Player Matchup

Heimdallr
Heimdallr
CrimsonSamurott
Heimdallr
Level 49
God Stats
10W - 9L
1,683 SR
Queue Stats
46W - 54L
1,459 Elo+
Party 1
Bastet
Bastet
King-_-Drax-
Bastet
Level 117
God Stats
12W - 15L
1,388 SR
Queue Stats
46W - 50L
1,476 Elo+
Party 1
Hercules
Hercules
Mr921Panda34
Hercules
Level 86
God Stats
4W - 3L
1,581 SR
Queue Stats
111W - 118L
1,446 Elo+
Solo
Cthulhu
Cthulhu
TheAlmighty1466
Cthulhu
Level 84
God Stats
2W - 3L
1,785 SR
Queue Stats
27W - 35L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YsY_hentia
Morgan Le Fay
Level 65
God Stats
2W - 4L
1,692 SR
Queue Stats
17W - 26L
1,469 Elo+
Party 1
Team Averages
Level 80
1,626 SR
1,462 Elo+

VS

Team Averages
Level 90
1,432 SR
1,522 Elo+
Hel
Hel
CreamyTrex
Hel
Level 102
God Stats
2W - 4L
1,219 SR
Queue Stats
138W - 126L
1,531 Elo+
Solo
Loki
Loki
MasterOogway20
Loki
Level 108
God Stats
5W - 9L
1,560 SR
Queue Stats
124W - 130L
1,506 Elo+
Party 2
Thoth
Thoth
MythicDao
Thoth
Level 65
God Stats
37W - 29L
1,643 SR
Queue Stats
81W - 59L
1,545 Elo+
Party 2
Achilles
Achilles
xoxkrusherxox
Achilles
Level 68
God Stats
2W - 7L
1,272 SR
Queue Stats
15W - 15L
1,519 Elo+
Party 2
Chronos
Chronos
xxBALLER721
Chronos
Level 107
God Stats
5W - 4L
1,466 SR
Queue Stats
140W - 140L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrimsonSamurott
Heimdallr
14
5 / 2 / 3
7,717
514
10,942
9,635
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
15
7 / 3 / 3
8,524
568
9,816
13,602
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
Mr921Panda34
Hercules
12
1 / 3 / 2
6,912
461
8,768
15,041
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 2 / 4
7,395
493
11,381
12,862
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
YsY_hentia
Morgan Le Fay
14
5 / 3 / 2
7,995
533
5,648
8,676
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,413
494
7,672
16,311
13,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
8,070
538
6,008
12,020
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
MythicDao
Thoth
14
5 / 5 / 0
8,797
586
6,449
9,043
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
xoxkrusherxox
Achilles
14
4 / 2 / 0
8,479
565
11,767
17,399
14,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
xxBALLER721
Chronos
13
2 / 4 / 2
7,244
483
8,241
12,951
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
13
13
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Heimdallr
CrimsonSamurott
Heimdallr
5
2
3
3.25
L
Bastet
7
3
3
2.83
W
2
4
5
1.13
L
Hercules
Mr921Panda34
Hercules
1
3
2
0.67
W
Thoth
MythicDao
Thoth
5
5
0
1
L
1
2
4
1.5
L
Morgan Le Fay
YsY_hentia
Morgan Le Fay
5
3
2
2
W
Achilles
xoxkrusherxox
Achilles
4
2
0
2
W
Chronos
xxBALLER721
Chronos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,555
Damage
40,137
59,816
Taken
67,724
34,708
Mitigated
40,906
24,125
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,672
598
3,069
6,420
16,311
13,893
268
5,470
10,835
39,657
0
L
Heimdallr
CrimsonSamurott
Heimdallr
10,942
4,354
0
1,470
9,635
3,773
0
7,373
2,262
0
56,784
L
Bastet
9,816
3,383
0
7,351
13,602
4,651
0
1,247
12,197
0
60,012
W
6,008
1,061
0
3,987
12,020
4,092
0
1,067
10,784
0
55,689
L
Hercules
Mr921Panda34
Hercules
8,768
2,380
0
9,874
15,041
12,738
0
1,154
13,757
0
41,158
W
Thoth
MythicDao
Thoth
6,449
219
0
610
9,043
2,955
0
4,535
4,466
41,595
441
L
11,381
1,443
95
2,960
12,862
11,775
0
7,631
5,231
38,164
0
L
Morgan Le Fay
YsY_hentia
Morgan Le Fay
5,648
198
0
2,375
8,676
1,771
0
3,605
4,706
45,855
973
W
Achilles
xoxkrusherxox
Achilles
11,767
3,004
0
5,139
17,399
14,622
0
0
16,312
0
51,788
W
Chronos
xxBALLER721
Chronos
8,241
3,105
0
3,072
12,951
5,344
1,223
5,855
7,096
44,249
8,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
40,003
391
Minions Killed
421
0
Camps Cleared
0
1,441,175
Distance Traveled
1,550,986
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,413
494
51
3
0
364,872
0
L
Heimdallr
7,717
514
96
6
0
256,788
2
L
Bastet
8,524
568
95
6
0
328,042
0
W
Loki
8,070
538
86
6
0
358,470
0
L
Hercules
6,912
461
55
4
0
262,416
2
W
Thoth
8,797
586
87
6
0
282,192
4
L
Cthulhu
7,395
493
65
4
0
316,388
1
L
Morgan Le Fay
7,995
533
80
5
0
277,541
4
W
Achilles
8,479
565
90
6
0
276,635
5
W
Chronos
7,244
483
107
7
0
268,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role