Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DarkkArtist
Xbalanque
Level 221
God Stats
9W - 16L
1,197 SR
Queue Stats
334W - 369L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
Level 97
God Stats
17W - 14L
1,469 SR
Queue Stats
308W - 274L
1,533 Elo+
Solo
Sylvanus
Sylvanus
Natsukiss
Sylvanus
Level 48
God Stats
4W - 5L
1,715 SR
Queue Stats
14W - 12L
1,560 Elo+
Solo
Awilix
Awilix
ZzRaiZzPainz
Awilix
Level 145
God Stats
3W - 4L
1,444 SR
Queue Stats
762W - 707L
1,523 Elo+
Solo
Team Averages
Level 134
1,465 SR
1,515 Elo+

VS

Team Averages
Level 156
1,614 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
Roi100lel
Tsukuyomi
Level 122
God Stats
9W - 3L
1,637 SR
Queue Stats
153W - 170L
1,478 Elo+
Solo
Janus
Janus
SaVeuR WeeD
Janus
Level 186
God Stats
12W - 11L
1,690 SR
Queue Stats
264W - 272L
1,529 Elo+
Party 1
Sol
Sol
TeheeNew
Sol
Level 159
God Stats
8W - 2L
1,664 SR
Queue Stats
27W - 17L
1,683 Elo+
Party 1
Odin
Odin
TrueLoki31
Odin
Level 178
God Stats
1W - 1L
1,430 SR
Queue Stats
356W - 367L
1,562 Elo+
Party 1
Camazotz
Camazotz
lv Mortarion vl
Camazotz
Level 133
God Stats
9W - 7L
1,649 SR
Queue Stats
122W - 116L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 2 / 0
6,859
572
8,499
9,195
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
DarkkArtist
Xbalanque
13
3 / 4 / 0
7,255
605
5,603
8,830
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
12
2 / 3 / 0
7,149
596
4,128
5,358
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Natsukiss
Sylvanus
9
0 / 5 / 2
5,567
464
3,279
11,155
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
3 / 6 / 2
6,639
553
8,997
12,128
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Roi100lel
Tsukuyomi
11
1 / 1 / 2
5,982
499
2,407
9,325
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 1
7,241
603
4,303
5,175
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 2 / 2
7,585
632
13,664
9,282
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 1 / 8
7,756
646
4,778
12,546
9,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
10
1 / 5 / 1
6,205
517
4,038
11,901
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
11
Kills
19
20
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
0
1.5
L
Xbalanque
DarkkArtist
Xbalanque
3
4
0
0.75
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
2
3
0
0.67
L
Sylvanus
Natsukiss
Sylvanus
0
5
2
0.2
W
Tsukuyomi
Roi100lel
Tsukuyomi
1
1
2
2
W
4
2
1
2.25
W
8
2
2
4.5
W
5
1
8
9
L
Awilix
3
6
2
0.67
W
Camazotz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
29,190
46,666
Taken
48,229
19,890
Mitigated
20,529
10,058
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,499
2,290
0
3,717
9,195
6,359
0
286
8,869
0
41,017
L
Xbalanque
DarkkArtist
Xbalanque
5,603
3,331
0
1,707
8,830
2,820
112
4,633
4,197
0
50,322
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
4,128
765
0
540
5,358
1,754
0
2,272
2,856
44,231
1,131
L
Sylvanus
Natsukiss
Sylvanus
3,279
1,380
741
2,545
11,155
4,526
16
6,648
4,507
15,696
6,604
W
Tsukuyomi
Roi100lel
Tsukuyomi
2,407
551
0
4,584
9,325
2,876
0
556
8,573
0
37,550
W
4,303
348
0
1,223
5,175
1,445
0
1,770
3,121
50,889
0
W
13,664
7,055
0
3,876
9,282
2,771
749
1,659
7,623
50,430
5,574
W
4,778
1,303
0
2,894
12,546
9,546
0
2,140
10,176
0
17,586
L
Awilix
8,997
2,873
0
808
12,128
4,431
0
2,920
9,096
0
58,045
W
Camazotz
4,038
714
0
3,575
11,901
3,891
0
415
10,803
0
32,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
34,769
380
Minions Killed
345
0
Camps Cleared
0
1,106,092
Distance Traveled
1,197,842
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,859
572
70
6
0
233,244
0
L
Xbalanque
7,255
605
86
7
0
215,642
0
L
Morgan Le Fay
7,149
596
96
8
0
184,313
0
L
Sylvanus
5,567
464
40
3
0
214,398
0
W
Tsukuyomi
5,982
499
71
6
0
241,945
5
W
Janus
7,241
603
104
9
0
242,005
0
W
Sol
7,585
632
87
7
0
227,724
3
W
Odin
7,756
646
16
1
0
255,188
4
L
Awilix
6,639
553
88
7
0
258,495
0
W
Camazotz
6,205
517
67
6
0
230,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role