Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jimmart
Janus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Party 2
Chaac
Chaac
JinxTheDemon
Chaac
Level 128
God Stats
12W - 8L
1,575 SR
Queue Stats
422W - 413L
1,404 Elo+
Solo
Danzaburou
Danzaburou
RICKITYSHACK
Danzaburou
Level 146
God Stats
10W - 5L
1,309 SR
Queue Stats
583W - 579L
1,550 Elo+
Solo
Team Averages
Level 119
1,477 SR
1,491 Elo+

VS

Team Averages
Level 58
1,523 SR
1,365 Elo+
Nu Wa
Nu Wa
KingClapper22
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Cupid
Cupid
KingJolt
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,268 Elo+
Party 1
Martichoras
Martichoras
THSweets
Martichoras
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,132 Elo+
Solo
Awilix
Awilix
guardia_silente5
Awilix
Level 117
God Stats
3W - 4L
1,617 SR
Queue Stats
875W - 943L
1,430 Elo+
Solo
He Bo
He Bo
redrasta
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 1 / 8
8,842
982
8,716
6,590
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
 
Baron Samedi
15
7 / 1 / 10
8,620
958
9,993
5,364
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
Jimmart
Janus
11
1 / 2 / 10
7,679
853
2,368
5,299
2,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 2 / 11
8,670
963
7,377
7,377
11,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RICKITYSHACK
Danzaburou
13
2 / 2 / 8
8,178
909
7,198
7,386
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
7,698
855
5,763
9,029
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
KingJolt
Cupid
15
2 / 2 / 2
7,293
810
2,537
9,112
4,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
THSweets
Martichoras
11
0 / 4 / 2
6,433
715
4,583
8,527
3,574
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
5,679
631
1,155
3,734
1,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

He Bo
redrasta
He Bo
14
3 / 5 / 3
7,427
825
5,815
8,217
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
20
Kills
7
8
Deaths
20
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
8
9
W
Baron Samedi
 
Baron Samedi
7
1
10
12
W
Janus
Jimmart
Janus
1
2
10
3
W
5
2
11
5.25
L
2
6
2
0.5
L
Cupid
KingJolt
Cupid
2
2
2
1.5
W
Danzaburou
RICKITYSHACK
Danzaburou
2
2
8
3
L
Martichoras
THSweets
Martichoras
0
4
2
0.25
L
0
3
0
0
L
He Bo
redrasta
He Bo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,652
Damage
19,853
32,016
Taken
38,619
21,777
Mitigated
15,457
10,427
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,716
2,394
0
115
6,590
2,430
1,036
2,796
3,794
0
26,584
W
Baron Samedi
 
Baron Samedi
9,993
629
2,507
2,552
5,364
3,462
596
1,139
4,225
18,747
801
W
Janus
Jimmart
Janus
2,368
234
422
1,304
5,299
2,168
968
3,300
1,999
8,682
0
W
7,377
228
148
1,517
7,377
11,109
114
2,442
4,935
0
19,163
L
5,763
1,899
983
590
9,029
3,109
0
4,055
4,974
13,820
0
L
Cupid
KingJolt
Cupid
2,537
1,175
2,133
4,098
9,112
4,755
0
2,781
6,331
0
11,539
W
Danzaburou
RICKITYSHACK
Danzaburou
7,198
770
0
1,862
7,386
2,608
2,491
1,901
5,485
0
14,811
L
Martichoras
THSweets
Martichoras
4,583
1,078
477
1,797
8,527
3,574
0
2,312
6,215
0
9,314
L
1,155
285
534
358
3,734
1,172
0
1,017
2,717
0
2,729
L
He Bo
redrasta
He Bo
5,815
471
0
1,243
8,217
2,847
0
2,158
6,059
14,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
34,530
122
Minions Killed
67
0
Camps Cleared
0
804,746
Distance Traveled
686,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,842
982
47
5
0
154,883
0
W
Baron Samedi
8,620
958
18
2
0
175,813
0
W
Janus
7,679
853
16
2
0
155,167
0
W
Chaac
8,670
963
24
3
0
194,579
0
L
Nu Wa
7,698
855
23
3
0
150,755
0
L
Cupid
7,293
810
18
2
0
186,751
0
W
Danzaburou
8,178
909
17
2
0
124,304
0
L
Martichoras
6,433
715
11
1
0
118,228
0
L
Awilix
5,679
631
4
0
0
74,945
0
L
He Bo
7,427
825
11
1
0
155,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role