Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
FuNkYPoG
Khepri
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,593 Elo+
Party 2
Nox
Nox
Moving1
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
Nosoku
Ao Kuang
Level 155
God Stats
41W - 18L
1,747 SR
Queue Stats
81W - 62L
1,588 Elo+
Party 2
Apollo
Apollo
serv3
Apollo
Level 109
God Stats
7W - 8L
1,410 SR
Queue Stats
254W - 225L
1,510 Elo+
Solo
Team Averages
Level 132
1,532 SR
1,543 Elo+

VS

Team Averages
Level 162
1,557 SR
1,521 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FancyFishSwitch
Baron Samedi
Level 229
God Stats
13W - 10L
1,631 SR
Queue Stats
416W - 367L
1,543 Elo+
Solo
Bacchus
Bacchus
IILemur
Bacchus
Level 181
God Stats
7W - 5L
1,652 SR
Queue Stats
222W - 207L
1,506 Elo+
Party 1
Hades
Hades
RadJaguar
Hades
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Party 1
Artio
Artio
TechnoRockr
Artio
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 10L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 2 / 0
4,745
791
3,573
3,560
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
FuNkYPoG
Khepri
7
0 / 1 / 3
4,472
745
1,675
5,320
2,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
7
0 / 2 / 1
3,788
631
1,126
2,331
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Nosoku
Ao Kuang
8
5 / 1 / 0
4,940
823
3,191
4,199
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
serv3
Apollo
7
0 / 1 / 2
4,297
716
2,025
4,606
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 2 / 0
4,865
811
4,183
6,784
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
FancyFishSwitch
Baron Samedi
8
1 / 2 / 1
4,381
730
4,128
4,364
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
IILemur
Bacchus
7
3 / 2 / 0
4,142
690
1,915
4,735
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
RadJaguar
Hades
7
0 / 1 / 2
3,888
648
2,143
3,741
1,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
1,225
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
7
7
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
0
1
L
Danzaburou
 
Danzaburou
3
2
0
1.5
L
Baron Samedi
FancyFishSwitch
Baron Samedi
1
2
1
0.75
W
Khepri
FuNkYPoG
Khepri
0
1
3
1.5
L
Bacchus
IILemur
Bacchus
3
2
0
1.5
W
Nox
0
2
1
0.25
W
Ao Kuang
Nosoku
Ao Kuang
5
1
0
5
L
Hades
RadJaguar
Hades
0
1
2
1
L
0
0
0
0
W
Apollo
serv3
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
12,369
20,016
Taken
19,624
6,971
Mitigated
7,097
6,447
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,573
2,075
0
1,358
3,560
782
682
0
3,560
25,194
2,288
L
Danzaburou
 
Danzaburou
4,183
2,405
0
3,922
6,784
2,185
0
4,083
2,701
0
30,512
L
Baron Samedi
FancyFishSwitch
Baron Samedi
4,128
408
0
2,021
4,364
1,360
0
688
3,428
19,285
0
W
Khepri
FuNkYPoG
Khepri
1,675
306
0
1,231
5,320
2,717
0
1,136
4,132
7,398
0
L
Bacchus
IILemur
Bacchus
1,915
485
0
1,949
4,735
2,119
0
1,686
3,015
17,570
0
W
Nox
1,126
249
0
700
2,331
659
0
1,411
920
19,187
1,057
W
Ao Kuang
Nosoku
Ao Kuang
3,191
531
0
1,200
4,199
1,206
0
2,351
1,786
18,265
2,340
L
Hades
RadJaguar
Hades
2,143
153
40
1,315
3,741
1,433
0
2,961
780
17,427
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
serv3
Apollo
2,025
825
0
1,958
4,606
1,607
0
2,714
1,432
0
19,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,242
Gold Earned
18,501
183
Minions Killed
169
0
Camps Cleared
0
685,105
Distance Traveled
506,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,745
791
50
8
0
124,424
0
L
Danzaburou
4,865
811
53
9
0
124,270
0
L
Baron Samedi
4,381
730
38
6
0
117,613
0
W
Khepri
4,472
745
7
1
0
139,644
0
L
Bacchus
4,142
690
40
7
0
134,698
0
W
Nox
3,788
631
42
7
0
116,761
0
W
Ao Kuang
4,940
823
45
8
0
151,852
0
L
Hades
3,888
648
38
6
0
129,772
2
L
Artio
1,225
204
0
0
0
0
0
W
Apollo
4,297
716
39
7
0
152,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role