Player Matchup

Ne Zha
Ne Zha
AnoPain
Ne Zha
Level 161
God Stats
3W - 0L
1,603 SR
Queue Stats
36W - 29L
1,719 Elo+
Party 1
Izanami
Izanami
DiosDeLaBirra
Izanami
Level 154
God Stats
2W - 0L
1,135 SR
Queue Stats
33W - 27L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
OlympicofPain
Cthulhu
Level 56
God Stats
7W - 6L
1,569 SR
Queue Stats
15W - 11L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
johnnyjoestarV2
Ix Chel
Level 193
God Stats
1W - 2L
1,900 SR
Queue Stats
36W - 28L
1,678 Elo+
Party 1
Agni
Agni
kohlt
Agni
Level 186
God Stats
1W - 1L
1,701 SR
Queue Stats
35W - 34L
1,438 Elo+
Party 1
Team Averages
Level 150
1,582 SR
1,590 Elo+

VS

Team Averages
Level 74
1,627 SR
1,366 Elo+
Aphrodite
Aphrodite
KikoWernik
Aphrodite
Level 152
God Stats
2W - 7L
1,542 SR
Queue Stats
15W - 43L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
Rodrigoxn
Baron Samedi
Level 45
God Stats
0W - 3L
2,002 SR
Queue Stats
14W - 40L
1,310 Elo+
Party 2
Neith
Neith
jasonv00m
Neith
Level 88
God Stats
0W - 7L
1,536 SR
Queue Stats
15W - 40L
1,342 Elo+
Party 2
Arachne
Arachne
vituu121
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
xOffensive
Mulan
Level 61
God Stats
2W - 14L
1,553 SR
Queue Stats
17W - 41L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnoPain
Ne Zha
17
6 / 2 / 14
10,576
961
11,961
8,857
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
17
4 / 2 / 10
10,276
934
8,476
9,406
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
16
6 / 0 / 14
10,277
934
13,128
10,429
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
12 / 2 / 7
11,518
1,047
19,436
9,889
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
kohlt
Agni
14
1 / 1 / 14
9,017
820
6,905
3,224
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KikoWernik
Aphrodite
14
0 / 7 / 4
8,732
794
5,760
13,853
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Rodrigoxn
Baron Samedi
14
1 / 7 / 3
8,834
803
4,990
11,776
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
jasonv00m
Neith
15
2 / 4 / 3
9,277
843
4,989
12,837
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
vituu121
Arachne
14
3 / 4 / 2
9,247
841
8,349
13,954
5,751
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
13
1 / 7 / 4
8,341
758
7,252
13,729
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
29
Kills
7
7
Deaths
29
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnoPain
Ne Zha
6
2
14
6.5
W
Izanami
4
2
10
4.5
L
Aphrodite
KikoWernik
Aphrodite
0
7
4
0.29
W
Cthulhu
6
0
14
13
L
Baron Samedi
Rodrigoxn
Baron Samedi
1
7
3
0.36
L
Neith
jasonv00m
Neith
2
4
3
0.88
W
12
2
7
7.75
W
Agni
kohlt
Agni
1
1
14
8
L
Arachne
vituu121
Arachne
3
4
2
1
L
Mulan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,906
Damage
31,340
41,805
Taken
66,149
23,129
Mitigated
30,957
8,888
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnoPain
Ne Zha
11,961
916
0
1,010
8,857
4,171
118
2,686
5,876
97
31,583
W
Izanami
8,476
3,591
0
1,949
9,406
3,683
631
702
8,662
0
43,462
L
Aphrodite
KikoWernik
Aphrodite
5,760
351
2,629
4,736
13,853
5,564
32
9,176
4,528
25,687
0
W
Cthulhu
13,128
421
523
1,976
10,429
10,295
0
2,505
7,765
27,315
0
L
Baron Samedi
Rodrigoxn
Baron Samedi
4,990
214
561
411
11,776
4,657
0
9,467
2,131
19,690
0
L
Neith
jasonv00m
Neith
4,989
1,693
0
2,844
12,837
4,443
175
6,050
6,604
0
27,549
W
19,436
2,311
563
2,403
9,889
3,905
579
3,909
5,732
55,744
489
W
Agni
kohlt
Agni
6,905
143
0
464
3,224
1,075
167
948
2,276
12,712
0
L
Arachne
vituu121
Arachne
8,349
5,758
0
1,305
13,954
5,751
0
7,314
6,416
0
17,276
L
Mulan
7,252
268
0
863
13,729
10,542
0
6,395
7,022
0
11,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
44,431
262
Minions Killed
164
0
Camps Cleared
0
1,068,981
Distance Traveled
1,008,330
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,576
961
50
5
0
257,940
0
W
Izanami
10,276
934
70
6
0
212,122
0
L
Aphrodite
8,732
794
42
4
0
192,652
2
W
Cthulhu
10,277
934
35
3
0
232,547
0
L
Baron Samedi
8,834
803
31
3
0
189,883
0
L
Neith
9,277
843
49
4
0
198,741
0
W
Ix Chel
11,518
1,047
92
8
0
225,475
0
W
Agni
9,017
820
15
1
0
140,897
0
L
Arachne
9,247
841
27
2
0
223,405
0
L
Mulan
8,341
758
15
1
0
203,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role