Player Matchup

Ra
Ra
Bootybraiser
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,414 Elo+
Party 2
Bellona
Bellona
DaCuban269
Bellona
Level 15
God Stats
1W - 3L
1,473 SR
Queue Stats
11W - 17L
1,456 Elo+
Party 3
Hachiman
Hachiman
Xmas Keruu
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 2
Awilix
Awilix
Xmas wiggle
Awilix
Level 24
God Stats
5W - 5L
1,386 SR
Queue Stats
14W - 25L
1,266 Elo+
Party 2
Horus
Horus
drose231
Horus
Level 113
God Stats
6W - 9L
1,446 SR
Queue Stats
153W - 122L
1,495 Elo+
Party 3
Team Averages
Level 57
1,461 SR
1,372 Elo+

VS

Team Averages
Level 64
1,499 SR
1,428 Elo+
Thor
Thor
LightningMcBean0
Thor
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 89L
1,341 Elo+
Solo
Hera
Hera
MetalLeeRock
Hera
Level 44
God Stats
10W - 15L
1,542 SR
Queue Stats
248W - 252L
1,387 Elo+
Solo
Fafnir
Fafnir
XGingerMaster
Fafnir
Level 139
God Stats
28W - 21L
1,413 SR
Queue Stats
113W - 103L
1,469 Elo+
Party 1
Neith
Neith
rone1
Neith
Level 49
God Stats
42W - 21L
1,543 SR
Queue Stats
71W - 58L
1,415 Elo+
Party 1
Horus
Horus
zestyfruit
Horus
Level 47
God Stats
5W - 3L
1,495 SR
Queue Stats
48W - 40L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
6,515
383
1,416
4,232
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
DaCuban269
Bellona
14
1 / 4 / 0
8,153
480
5,042
19,891
20,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Xmas Keruu
Hachiman
7
0 / 4 / 0
5,806
342
1,384
5,863
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
8
0 / 2 / 0
6,046
356
995
6,521
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
drose231
Horus
12
0 / 8 / 1
7,396
435
3,996
27,993
23,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
10,375
610
8,562
8,209
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 9
9,347
550
9,982
7,059
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
3 / 1 / 13
10,863
639
6,900
14,758
16,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
rone1
Neith
15
7 / 0 / 9
10,048
591
14,699
8,602
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
15
5 / 1 / 6
9,546
562
5,990
14,175
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
2
Kills
20
20
Deaths
3
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Bellona
DaCuban269
Bellona
1
4
0
0.25
W
3
0
3
4.5
W
2
1
9
6.5
W
3
1
13
9.5
L
Hachiman
Xmas Keruu
Hachiman
0
4
0
0
L
Awilix
0
2
0
0
L
Horus
drose231
Horus
0
8
1
0.06
W
Neith
rone1
Neith
7
0
9
11.5
W
Horus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,833
Damage
46,133
64,500
Taken
52,803
49,003
Mitigated
33,983
12,141
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,416
226
120
437
4,232
1,298
0
2,670
1,562
25,486
815
L
Bellona
DaCuban269
Bellona
5,042
1,155
0
3,104
19,891
20,512
0
3,835
16,056
0
59,520
W
8,562
3,249
0
1,726
8,209
5,971
269
0
8,209
0
60,327
W
9,982
3,196
268
2,590
7,059
2,532
3,584
768
6,291
64,591
461
W
6,900
1,512
0
5,335
14,758
16,341
993
634
14,124
31,279
1,814
L
Hachiman
Xmas Keruu
Hachiman
1,384
554
0
777
5,863
1,375
105
2,502
3,361
0
13,831
L
Awilix
995
299
0
493
6,521
2,125
0
402
6,119
0
22,085
L
Horus
drose231
Horus
3,996
1,407
1,412
5,798
27,993
23,693
0
7,223
20,770
0
23,486
W
Neith
rone1
Neith
14,699
6,036
0
2,614
8,602
3,004
5,639
0
8,602
0
66,416
W
Horus
5,990
2,470
610
5,558
14,175
6,135
2,473
159
14,016
0
64,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
50,179
238
Minions Killed
443
0
Camps Cleared
0
1,114,888
Distance Traveled
1,614,481
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,515
383
50
3
0
155,452
0
L
Bellona
8,153
480
87
5
0
322,790
0
W
Thor
10,375
610
98
6
0
311,813
0
W
Hera
9,347
550
119
7
0
343,353
0
W
Fafnir
10,863
639
43
3
0
336,043
3
L
Hachiman
5,806
342
19
1
0
144,165
0
L
Awilix
6,046
356
48
3
0
160,891
0
L
Horus
7,396
435
34
2
0
331,590
2
W
Neith
10,048
591
101
6
0
290,485
0
W
Horus
9,546
562
82
5
0
332,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role