Player Matchup

Morgan Le Fay
Morgan Le Fay
ASAPMurf
Morgan Le Fay
Level 52
God Stats
0W - 2L
1,314 SR
Queue Stats
45W - 47L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
CIoud
Danzaburou
Level 148
God Stats
3W - 4L
1,429 SR
Queue Stats
207W - 225L
1,469 Elo+
Solo
Janus
Janus
DueceDantoni
Janus
Level 86
God Stats
7W - 8L
1,450 SR
Queue Stats
84W - 82L
1,461 Elo+
Party 2
Mercury
Mercury
GARCH0MP
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 113L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
IAOP1005
Nu Wa
Level 52
God Stats
1W - 2L
1,276 SR
Queue Stats
99W - 104L
1,468 Elo+
Solo
Team Averages
Level 89
1,394 SR
1,465 Elo+

VS

Team Averages
Level 123
1,500 SR
1,331 Elo+
Merlin
Merlin
Bagi
Merlin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 1
Kali
Kali
Jdcolley99
Kali
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,174 Elo+
Party 1
Ganesha
Ganesha
Priusrangers
Ganesha
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Party 1
Fafnir
Fafnir
SenavmG
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 1
Bastet
Bastet
jcannon
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASAPMurf
Morgan Le Fay
15
3 / 6 / 14
9,995
769
6,822
10,420
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
CIoud
Danzaburou
17
10 / 6 / 5
10,563
813
12,823
13,255
4,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 8 / 8
10,771
829
12,545
12,380
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GARCH0MP
Mercury
16
3 / 5 / 13
9,886
760
8,250
11,566
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
IAOP1005
Nu Wa
14
1 / 8 / 17
9,438
726
13,117
12,932
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bagi
Merlin
19
9 / 3 / 10
11,588
891
8,095
9,168
3,546
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 5 / 12
11,615
893
8,209
14,605
8,178
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
Priusrangers
Ganesha
17
0 / 3 / 23
10,581
814
6,518
13,219
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
SenavmG
Fafnir
17
6 / 5 / 22
11,067
851
10,179
18,557
26,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
jcannon
Bastet
18
9 / 4 / 18
11,807
908
24,716
19,333
7,144
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
118
20
Kills
33
33
Deaths
20
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASAPMurf
Morgan Le Fay
3
6
14
1.67
W
Merlin
Bagi
Merlin
9
3
10
4.67
L
Danzaburou
CIoud
Danzaburou
10
6
5
2.08
L
3
8
8
0.88
L
Mercury
GARCH0MP
Mercury
3
5
13
1.9
L
Nu Wa
IAOP1005
Nu Wa
1
8
17
1.19
W
9
5
12
3
W
Ganesha
Priusrangers
Ganesha
0
3
23
3.83
W
Fafnir
SenavmG
Fafnir
6
5
22
3.4
W
Bastet
jcannon
Bastet
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,557
Damage
57,717
60,553
Taken
74,882
18,235
Mitigated
58,242
13,071
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASAPMurf
Morgan Le Fay
6,822
1,421
505
828
10,420
3,294
73
2,335
8,085
13,197
0
W
Merlin
Bagi
Merlin
8,095
581
1,450
2,729
9,168
3,546
2,001
3,912
5,148
31,273
387
L
Danzaburou
CIoud
Danzaburou
12,823
4,651
1,237
2,822
13,255
4,328
0
7,127
6,128
0
21,026
L
12,545
671
459
661
12,380
4,015
255
5,275
7,105
30,794
0
L
Mercury
GARCH0MP
Mercury
8,250
2,550
2,594
2,199
11,566
3,784
893
4,271
7,295
0
15,088
L
Nu Wa
IAOP1005
Nu Wa
13,117
3,006
749
1,017
12,932
2,814
141
4,932
8,000
23,757
818
W
8,209
3,358
1,423
6,605
14,605
8,178
2,132
6,302
8,101
0
22,492
W
Ganesha
Priusrangers
Ganesha
6,518
361
532
2,169
13,219
12,954
629
2,935
10,134
21,969
0
W
Fafnir
SenavmG
Fafnir
10,179
2,352
865
2,904
18,557
26,420
853
7,868
10,353
16,098
2,631
W
Bastet
jcannon
Bastet
24,716
4,205
865
8,119
19,333
7,144
1,060
10,125
8,902
0
46,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,653
Gold Earned
56,658
142
Minions Killed
159
0
Camps Cleared
0
1,120,731
Distance Traveled
1,218,498
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,995
769
17
1
0
237,109
0
W
Merlin
11,588
891
58
4
0
201,704
0
L
Danzaburou
10,563
813
19
1
0
209,399
1
L
Janus
10,771
829
48
4
0
216,363
0
L
Mercury
9,886
760
20
2
0
250,330
0
L
Nu Wa
9,438
726
38
3
0
207,530
0
W
Kali
11,615
893
33
3
0
244,367
0
W
Ganesha
10,581
814
0
0
0
255,490
0
W
Fafnir
11,067
851
26
2
0
222,478
0
W
Bastet
11,807
908
42
3
0
294,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role