Player Matchup

Medusa
Medusa
Silver II
AngryPuf
Medusa
Silver II
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 79L
1,031 MMR
Solo
Cerberus
Cerberus
Silver III
IronP4triot99
Cerberus
Silver III
Level 121
God Stats
2W - 2L
1,296 SR
Queue Stats
25W - 39L
1,036 MMR
Solo
Nu Wa
Nu Wa
Silver II
Pjtheshocker
Nu Wa
Silver II
Level 69
God Stats
2W - 3L
1,284 SR
Queue Stats
236W - 257L
1,041 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
RLuzzBuzz
Zhong Kui
Silver II
Level 126
God Stats
4W - 4L
1,575 SR
Queue Stats
50W - 69L
1,027 MMR
Solo
Achilles
Achilles
Silver II
Scooby_DaddyD00
Achilles
Silver II
Level 145
God Stats
3W - 0L
1,737 SR
Queue Stats
134W - 137L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,478 SR
1,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,545 SR
1,229 MMR
Thor
Thor
Silver III
 
Thor
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
JefAO
Athena
Silver II
Level 192
God Stats
8W - 8L
1,658 SR
Queue Stats
63W - 83L
973 MMR
Party 1
Izanami
Izanami
Silver III
KirbST0MP1
Izanami
Silver III
Level 141
God Stats
2W - 5L
1,477 SR
Queue Stats
29W - 49L
984 MMR
Party 2
Ra
Ra
Silver II
Yougotoutshot
Ra
Silver II
Level 115
God Stats
8W - 10L
1,588 SR
Queue Stats
20W - 35L
1,188 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngryPuf
Medusa
13
4 / 1 / 0
7,532
579
5,518
6,115
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
IronP4triot99
Cerberus
12
1 / 1 / 2
7,296
561
4,157
8,711
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 3
7,317
563
8,137
5,810
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
RLuzzBuzz
Zhong Kui
14
3 / 1 / 2
8,870
682
6,883
9,097
6,307
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
2 / 2 / 2
7,386
568
5,142
9,429
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresHorusAo KuangAgni

VS

Bans
LokiThanatosZeusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 2
6,402
492
4,686
11,224
3,335
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
 
King Arthur
8
1 / 4 / 0
5,460
420
3,997
9,384
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
JefAO
Athena
11
1 / 0 / 2
6,700
515
3,067
11,448
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
KirbST0MP1
Izanami
13
0 / 3 / 0
6,886
530
3,583
8,741
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
7,014
540
3,462
7,378
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Medusa
AngryPuf
Medusa
4
1
0
4
W
Cerberus
IronP4triot99
Cerberus
1
1
2
2
L
Athena
JefAO
Athena
1
0
2
2
L
Izanami
KirbST0MP1
Izanami
0
3
0
0
W
1
2
3
1.25
W
Zhong Kui
RLuzzBuzz
Zhong Kui
3
1
2
4
W
Achilles
2
2
2
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
18,795
39,162
Taken
48,175
18,665
Mitigated
23,438
15,331
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,686
775
0
5,104
11,224
3,335
0
2,074
8,943
0
52,700
L
King Arthur
 
King Arthur
3,997
820
0
215
9,384
6,354
0
5,351
3,947
0
22,412
W
Medusa
AngryPuf
Medusa
5,518
1,950
0
1,922
6,115
1,689
100
1,079
5,036
0
53,737
W
Cerberus
IronP4triot99
Cerberus
4,157
258
0
2,286
8,711
5,598
97
1,996
6,715
28,939
0
L
Athena
JefAO
Athena
3,067
1,162
0
2,129
11,448
9,799
0
3,767
7,455
23,777
0
L
Izanami
KirbST0MP1
Izanami
3,583
2,525
0
2,360
8,741
2,609
0
2,201
6,474
0
64,919
W
8,137
1,345
0
470
5,810
1,636
0
2,418
3,361
46,394
0
W
Zhong Kui
RLuzzBuzz
Zhong Kui
6,883
990
0
6,395
9,097
6,307
820
217
8,880
60,478
1,515
W
Achilles
5,142
1,515
0
4,258
9,429
3,435
62
1,536
7,893
0
51,079
L
3,462
499
377
3,438
7,378
1,341
0
4,455
2,543
59,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
32,462
430
Minions Killed
396
0
Camps Cleared
0
1,294,733
Distance Traveled
1,188,768
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,402
492
85
7
0
279,989
6
L
King Arthur
5,460
420
32
2
0
165,854
2
W
Medusa
7,532
579
91
7
0
269,326
0
W
Cerberus
7,296
561
51
4
0
247,326
0
L
Athena
6,700
515
38
3
0
285,858
5
L
Izanami
6,886
530
117
9
0
230,865
0
W
Nu Wa
7,317
563
84
6
0
233,731
0
W
Zhong Kui
8,870
682
114
9
0
237,856
1
W
Achilles
7,386
568
90
7
0
306,494
2
L
Ra
7,014
540
124
10
0
226,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role