Player Matchup

Charon
Charon
ASAPMurf
Charon
Level 52
God Stats
1W - 2L
1,846 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 1
Chaac
Chaac
DueceDantoni
Chaac
Level 86
God Stats
1W - 0L
1,531 SR
Queue Stats
10W - 5L
1,564 Elo+
Party 1
Tiamat
Tiamat
GARCH0MP
Tiamat
Level 106
God Stats
3W - 0L
1,860 SR
Queue Stats
10W - 6L
1,439 Elo+
Party 1
Team Averages
Level 81
1,746 SR
1,567 Elo+

VS

Team Averages
Level 66
1,423 SR
1,389 Elo+
Chang'e
Chang'e
Shyiri
Chang'e
Level 22
God Stats
22W - 28L
1,487 SR
Queue Stats
305W - 325L
1,450 Elo+
Party 2
King Arthur
King Arthur
Spike SpiegeII
King Arthur
Level 109
God Stats
5W - 16L
1,296 SR
Queue Stats
296W - 305L
1,278 Elo+
Party 2
Izanami
Izanami
tcmich31
Izanami
Level 66
God Stats
2W - 3L
1,487 SR
Queue Stats
32W - 44L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ASAPMurf
Charon
15
2 / 1 / 10
10,227
731
9,808
8,918
10,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 0 / 5
11,060
790
17,376
14,955
18,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
GARCH0MP
Tiamat
18
4 / 1 / 4
11,189
799
15,894
8,254
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shyiri
Chang'e
14
0 / 5 / 2
9,002
643
4,840
14,533
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Spike SpiegeII
King Arthur
15
1 / 4 / 1
9,092
649
9,972
21,379
14,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
tcmich31
Izanami
14
1 / 5 / 1
9,193
657
5,828
15,269
4,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
ASAPMurf
Charon
2
1
10
7
W
6
0
5
8.5
W
Tiamat
GARCH0MP
Tiamat
4
1
4
6
L
Chang'e
Shyiri
Chang'e
0
5
2
0.2
L
King Arthur
Spike SpiegeII
King Arthur
1
4
1
0.38
L
Izanami
tcmich31
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
20,640
32,127
Taken
51,181
33,826
Mitigated
23,287
9,253
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ASAPMurf
Charon
9,808
763
37
1,510
8,918
10,568
269
488
8,430
23,514
1,829
W
17,376
1,721
0
5,040
14,955
18,426
451
2,449
12,506
446
46,225
W
Tiamat
GARCH0MP
Tiamat
15,894
712
0
2,666
8,254
4,832
1,491
2,204
6,050
64,298
0
L
Chang'e
Shyiri
Chang'e
4,840
495
3,103
4,484
14,533
4,190
0
6,814
7,199
26,435
0
L
King Arthur
Spike SpiegeII
King Arthur
9,972
2,065
0
2,312
21,379
14,642
0
11,283
9,800
0
45,131
L
Izanami
tcmich31
Izanami
5,828
3,911
0
240
15,269
4,455
66
7,041
7,723
0
38,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
27,287
186
Minions Killed
171
0
Camps Cleared
0
846,268
Distance Traveled
781,543
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,227
731
24
2
0
271,409
0
W
Chaac
11,060
790
42
3
0
290,573
0
W
Tiamat
11,189
799
120
9
0
284,286
0
L
Chang'e
9,002
643
52
4
0
259,476
0
L
King Arthur
9,092
649
52
4
0
274,560
3
L
Izanami
9,193
657
67
5
0
247,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role