Player Matchup

Loki
Loki
Platinum V
AlderCyng
Loki
Platinum V
Level 150
God Stats
0W - 2L
1,336 SR
Queue Stats
80W - 81L
1,622 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
CHiCKeN_MaN_46
Gilgamesh
Gold I
Level 156
God Stats
1W - 3L
1,848 SR
Queue Stats
57W - 54L
1,658 MMR
Party 3
Medusa
Medusa
Gold II
Chrigguh
Medusa
Gold II
Level 186
God Stats
5W - 5L
1,612 SR
Queue Stats
168W - 176L
1,544 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Rock_Candy_85
Kuzenbo
Gold II
Level 186
God Stats
3W - 3L
1,657 SR
Queue Stats
112W - 118L
1,558 MMR
Solo
Zeus
Zeus
Gold III
The_OneWhoWins1
Zeus
Gold III
Level 155
God Stats
0W - 2L
1,229 SR
Queue Stats
45W - 40L
1,567 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 167
1,536 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,455 SR
1,545 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Atlas
Atlas
Gold I
CucuPopp
Atlas
Gold I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,556 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Dubiss
Cu Chulainn
Gold IV
Level 156
God Stats
5W - 2L
1,241 SR
Queue Stats
25W - 18L
1,594 MMR
Party 2
Skadi
Skadi
Gold II
GamerChase14
Skadi
Gold II
Level 126
God Stats
32W - 29L
1,536 SR
Queue Stats
75W - 66L
1,613 MMR
Party 2
Cliodhna
Cliodhna
Gold I
JunglerHot
Cliodhna
Gold I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,463 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 2 / 1
6,686
514
3,674
9,108
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
CHiCKeN_MaN_46
Gilgamesh
9
1 / 3 / 1
5,904
454
1,438
8,472
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Chrigguh
Medusa
13
0 / 2 / 1
7,026
540
6,288
9,250
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
9
0 / 3 / 3
5,858
451
4,181
13,734
13,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
3 / 3 / 0
7,136
549
3,699
5,421
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosAthenaMulanHercules

VS

Bans
AgniIx ChelAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 5 / 2
8,006
616
6,811
7,633
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
CucuPopp
Atlas
11
0 / 0 / 6
6,511
501
3,601
8,112
5,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Dubiss
Cu Chulainn
14
6 / 2 / 0
8,748
673
9,075
9,948
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
1 / 1 / 5
8,017
617
7,548
6,925
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
JunglerHot
Cliodhna
15
4 / 0 / 2
7,984
614
6,442
9,987
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
5
2
0.6
L
Loki
4
2
1
2.25
L
Gilgamesh
CHiCKeN_MaN_46
Gilgamesh
1
3
1
0.5
L
Medusa
Chrigguh
Medusa
0
2
1
0.25
W
Atlas
CucuPopp
Atlas
0
0
6
3
W
Cu Chulainn
Dubiss
Cu Chulainn
6
2
0
3
W
1
1
5
3.5
W
Cliodhna
JunglerHot
Cliodhna
4
0
2
5
L
Kuzenbo
0
3
3
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
33,477
45,985
Taken
42,605
25,723
Mitigated
20,331
9,040
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,811
272
0
1,250
7,633
2,674
335
3,844
3,747
51,068
884
L
Loki
3,674
877
0
2,822
9,108
3,088
0
1,495
7,523
0
37,026
L
Gilgamesh
CHiCKeN_MaN_46
Gilgamesh
1,438
383
0
266
8,472
4,428
60
1,139
7,313
0
21,888
L
Medusa
Chrigguh
Medusa
6,288
1,353
0
1,470
9,250
3,057
0
1,504
7,726
0
57,853
W
Atlas
CucuPopp
Atlas
3,601
1,450
0
2,150
8,112
5,084
105
1,209
6,861
15,634
0
W
Cu Chulainn
Dubiss
Cu Chulainn
9,075
784
0
978
9,948
6,822
270
1,207
8,594
2,823
52,961
W
7,548
2,764
0
1,750
6,925
2,295
399
756
6,169
0
60,933
W
Cliodhna
JunglerHot
Cliodhna
6,442
944
0
5,189
9,987
3,456
0
1,328
8,659
0
75,440
L
Kuzenbo
4,181
2,030
0
4,072
13,734
13,505
0
3,162
10,411
16,453
0
L
3,699
600
0
410
5,421
1,645
0
3,025
2,146
43,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
39,266
330
Minions Killed
451
0
Camps Cleared
0
1,222,266
Distance Traveled
1,422,223
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,006
616
105
8
0
261,358
2
L
Loki
6,686
514
62
5
0
303,056
3
L
Gilgamesh
5,904
454
37
3
0
168,024
0
L
Medusa
7,026
540
124
10
0
253,996
0
W
Atlas
6,511
501
22
2
0
290,123
5
W
Cu Chulainn
8,748
673
99
8
0
265,985
3
W
Skadi
8,017
617
105
8
0
271,562
2
W
Cliodhna
7,984
614
120
9
0
333,195
1
L
Kuzenbo
5,858
451
18
1
0
287,837
4
L
Zeus
7,136
549
89
7
0
209,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role