Player Matchup

Aphrodite
Aphrodite
Silver I
FancyGods
Aphrodite
Silver I
Level 84
God Stats
42W - 51L
1,480 SR
Queue Stats
240W - 280L
1,259 MMR
Solo
Mulan
Mulan
Silver II
mrJT31
Mulan
Silver II
Level 66
God Stats
17W - 16L
1,586 SR
Queue Stats
27W - 40L
1,293 MMR
Solo
Bastet
Bastet
Silver I
vVoidSage_
Bastet
Silver I
Level 143
God Stats
24W - 18L
1,698 SR
Queue Stats
55W - 68L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,588 SR
1,273 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,519 SR
1,295 MMR
Odin
Odin
Gold V
ConvertibleBurt4
Odin
Gold V
Level 93
God Stats
5W - 17L
1,474 SR
Queue Stats
197W - 219L
1,268 MMR
Party 1
Charybdis
Charybdis
Gold III
Porkyyyyyyyy
Charybdis
Gold III
Level 120
God Stats
14W - 12L
1,564 SR
Queue Stats
349W - 359L
1,367 MMR
Party 1
Xing Tian
Xing Tian
Silver I
sinkablebook166
Xing Tian
Silver I
Level 115
God Stats
77W - 82L
1,517 SR
Queue Stats
298W - 312L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FancyGods
Aphrodite
18
5 / 3 / 10
12,553
738
13,181
16,300
8,094
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
mrJT31
Mulan
19
7 / 1 / 10
12,947
762
19,107
18,119
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
vVoidSage_
Bastet
19
6 / 4 / 9
13,209
777
21,182
20,131
8,484
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
VulcanNe ZhaCthulhuBaron SamediBacchus

VS

Bans
FenrirNu WaAchillesAnubisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,893
641
11,677
21,783
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Porkyyyyyyyy
Charybdis
18
4 / 6 / 2
12,459
733
13,988
19,066
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
sinkablebook166
Xing Tian
15
0 / 5 / 6
10,891
641
9,001
23,544
23,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
6
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Aphrodite
FancyGods
Aphrodite
5
3
10
3.33
L
Charybdis
Porkyyyyyyyy
Charybdis
4
6
2
0.83
W
Mulan
mrJT31
Mulan
7
1
10
12
L
Xing Tian
sinkablebook166
Xing Tian
0
5
6
0.6
W
Bastet
vVoidSage_
Bastet
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,470
Damage
34,666
54,550
Taken
64,393
38,451
Mitigated
44,375
28,959
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,677
1,545
0
4,584
21,783
14,655
241
4,456
16,651
1,102
39,491
W
Aphrodite
FancyGods
Aphrodite
13,181
1,617
7,189
11,090
16,300
8,094
466
2,860
13,033
54,572
0
L
Charybdis
Porkyyyyyyyy
Charybdis
13,988
6,035
0
2,827
19,066
5,906
1,313
3,343
15,361
0
51,839
W
Mulan
mrJT31
Mulan
19,107
2,036
0
4,840
18,119
21,873
776
3,529
14,011
0
48,703
L
Xing Tian
sinkablebook166
Xing Tian
9,001
173
0
650
23,544
23,814
0
5,441
17,225
30,360
350
W
Bastet
vVoidSage_
Bastet
21,182
3,952
0
5,840
20,131
8,484
1,971
3,459
16,166
0
65,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
34,243
207
Minions Killed
190
0
Camps Cleared
0
913,715
Distance Traveled
918,971
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,893
641
58
3
0
302,439
0
W
Aphrodite
12,553
738
68
4
0
270,447
1
L
Charybdis
12,459
733
97
6
0
285,875
0
W
Mulan
12,947
762
56
3
0
308,470
0
L
Xing Tian
10,891
641
35
2
0
330,657
5
W
Bastet
13,209
777
83
5
0
334,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role