Player Matchup

Jing Wei
Jing Wei
Dgabes 3155377
Jing Wei
Level 147
God Stats
0W - 2L
1,261 SR
Queue Stats
10W - 19L
1,427 Elo+
Solo
Jormungandr
Jormungandr
TwitR
Jormungandr
Level 140
God Stats
2W - 3L
1,440 SR
Queue Stats
341W - 341L
1,481 Elo+
Solo
Tiamat
Tiamat
m3hkiller
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,499 Elo+
Solo
Serqet
Serqet
sXeXiongMao
Serqet
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
590W - 608L
1,489 Elo+
Solo
Chiron
Chiron
shmolp
Chiron
Level 145
God Stats
0W - 3L
1,292 SR
Queue Stats
123W - 125L
1,438 Elo+
Solo
Team Averages
Level 145
1,399 SR
1,467 Elo+

VS

Team Averages
Level 139
1,528 SR
1,485 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BEHOLDERWiF3
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Behold3rKid
Cthulhu
Level 64
God Stats
7W - 2L
1,640 SR
Queue Stats
194W - 199L
1,457 Elo+
Party 1
Medusa
Medusa
Reyror
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo
Martichoras
Martichoras
SUPER RUCO
Martichoras
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 113L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
0 / 0 / 0
5,568
557
0
0
0
Jormungandr
TwitR
Jormungandr
16
4 / 4 / 4
8,302
830
12,715
18,858
15,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
m3hkiller
Tiamat
14
2 / 3 / 5
7,016
702
5,865
6,942
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
13
2 / 4 / 4
6,791
679
4,550
8,354
4,230
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
shmolp
Chiron
14
2 / 2 / 6
7,073
707
8,598
7,572
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 1 / 4
9,152
915
3,804
10,331
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
13
0 / 5 / 7
7,885
789
4,525
11,125
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Behold3rKid
Cthulhu
15
0 / 2 / 9
9,098
910
9,685
10,923
8,955
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Reyror
Medusa
17
6 / 2 / 2
9,633
963
13,428
8,509
3,265
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
SUPER RUCO
Martichoras
14
2 / 3 / 6
8,435
844
6,645
8,442
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
10
Kills
13
13
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
4
7
W
Vamana
0
5
7
0.7
W
Cthulhu
Behold3rKid
Cthulhu
0
2
9
2.25
L
Jing Wei
0
0
0
0
W
Medusa
Reyror
Medusa
6
2
2
3.5
W
Martichoras
SUPER RUCO
Martichoras
2
3
6
1.67
L
Jormungandr
TwitR
Jormungandr
4
4
4
1.5
L
Tiamat
m3hkiller
Tiamat
2
3
5
1.5
L
Serqet
2
4
4
1
L
Chiron
shmolp
Chiron
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
38,087
41,726
Taken
49,330
25,900
Mitigated
30,587
11,699
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,804
1,748
971
4,060
10,331
8,134
662
3,365
6,966
0
8,157
W
Vamana
4,525
1,184
341
1,350
11,125
7,244
46
3,919
6,657
0
9,153
W
Cthulhu
Behold3rKid
Cthulhu
9,685
665
1,266
741
10,923
8,955
305
3,373
7,550
17,901
1,530
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Reyror
Medusa
13,428
5,585
1,995
3,194
8,509
3,265
3,028
3,754
4,755
0
32,810
W
Martichoras
SUPER RUCO
Martichoras
6,645
1,699
632
1,205
8,442
2,989
1,243
3,695
4,529
0
20,719
L
Jormungandr
TwitR
Jormungandr
12,715
1,218
276
5,485
18,858
15,643
0
3,487
15,068
26,144
474
L
Tiamat
m3hkiller
Tiamat
5,865
873
883
1,946
6,942
3,314
0
1,700
5,204
10,119
0
L
Serqet
4,550
448
0
300
8,354
4,230
0
1,766
6,364
0
7,333
L
Chiron
shmolp
Chiron
8,598
2,283
776
2,033
7,572
2,713
0
1,385
6,140
0
18,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
44,203
60
Minions Killed
122
0
Camps Cleared
0
676,140
Distance Traveled
968,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,152
915
7
1
0
191,847
0
W
Vamana
7,885
789
8
1
0
188,090
0
W
Cthulhu
9,098
910
23
2
0
212,359
0
L
Jing Wei
5,568
557
0
0
0
3,988
0
W
Medusa
9,633
963
45
5
0
189,811
0
W
Martichoras
8,435
844
39
4
0
186,761
0
L
Jormungandr
8,302
830
20
2
0
187,973
0
L
Tiamat
7,016
702
8
1
0
162,450
0
L
Serqet
6,791
679
9
1
0
162,063
0
L
Chiron
7,073
707
23
2
0
159,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role