Player Matchup

Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
SheLoveTot
Vulcan
Silver II
Level 66
God Stats
18W - 15L
1,584 SR
Queue Stats
125W - 142L
866 MMR
Party 1
Athena
Athena
Silver II
Zippemm
Athena
Silver II
Level 127
God Stats
1W - 2L
1,125 SR
Queue Stats
126W - 141L
848 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,403 SR
1,071 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,433 SR
840 MMR
Danzaburou
Danzaburou
Bronze I
DonnyBoy77YT
Danzaburou
Bronze I
Level 72
God Stats
8W - 9L
1,464 SR
Queue Stats
52W - 73L
758 MMR
Party 2
Agni
Agni
Silver I
Jedi Kazzzz
Agni
Silver I
Level 86
God Stats
2W - 9L
1,361 SR
Queue Stats
171W - 197L
946 MMR
Solo
Mulan
Mulan
Silver V
Stevathen
Mulan
Silver V
Level 61
God Stats
8W - 9L
1,472 SR
Queue Stats
55W - 74L
815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 2 / 6
11,038
788
13,674
10,270
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SheLoveTot
Vulcan
15
5 / 5 / 6
10,726
766
12,214
9,964
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Zippemm
Athena
16
3 / 1 / 8
10,064
719
8,306
21,385
25,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAchillesCthulhuNe ZhaFenrir

VS

Bans
BacchusMedusaSkadiNeithUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonnyBoy77YT
Danzaburou
14
2 / 4 / 4
9,544
682
8,145
13,291
4,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 3
9,745
696
9,805
11,019
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Stevathen
Mulan
13
4 / 4 / 1
8,957
640
14,079
16,333
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
8
8
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
6
3.5
L
Danzaburou
DonnyBoy77YT
Danzaburou
2
4
4
1
L
2
5
3
0.7
W
Vulcan
SheLoveTot
Vulcan
5
5
6
1.6
L
Mulan
Stevathen
Mulan
4
4
1
1.13
W
Athena
Zippemm
Athena
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
32,029
41,619
Taken
40,643
32,247
Mitigated
18,681
8,301
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,674
6,300
0
1,827
10,270
3,637
2,163
2,463
7,053
0
75,676
L
Danzaburou
DonnyBoy77YT
Danzaburou
8,145
3,210
0
4,070
13,291
4,391
0
8,331
4,933
0
44,948
L
9,805
546
0
2,012
11,019
3,823
0
4,504
6,461
36,378
0
W
Vulcan
SheLoveTot
Vulcan
12,214
454
0
2,708
9,964
3,285
145
2,341
7,178
36,776
26
L
Mulan
Stevathen
Mulan
14,079
1,382
0
4,154
16,333
10,467
0
7,525
8,714
0
21,463
W
Athena
Zippemm
Athena
8,306
2,403
0
3,766
21,385
25,325
488
3,694
16,225
15,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
28,246
174
Minions Killed
156
0
Camps Cleared
0
800,832
Distance Traveled
729,300
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,038
788
107
8
0
244,650
2
L
Danzaburou
9,544
682
75
5
0
231,945
0
L
Agni
9,745
696
63
5
0
238,869
0
W
Vulcan
10,726
766
50
4
0
270,740
4
L
Mulan
8,957
640
18
1
0
258,486
0
W
Athena
10,064
719
17
1
0
285,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role