Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
CPN-Scams
Xbalanque
Silver IV
Level 127
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 7L
1,317 MMR
Party 2
Chang'e
Chang'e
Silver II
Namikaze9911
Chang'e
Silver II
Level 90
God Stats
4W - 1L
1,557 SR
Queue Stats
35W - 48L
1,269 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,594 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,508 SR
1,308 MMR
Horus
Horus
Bronze IV
Gamer1497
Horus
Bronze IV
Level 49
God Stats
0W - 1L
1,665 SR
Queue Stats
1W - 6L
1,359 MMR
Solo
Loki
Loki
Gold V
Toxiic_Zae
Loki
Gold V
Level 130
God Stats
1W - 2L
1,307 SR
Queue Stats
54W - 64L
1,379 MMR
Party 1
Nu Wa
Nu Wa
Silver I
hannahsworld25
Nu Wa
Silver I
Level 147
God Stats
11W - 11L
1,551 SR
Queue Stats
85W - 108L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 7
8,233
748
11,398
13,264
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
CPN-Scams
Xbalanque
13
3 / 2 / 5
8,437
767
8,164
8,825
2,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Namikaze9911
Chang'e
14
4 / 1 / 5
8,628
784
6,417
10,820
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesKhepriAthenaYemojaHera

VS

Bans
AwilixVulcanDa JiDiscordiaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gamer1497
Horus
14
3 / 1 / 0
8,075
734
9,985
13,995
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
6,169
561
843
3,641
1,157
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 3
7,354
669
10,079
12,283
4,553
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
7
5.5
W
Xbalanque
CPN-Scams
Xbalanque
3
2
5
2.75
L
Horus
Gamer1497
Horus
3
1
0
3
W
Chang'e
Namikaze9911
Chang'e
4
1
5
6.5
L
0
3
1
0.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
20,907
32,909
Taken
29,919
17,688
Mitigated
15,677
14,142
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,398
764
241
3,406
13,264
11,501
272
4,514
8,245
37,082
1,699
W
Xbalanque
CPN-Scams
Xbalanque
8,164
3,081
0
1,434
8,825
2,625
863
2,276
6,374
0
56,626
L
Horus
Gamer1497
Horus
9,985
4,902
1,090
6,617
13,995
9,967
280
6,807
6,570
0
21,611
W
Chang'e
Namikaze9911
Chang'e
6,417
567
2,536
6,525
10,820
3,562
791
3,559
6,923
33,307
698
L
843
40
0
0
3,641
1,157
0
2,508
1,088
0
5,278
L
10,079
4,174
252
1,481
12,283
4,553
598
6,420
5,224
34,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
21,598
187
Minions Killed
85
0
Camps Cleared
0
634,346
Distance Traveled
488,548
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,233
748
50
5
0
218,309
1
W
Xbalanque
8,437
767
75
7
0
193,866
0
L
Horus
8,075
734
40
4
0
206,287
0
W
Chang'e
8,628
784
62
6
0
222,171
0
L
Loki
6,169
561
8
1
0
102,510
0
L
Nu Wa
7,354
669
37
3
0
179,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role