Player Matchup

Awilix
Awilix
A6GRAMLINE
Awilix
Level 171
God Stats
1W - 1L
1,231 SR
Queue Stats
18W - 36L
1,262 Elo+
Party 1
Izanami
Izanami
Casual Goblins
Izanami
Level 156
God Stats
4W - 5L
1,383 SR
Queue Stats
19W - 45L
1,240 Elo+
Party 1
Anubis
Anubis
FearMyShorts
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
WalnutJungle583
Sun Wukong
Level 12
God Stats
2W - 5L
1,160 SR
Queue Stats
3W - 22L
1,082 Elo+
Party 1
Kuzenbo
Kuzenbo
Will Of Alchemy
Kuzenbo
Level 186
God Stats
1W - 5L
1,587 SR
Queue Stats
25W - 55L
1,263 Elo+
Party 1
Team Averages
Level 134
1,372 SR
1,233 Elo+

VS

Team Averages
Level 71
1,452 SR
1,397 Elo+
Susano
Susano
Berelon
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Hingle
Cthulhu
Level 138
God Stats
1W - 2L
1,334 SR
Queue Stats
64W - 68L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaybles912
Gilgamesh
Level 14
God Stats
2W - 3L
1,300 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
ShroomGoblin
Danzaburou
Level 39
God Stats
3W - 5L
1,389 SR
Queue Stats
11W - 26L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
YuhiMad
Kukulkan
Level 120
God Stats
2W - 3L
1,740 SR
Queue Stats
8W - 5L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
A6GRAMLINE
Awilix
16
10 / 2 / 6
10,683
1,068
11,347
6,946
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
3 / 0 / 5
10,295
1,030
6,804
5,212
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
18
16 / 1 / 9
11,623
1,162
24,208
10,662
5,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
WalnutJungle583
Sun Wukong
15
1 / 0 / 17
9,415
942
4,971
6,501
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 1 / 13
9,361
936
5,306
9,459
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Berelon
Susano
14
2 / 7 / 1
8,815
882
5,199
13,283
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Hingle
Cthulhu
12
0 / 8 / 1
7,774
777
3,357
14,471
7,997
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Jaybles912
Gilgamesh
13
0 / 7 / 0
7,881
788
4,064
13,624
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
ShroomGoblin
Danzaburou
13
1 / 7 / 0
8,133
813
8,318
12,522
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YuhiMad
Kukulkan
14
1 / 2 / 1
8,332
833
3,774
5,055
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
31
Kills
4
4
Deaths
31
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
A6GRAMLINE
Awilix
10
2
6
6.5
L
Susano
Berelon
Susano
2
7
1
0.36
W
3
0
5
5.5
W
Anubis
16
1
9
20.5
L
Cthulhu
Hingle
Cthulhu
0
8
1
0.06
L
Gilgamesh
Jaybles912
Gilgamesh
0
7
0
0
L
Danzaburou
ShroomGoblin
Danzaburou
1
7
0
0.14
W
Sun Wukong
WalnutJungle583
Sun Wukong
1
0
17
9.5
W
1
1
13
7.5
L
Kukulkan
YuhiMad
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,636
Damage
24,712
38,780
Taken
58,955
27,495
Mitigated
25,950
10,047
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
A6GRAMLINE
Awilix
11,347
3,460
0
833
6,946
2,966
2,372
1,623
5,185
0
26,655
L
Susano
Berelon
Susano
5,199
892
0
370
13,283
3,329
0
6,422
6,703
0
13,540
W
6,804
4,201
0
834
5,212
1,982
5,114
1,929
3,073
0
40,064
W
Anubis
24,208
1,645
0
6,349
10,662
5,654
383
1,210
9,413
48,469
0
L
Cthulhu
Hingle
Cthulhu
3,357
276
0
0
14,471
7,997
0
7,889
6,271
13,060
195
L
Gilgamesh
Jaybles912
Gilgamesh
4,064
773
0
761
13,624
10,126
0
4,255
9,268
0
16,646
L
Danzaburou
ShroomGoblin
Danzaburou
8,318
2,872
0
876
12,522
3,175
0
6,969
5,431
0
17,828
W
Sun Wukong
WalnutJungle583
Sun Wukong
4,971
371
0
47
6,501
5,392
1,390
1,138
5,363
0
12,206
W
5,306
1,953
254
1,730
9,459
11,501
885
1,036
8,322
14,201
1,489
L
Kukulkan
YuhiMad
Kukulkan
3,774
289
0
0
5,055
1,323
0
2,739
2,210
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
40,935
240
Minions Killed
147
0
Camps Cleared
0
934,189
Distance Traveled
758,434
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,683
1,068
32
3
0
200,771
0
L
Susano
8,815
882
20
2
0
164,718
0
W
Izanami
10,295
1,030
86
9
0
182,533
0
W
Anubis
11,623
1,162
63
6
0
180,226
0
L
Cthulhu
7,774
777
31
3
0
155,482
0
L
Gilgamesh
7,881
788
32
3
0
181,672
0
L
Danzaburou
8,133
813
25
3
0
137,151
0
W
Sun Wukong
9,415
942
33
3
0
181,519
0
W
Kuzenbo
9,361
936
26
3
0
189,140
3
L
Kukulkan
8,332
833
39
4
0
119,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role