stats
156W - 166L
1,503 Elo+
Solo
Bacchus
Bacchus
NzViperz
Bacchus
Level 89
God Stats
9W - 11L
1,530 SR
Queue Stats
96W - 96L
1,401 Elo+
Solo
Chiron
Chiron
Rosin_Zombie
Chiron
Level 21
God Stats
2W - 3L
1,245 SR
Queue Stats
23W - 20L
1,451 Elo+
Party 2
Arachne
Arachne
babyboy88
Arachne
Level 41
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo
Maman Brigitte
Maman Brigitte
mtgstein
Maman Brigitte
Level 128
God Stats
30W - 27L
1,609 SR
Queue Stats
142W - 135L
1,501 Elo+
Party 2
Team Averages
Level 74
1,521 SR
1,392 Elo+

VS

Team Averages
Level 60
1,436 SR
1,456 Elo+
Bacchus
Bacchus
 
Bacchus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BART_MAN3045
Cu Chulainn
Level 37
God Stats
1W - 1L
1,259 SR
Queue Stats
40W - 52L
1,355 Elo+
Solo
Cernunnos
Cernunnos
Hellsshadow069
Cernunnos
Level 83
God Stats
3W - 5L
1,312 SR
Queue Stats
65W - 58L
1,467 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 83
God Stats
245W - 192L
1,610 SR
Queue Stats
568W - 597L
1,471 Elo+
Party 1
He Bo
He Bo
rFaizd
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 104L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GRIMIX 11B
Ah Puch
20
7 / 5 / 4
12,982
564
27,109
19,054
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
NzViperz
Bacchus
20
7 / 1 / 3
11,278
490
8,208
18,169
20,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
7
0 / 3 / 3
6,952
302
2,334
8,009
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
babyboy88
Arachne
2
0 / 0 / 2
4,772
207
0
2,090
574
Maman Brigitte
mtgstein
Maman Brigitte
6
1 / 2 / 2
6,970
303
1,574
5,767
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 5 / 5
11,026
479
6,983
16,973
14,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
BART_MAN3045
Cu Chulainn
17
2 / 2 / 2
12,208
531
5,512
22,512
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Hellsshadow069
Cernunnos
18
3 / 2 / 2
12,613
548
8,356
13,440
4,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
11,768
512
14,305
11,510
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
rFaizd
He Bo
19
4 / 5 / 3
12,610
548
9,121
17,660
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
11
11
Deaths
17
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
5
5
0.5
W
Cu Chulainn
BART_MAN3045
Cu Chulainn
2
2
2
1.5
L
Ah Puch
GRIMIX 11B
Ah Puch
7
5
4
1.8
W
Cernunnos
Hellsshadow069
Cernunnos
3
2
2
2
L
Bacchus
NzViperz
Bacchus
7
1
3
8.5
L
Chiron
0
3
3
0.5
L
Arachne
babyboy88
Arachne
0
0
2
1
W
2
3
4
1.33
L
Maman Brigitte
mtgstein
Maman Brigitte
1
2
2
1
W
He Bo
rFaizd
He Bo
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
44,277
53,089
Taken
82,095
32,050
Mitigated
46,094
7,845
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,983
681
0
5,260
16,973
14,002
185
7,308
9,072
34,177
3,398
W
Cu Chulainn
BART_MAN3045
Cu Chulainn
5,512
601
0
4,780
22,512
16,750
3,923
11,276
10,597
438
70,353
L
Ah Puch
GRIMIX 11B
Ah Puch
27,109
257
0
3,102
19,054
6,620
0
13,515
5,410
126,408
0
W
Cernunnos
Hellsshadow069
Cernunnos
8,356
4,007
0
2,242
13,440
4,833
9,998
6,105
6,822
150
97,808
L
Bacchus
NzViperz
Bacchus
8,208
648
0
2,797
18,169
20,807
0
8,881
8,918
42,872
0
L
Chiron
2,334
642
37
1,229
8,009
2,284
0
3,801
4,186
0
16,463
L
Arachne
babyboy88
Arachne
0
0
0
0
2,090
574
0
2,090
0
0
0
W
14,305
2,428
126
1,410
11,510
5,087
1,348
6,560
4,368
76,844
2,108
L
Maman Brigitte
mtgstein
Maman Brigitte
1,574
186
0
680
5,767
1,765
0
2,062
3,595
13,881
384
W
He Bo
rFaizd
He Bo
9,121
1,109
0
5,909
17,660
5,422
485
7,304
9,702
108,676
1,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
60,225
334
Minions Killed
598
0
Camps Cleared
0
1,123,256
Distance Traveled
2,116,853
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,026
479
66
3
0
411,386
0
W
Cu Chulainn
12,208
531
98
4
0
468,579
4
L
Ah Puch
12,982
564
215
9
0
439,132
0
W
Cernunnos
12,613
548
157
7
0
388,227
10
L
Bacchus
11,278
490
66
3
0
419,476
12
L
Chiron
6,952
302
28
1
0
153,623
0
L
Arachne
4,772
207
0
0
0
0
0
W
Nu Wa
11,768
512
112
5
0
391,462
1
L
Maman Brigitte
6,970
303
25
1
0
111,025
2
W
He Bo
12,610
548
165
7
0
457,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role