Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Robbelibob
Medusa
Level 106
God Stats
2W - 2L
1,492 SR
Queue Stats
132W - 133L
1,549 Elo+
Solo
Achilles
Achilles
SniperDude44
Achilles
Level 147
God Stats
1W - 0L
1,540 SR
Queue Stats
17W - 9L
1,712 Elo+
Party 1
Cerberus
Cerberus
SniperDude88
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,765 Elo+
Party 1
Nike
Nike
lBrokenButter
Nike
Level 129
God Stats
1W - 1L
1,383 SR
Queue Stats
43W - 37L
1,440 Elo+
Solo
Team Averages
Level 140
1,483 SR
1,593 Elo+

VS

Team Averages
Level 135
1,496 SR
1,501 Elo+
Charybdis
Charybdis
Aloy
Charybdis
Level 132
God Stats
0W - 1L
1,518 SR
Queue Stats
134W - 130L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Escanorr I
Danzaburou
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,577 Elo+
Solo
Tiamat
Tiamat
Man9our-A
Tiamat
Level 158
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 16L
1,457 Elo+
Solo
Thor
Thor
MountGryRum
Thor
Level 159
God Stats
3W - 11L
1,333 SR
Queue Stats
538W - 505L
1,524 Elo+
Solo
Skadi
Skadi
从小缺根筋
Skadi
Level 69
God Stats
3W - 3L
1,846 SR
Queue Stats
257W - 298L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 2 / 13
9,378
853
7,388
8,177
4,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Robbelibob
Medusa
16
11 / 2 / 9
10,515
956
14,673
9,728
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SniperDude44
Achilles
14
2 / 3 / 13
8,742
795
5,022
9,832
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
SniperDude88
Cerberus
15
4 / 1 / 14
9,172
834
9,877
13,779
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 0 / 11
10,591
963
9,840
13,349
10,807
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aloy
Charybdis
14
1 / 5 / 2
8,070
734
5,042
8,132
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Escanorr I
Danzaburou
13
1 / 3 / 1
7,947
722
5,895
6,613
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
Man9our-A
Tiamat
13
0 / 7 / 5
7,405
673
8,726
11,206
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,653
696
8,778
11,497
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 3
7,676
698
8,535
11,221
3,519
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
26
Kills
5
8
Deaths
26
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
13
3.75
L
Charybdis
Aloy
Charybdis
1
5
2
0.4
L
Danzaburou
Escanorr I
Danzaburou
1
3
1
0.5
L
Tiamat
Man9our-A
Tiamat
0
7
5
0.36
L
2
5
1
0.5
W
Medusa
Robbelibob
Medusa
11
2
9
7.75
W
Achilles
SniperDude44
Achilles
2
3
13
2.83
W
Cerberus
SniperDude88
Cerberus
4
1
14
11
W
8
0
11
13.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
36,976
54,865
Taken
48,669
43,375
Mitigated
18,349
16,067
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,388
346
1,445
881
8,177
4,300
1,643
1,351
6,785
15,235
1,052
L
Charybdis
Aloy
Charybdis
5,042
2,465
86
833
8,132
2,470
0
2,831
5,013
0
13,925
L
Danzaburou
Escanorr I
Danzaburou
5,895
1,024
289
1,281
6,613
1,833
0
2,960
3,485
0
17,108
L
Tiamat
Man9our-A
Tiamat
8,726
217
0
1,347
11,206
6,606
0
3,757
7,254
15,637
0
L
8,778
511
0
0
11,497
3,921
0
3,672
7,646
0
12,416
W
Medusa
Robbelibob
Medusa
14,673
2,455
799
2,589
9,728
4,747
3,396
1,298
8,329
0
37,562
W
Achilles
SniperDude44
Achilles
5,022
201
1,862
1,508
9,832
9,418
0
1,282
8,327
0
9,935
W
Cerberus
SniperDude88
Cerberus
9,877
283
1,383
3,701
13,779
14,103
811
2,737
10,707
13,877
0
W
9,840
394
790
1,109
13,349
10,807
739
2,187
10,942
0
24,431
L
8,535
1,201
0
250
11,221
3,519
0
2,707
8,382
1,049
18,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
38,751
144
Minions Killed
95
0
Camps Cleared
0
1,193,667
Distance Traveled
848,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,378
853
24
2
0
218,252
0
L
Charybdis
8,070
734
26
2
0
173,806
0
L
Danzaburou
7,947
722
23
2
0
170,414
0
L
Tiamat
7,405
673
17
2
0
171,726
0
L
Thor
7,653
696
9
1
0
159,768
0
W
Medusa
10,515
956
63
6
0
205,535
0
W
Achilles
8,742
795
12
1
0
246,082
0
W
Cerberus
9,172
834
15
1
0
248,102
0
W
Nike
10,591
963
30
3
0
275,696
0
L
Skadi
7,676
698
20
2
0
173,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role