Player Matchup

Discordia
Discordia
Platinum II
Archonangel
Discordia
Platinum II
Level 190
God Stats
0W - 2L
1,685 SR
Queue Stats
313W - 297L
1,877 MMR
Solo
Medusa
Medusa
Platinum II
CleanningBots
Medusa
Platinum II
Level 102
God Stats
4W - 8L
1,844 SR
Queue Stats
285W - 258L
1,920 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
MrPojangIe
Cu Chulainn
Platinum III
Level 190
God Stats
3W - 2L
1,574 SR
Queue Stats
143W - 135L
1,796 MMR
Solo
Arachne
Arachne
Platinum II
SpideryBacchus9
Arachne
Platinum II
Level 119
God Stats
3W - 3L
1,606 SR
Queue Stats
701W - 679L
1,897 MMR
Solo
Camazotz
Camazotz
Platinum III
TSleight00
Camazotz
Platinum III
Level 181
God Stats
7W - 5L
1,692 SR
Queue Stats
295W - 285L
1,836 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,680 SR
1,865 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,511 SR
1,727 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
ElegantHope
Sobek
Platinum IV
Level 155
God Stats
8W - 9L
1,446 SR
Queue Stats
378W - 381L
1,791 MMR
Solo
Charybdis
Charybdis
Platinum II
ReportOrSupport
Charybdis
Platinum II
Level 133
God Stats
1W - 3L
1,462 SR
Queue Stats
93W - 68L
1,766 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
Τurkey
Ix Chel
Platinum I
Level 129
God Stats
6W - 2L
1,647 SR
Queue Stats
32W - 15L
2,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archonangel
Discordia
10
2 / 4 / 0
5,933
593
2,074
4,406
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,141
514
2,542
6,960
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
MrPojangIe
Cu Chulainn
11
1 / 2 / 1
6,301
630
5,731
7,839
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
4,922
492
1,515
7,110
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
TSleight00
Camazotz
9
0 / 1 / 2
4,607
461
1,606
3,830
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurLancelotAthenaThor

VS

Bans
Sun WukongAresMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 2
6,483
648
4,185
6,860
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
 
Bastet
11
6 / 3 / 1
6,435
644
6,758
8,276
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 3
5,772
577
1,381
5,458
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
ReportOrSupport
Charybdis
11
1 / 0 / 1
6,027
603
4,993
5,695
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Τurkey
Ix Chel
12
2 / 0 / 2
6,611
661
1,396
2,264
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
W
Bastet
 
Bastet
6
3
1
2.17
L
Discordia
Archonangel
Discordia
2
4
0
0.5
L
1
2
1
0.75
W
0
0
3
1.5
L
Cu Chulainn
MrPojangIe
Cu Chulainn
1
2
1
0.75
W
Charybdis
ReportOrSupport
Charybdis
1
0
1
1.5
L
0
1
0
0
L
Camazotz
TSleight00
Camazotz
0
1
2
1
W
Ix Chel
Τurkey
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
18,713
30,145
Taken
28,553
10,342
Mitigated
12,879
9,299
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,185
71
0
1,927
6,860
4,771
0
479
6,381
43,184
516
W
Bastet
 
Bastet
6,758
1,432
0
2,020
8,276
3,119
0
991
7,117
0
38,817
L
Discordia
Archonangel
Discordia
2,074
0
0
490
4,406
1,007
0
388
3,990
30,483
0
L
2,542
761
0
2,706
6,960
1,726
0
924
5,974
0
27,320
W
1,381
109
1,017
2,456
5,458
2,646
0
674
4,714
13,737
730
L
Cu Chulainn
MrPojangIe
Cu Chulainn
5,731
627
0
1,732
7,839
4,702
0
3,764
4,075
4,714
46,194
W
Charybdis
ReportOrSupport
Charybdis
4,993
2,697
0
3,818
5,695
1,565
954
0
5,695
0
58,274
L
1,515
995
0
2,934
7,110
1,971
0
583
6,527
0
24,296
L
Camazotz
TSleight00
Camazotz
1,606
598
0
1,437
3,830
936
0
1,138
2,642
0
10,056
W
Ix Chel
Τurkey
Ix Chel
1,396
104
233
899
2,264
778
15
439
1,711
42,196
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
31,328
299
Minions Killed
413
0
Camps Cleared
0
1,025,384
Distance Traveled
1,060,889
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,483
648
93
9
0
228,960
4
W
Bastet
6,435
644
73
7
0
231,667
0
L
Discordia
5,933
593
70
7
0
204,263
0
L
Medusa
5,141
514
62
6
0
213,125
5
W
Sobek
5,772
577
26
3
0
212,194
4
L
Cu Chulainn
6,301
630
97
10
0
191,753
2
W
Charybdis
6,027
603
125
13
0
167,037
2
L
Arachne
4,922
492
50
5
0
209,432
2
L
Camazotz
4,607
461
20
2
0
206,811
0
W
Ix Chel
6,611
661
96
10
0
221,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role