Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
C0l0rad0_sn0wb0
Sylvanus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
bufffalo_boy
Cupid
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
cyber000x
Loki
Level 129
God Stats
9W - 15L
1,540 SR
Queue Stats
323W - 313L
1,482 Elo+
Solo
Jing Wei
Jing Wei
xNCARTERXx
Jing Wei
Level 128
God Stats
1W - 3L
1,177 SR
Queue Stats
42W - 47L
1,454 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,487 Elo+

VS

Team Averages
Level 63
1,451 SR
1,325 Elo+
Amaterasu
Amaterasu
ClgNien
Amaterasu
Level 48
God Stats
7W - 1L
1,698 SR
Queue Stats
224W - 262L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FurdaFam
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,272 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 1
Mulan
Mulan
JB0622
Mulan
Level 81
God Stats
6W - 6L
1,477 SR
Queue Stats
12W - 11L
1,468 Elo+
Solo
Ymir
Ymir
JGrim__
Ymir
Level 71
God Stats
9W - 5L
1,515 SR
Queue Stats
173W - 164L
1,428 Elo+
Solo
Apollo
Apollo
Unbeerlievable7
Apollo
Level 91
God Stats
9W - 5L
1,295 SR
Queue Stats
38W - 34L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 1
6,885
530
5,640
10,822
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
8
2 / 6 / 0
5,830
448
4,309
9,354
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,290
407
1,901
8,293
2,411
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
11
2 / 0 / 0
6,246
480
2,679
4,770
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
xNCARTERXx
Jing Wei
11
1 / 3 / 0
6,394
492
4,623
9,392
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClgNien
Amaterasu
13
4 / 0 / 3
7,443
573
5,413
9,865
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
FurdaFam
Morgan Le Fay
12
3 / 2 / 0
7,018
540
5,947
6,125
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
JB0622
Mulan
14
2 / 1 / 1
8,133
626
6,626
7,570
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
JGrim__
Ymir
9
1 / 2 / 6
5,740
442
2,623
7,565
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 1 / 3
7,588
584
9,233
7,188
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
17
17
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Sylvanus
2
6
0
0.33
W
Amaterasu
ClgNien
Amaterasu
4
0
3
5.5
W
Morgan Le Fay
FurdaFam
Morgan Le Fay
3
2
0
1.5
W
Mulan
JB0622
Mulan
2
1
1
2.5
W
Ymir
JGrim__
Ymir
1
2
6
2
W
7
1
3
8.5
L
0
5
1
0.1
L
Loki
2
0
0
2
L
Jing Wei
xNCARTERXx
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
29,842
42,631
Taken
38,313
13,522
Mitigated
17,226
11,884
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,640
947
0
5,164
10,822
3,321
0
4,963
5,859
0
53,377
L
Sylvanus
4,309
1,114
884
1,475
9,354
4,176
0
2,138
7,216
13,110
0
W
Amaterasu
ClgNien
Amaterasu
5,413
1,957
0
6,044
9,865
4,151
1,628
966
8,899
0
54,210
W
Morgan Le Fay
FurdaFam
Morgan Le Fay
5,947
172
0
215
6,125
2,018
938
0
6,125
40,224
0
W
Mulan
JB0622
Mulan
6,626
532
0
2,832
7,570
5,284
0
0
7,570
38
51,419
W
Ymir
JGrim__
Ymir
2,623
603
120
390
7,565
3,506
236
1,199
6,366
16,279
0
W
9,233
5,397
0
3,656
7,188
2,267
465
2,144
5,044
0
45,415
L
1,901
678
550
1,455
8,293
2,411
0
883
7,410
0
25,832
L
Loki
2,679
668
0
2,130
4,770
1,298
0
301
4,440
0
30,411
L
Jing Wei
xNCARTERXx
Jing Wei
4,623
2,954
0
226
9,392
2,316
0
323
8,637
0
36,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
35,922
290
Minions Killed
356
0
Camps Cleared
0
1,224,900
Distance Traveled
1,162,668
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,885
530
97
7
0
253,238
0
L
Sylvanus
5,830
448
19
1
0
207,036
0
W
Amaterasu
7,443
573
96
7
0
272,077
0
W
Morgan Le Fay
7,018
540
58
4
0
236,116
0
W
Mulan
8,133
626
103
8
0
253,615
0
W
Ymir
5,740
442
25
2
0
172,701
0
W
Apollo
7,588
584
74
6
0
228,159
0
L
Cupid
5,290
407
48
4
0
215,987
0
L
Loki
6,246
480
49
4
0
298,026
5
L
Jing Wei
6,394
492
77
6
0
250,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role