Player Matchup

Chaac
Chaac
ElSergeDaDon
Chaac
Level 98
God Stats
3W - 2L
1,608 SR
Queue Stats
113W - 107L
1,482 Elo+
Solo
Danzaburou
Danzaburou
FuttyClam
Danzaburou
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 196L
1,506 Elo+
Solo
Nu Wa
Nu Wa
KidTocino
Nu Wa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,544 Elo+
Party 3
Fenrir
Fenrir
Vague1n
Fenrir
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 75L
1,553 Elo+
Party 3
Ymir
Ymir
adamlg123
Ymir
Level 109
God Stats
16W - 10L
1,888 SR
Queue Stats
363W - 333L
1,508 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,519 Elo+

VS

Team Averages
Level 84
1,391 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
Huerell
Tsukuyomi
Level 87
God Stats
0W - 1L
1,235 SR
Queue Stats
129W - 128L
1,447 Elo+
Party 2
Mulan
Mulan
Loretta_la_kill
Mulan
Level 28
God Stats
0W - 1L
1,497 SR
Queue Stats
5W - 6L
1,216 Elo+
Party 1
Ah Puch
Ah Puch
Mcsauced12
Ah Puch
Level 88
God Stats
5W - 6L
1,509 SR
Queue Stats
21W - 12L
1,567 Elo+
Party 2
Surtr
Surtr
billydirtywater
Surtr
Level 154
God Stats
0W - 3L
1,297 SR
Queue Stats
57W - 58L
1,589 Elo+
Solo
Sol
Sol
naughtyninj56
Sol
Level 64
God Stats
0W - 1L
1,418 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,061
543
3,475
11,569
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
FuttyClam
Danzaburou
14
6 / 2 / 4
8,764
674
9,870
8,629
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KidTocino
Nu Wa
13
3 / 0 / 6
7,497
577
5,781
3,743
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vague1n
Fenrir
13
8 / 0 / 4
8,182
629
7,566
8,782
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
4 / 1 / 7
7,144
550
4,467
11,827
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Huerell
Tsukuyomi
10
0 / 2 / 0
5,675
437
1,253
8,602
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 5 / 1
5,821
448
2,026
10,677
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Mcsauced12
Ah Puch
9
0 / 6 / 0
5,471
421
4,312
7,789
1,710
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 1
7,765
597
10,666
12,369
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 6 / 0
7,033
541
8,930
10,112
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
23
Kills
7
8
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
Danzaburou
FuttyClam
Danzaburou
6
2
4
4
L
Tsukuyomi
Huerell
Tsukuyomi
0
2
0
0
W
Nu Wa
KidTocino
Nu Wa
3
0
6
6
L
0
5
1
0.1
L
Ah Puch
Mcsauced12
Ah Puch
0
6
0
0
W
Fenrir
Vague1n
Fenrir
8
0
4
10
W
Ymir
4
1
7
7.5
L
4
4
1
1.13
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
27,187
44,550
Taken
49,549
22,522
Mitigated
23,230
12,056
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,475
879
0
2,349
11,569
7,508
0
594
10,423
0
40,388
W
Danzaburou
FuttyClam
Danzaburou
9,870
4,536
0
4,031
8,629
2,852
854
4,884
3,745
0
65,055
L
Tsukuyomi
Huerell
Tsukuyomi
1,253
212
0
4,536
8,602
2,512
0
1,329
7,085
0
33,122
W
Nu Wa
KidTocino
Nu Wa
5,781
1,928
0
0
3,743
879
310
2,127
1,616
42,399
1,258
L
2,026
223
0
2,398
10,677
7,099
0
4,432
6,052
0
14,143
L
Ah Puch
Mcsauced12
Ah Puch
4,312
36
66
318
7,789
1,710
0
2,525
5,083
25,044
0
W
Fenrir
Vague1n
Fenrir
7,566
1,762
0
2,342
8,782
3,939
856
1,379
7,309
0
49,806
W
Ymir
4,467
1,223
0
3,334
11,827
7,344
102
5,262
6,473
18,251
0
L
10,666
3,737
0
3,158
12,369
9,216
146
365
12,004
1,231
50,194
L
8,930
4,734
0
3,418
10,112
2,693
0
959
9,081
50,805
4,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
31,765
367
Minions Killed
307
0
Camps Cleared
0
1,313,571
Distance Traveled
1,220,168
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,061
543
75
6
0
237,577
0
W
Danzaburou
8,764
674
90
7
0
252,266
0
L
Tsukuyomi
5,675
437
71
5
0
272,335
2
W
Nu Wa
7,497
577
104
8
0
258,474
0
L
Mulan
5,821
448
21
2
0
249,243
0
L
Ah Puch
5,471
421
39
3
0
230,709
2
W
Fenrir
8,182
629
79
6
0
296,074
0
W
Ymir
7,144
550
19
1
0
269,180
10
L
Surtr
7,765
597
84
6
0
226,998
0
L
Sol
7,033
541
92
7
0
240,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role