Player Matchup

The Morrigan
The Morrigan
Aedhnat
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,615 Elo+
Solo
Horus
Horus
DROREGON22
Horus
Level 68
God Stats
0W - 2L
1,266 SR
Queue Stats
128W - 123L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
DrThotiana
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,409 Elo+
Solo
Thanatos
Thanatos
mB RedLine
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 67L
1,184 Elo+
Solo
Merlin
Merlin
vicdabrown33
Merlin
Level 125
God Stats
10W - 13L
1,478 SR
Queue Stats
519W - 513L
1,559 Elo+
Party 1
Team Averages
Level 91
1,449 SR
1,463 Elo+

VS

Team Averages
Level 80
1,456 SR
1,374 Elo+
Sobek
Sobek
BenderAuSang
Sobek
Level 63
God Stats
4W - 5L
1,204 SR
Queue Stats
137W - 129L
1,503 Elo+
Party 3
Bacchus
Bacchus
BloodBathWest
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,228 Elo+
Solo
Mulan
Mulan
bigty83
Mulan
Level 127
God Stats
1W - 0L
1,463 SR
Queue Stats
10W - 20L
1,351 Elo+
Party 2
Sylvanus
Sylvanus
rektumrapper
Sylvanus
Level 117
God Stats
6W - 1L
1,611 SR
Queue Stats
329W - 301L
1,483 Elo+
Party 3
Xbalanque
Xbalanque
tomh789
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aedhnat
The Morrigan
13
3 / 7 / 3
8,468
770
7,120
7,126
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
2 / 4 / 5
8,443
768
9,732
16,569
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
DrThotiana
Jormungandr
14
2 / 6 / 5
8,159
742
8,329
12,915
11,253
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
mB RedLine
Thanatos
11
0 / 8 / 6
6,948
632
5,304
9,858
3,180
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
17
4 / 3 / 6
8,991
817
20,342
7,263
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 20
10,962
997
10,497
19,802
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
16
5 / 2 / 17
9,673
879
9,218
12,348
13,218
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
bigty83
Mulan
17
6 / 1 / 20
10,102
918
11,655
12,932
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
rektumrapper
Sylvanus
17
5 / 2 / 20
10,713
974
8,172
13,735
14,224
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
tomh789
Xbalanque
14
6 / 6 / 11
9,683
880
11,141
10,106
4,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
11
Kills
28
28
Deaths
12
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aedhnat
The Morrigan
3
7
3
0.64
W
6
1
20
16
W
Bacchus
5
2
17
6.75
L
Horus
2
4
5
1.13
L
Jormungandr
DrThotiana
Jormungandr
2
6
5
0.75
W
Mulan
bigty83
Mulan
6
1
20
16
L
Thanatos
mB RedLine
Thanatos
0
8
6
0.38
W
Sylvanus
rektumrapper
Sylvanus
5
2
20
7.5
W
Xbalanque
tomh789
Xbalanque
6
6
11
1.92
L
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,827
Damage
50,683
53,731
Taken
68,923
35,929
Mitigated
59,915
11,812
Healing
37,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aedhnat
The Morrigan
7,120
1,286
277
259
7,126
2,689
0
3,743
3,378
11,818
1,494
W
10,497
1,142
1,094
9,191
19,802
17,800
0
10,491
9,311
21,300
1,987
W
Bacchus
9,218
1,496
1,001
1,917
12,348
13,218
394
7,859
4,489
19,569
241
L
Horus
9,732
1,683
1,751
4,223
16,569
15,930
0
9,245
7,324
9,028
8,882
L
Jormungandr
DrThotiana
Jormungandr
8,329
668
255
834
12,915
11,253
0
4,864
8,051
20,387
0
W
Mulan
bigty83
Mulan
11,655
1,239
1,094
4,065
12,932
10,643
1,158
8,793
4,139
0
25,368
L
Thanatos
mB RedLine
Thanatos
5,304
422
236
1,764
9,858
3,180
0
5,250
4,608
0
6,511
W
Sylvanus
rektumrapper
Sylvanus
8,172
1,509
11,449
6,972
13,735
14,224
180
7,683
6,052
17,060
0
W
Xbalanque
tomh789
Xbalanque
11,141
4,596
122
843
10,106
4,030
2,895
5,349
4,757
0
25,148
L
Merlin
20,342
1,057
1,306
907
7,263
2,877
0
3,945
3,318
36,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
51,133
112
Minions Killed
133
0
Camps Cleared
0
877,870
Distance Traveled
1,013,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,468
770
23
2
0
160,017
0
W
Sobek
10,962
997
32
3
0
234,789
0
W
Bacchus
9,673
879
16
1
0
170,600
0
L
Horus
8,443
768
18
2
0
201,101
0
L
Jormungandr
8,159
742
24
2
0
162,575
0
W
Mulan
10,102
918
32
3
0
241,555
0
L
Thanatos
6,948
632
2
0
0
163,659
0
W
Sylvanus
10,713
974
17
2
0
185,603
0
W
Xbalanque
9,683
880
36
3
0
181,055
0
L
Merlin
8,991
817
45
4
0
190,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role