Player Matchup

Geb
Geb
Silver II
JuicedUpACG
Geb
Silver II
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 223L
1,563 MMR
Solo
King Arthur
King Arthur
Gold III
QuietFawn949198
King Arthur
Gold III
Level 149
God Stats
1W - 2L
1,276 SR
Queue Stats
145W - 150L
1,541 MMR
Solo
Ix Chel
Ix Chel
Gold II
babyshaq915
Ix Chel
Gold II
Level 158
God Stats
7W - 7L
1,410 SR
Queue Stats
322W - 322L
1,603 MMR
Solo
Susano
Susano
Silver I
rraiton
Susano
Silver I
Level 154
God Stats
1W - 2L
1,303 SR
Queue Stats
12W - 13L
1,587 MMR
Party 2
Skadi
Skadi
Silver I
tracylaflairr
Skadi
Silver I
Level 144
God Stats
0W - 1L
1,723 SR
Queue Stats
13W - 10L
1,633 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,443 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 174
1,639 SR
1,587 MMR
Vamana
Vamana
Platinum IV
ClownGoSoft x
Vamana
Platinum IV
Level 242
God Stats
6W - 10L
1,638 SR
Queue Stats
396W - 395L
1,602 MMR
Solo
Charybdis
Charybdis
Platinum V
Koveak
Charybdis
Platinum V
Level 213
God Stats
23W - 19L
1,651 SR
Queue Stats
93W - 80L
1,622 MMR
Party 1
Bacchus
Bacchus
Gold II
Mojio
Bacchus
Gold II
Level 158
God Stats
6W - 3L
1,830 SR
Queue Stats
87W - 76L
1,553 MMR
Party 1
Arachne
Arachne
Gold II
UNEASIERSAFE
Arachne
Gold II
Level 126
God Stats
6W - 4L
1,605 SR
Queue Stats
215W - 206L
1,632 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Yaboyknives
Morgan Le Fay
Gold II
Level 129
God Stats
11W - 10L
1,472 SR
Queue Stats
281W - 313L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,686
478
2,773
9,420
5,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
QuietFawn949198
King Arthur
13
0 / 2 / 0
7,328
523
5,089
12,660
9,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
babyshaq915
Ix Chel
12
0 / 1 / 0
6,714
480
2,002
6,426
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
rraiton
Susano
14
2 / 3 / 1
7,594
542
6,619
11,161
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 6 / 0
6,971
498
4,930
8,679
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AwilixAo KuangMulanAgni

VS

Bans
BastetMedusaThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,379
670
5,924
9,155
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Koveak
Charybdis
16
11 / 2 / 1
10,049
718
10,215
8,647
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mojio
Bacchus
13
1 / 0 / 7
8,289
592
4,313
7,931
7,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
UNEASIERSAFE
Arachne
13
1 / 0 / 3
7,289
521
4,430
12,551
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Yaboyknives
Morgan Le Fay
15
3 / 1 / 0
9,031
645
6,685
3,971
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
4
2
0.25
W
Charybdis
Koveak
Charybdis
11
2
1
5.75
W
Bacchus
Mojio
Bacchus
1
0
7
4.5
L
King Arthur
QuietFawn949198
King Arthur
0
2
0
0
W
Arachne
UNEASIERSAFE
Arachne
1
0
3
2.5
W
Morgan Le Fay
Yaboyknives
Morgan Le Fay
3
1
0
3
L
Ix Chel
babyshaq915
Ix Chel
0
1
0
0
L
Susano
rraiton
Susano
2
3
1
0.83
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,413
Damage
31,567
48,346
Taken
42,255
23,463
Mitigated
24,689
9,406
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,924
2,139
0
2,074
9,155
8,112
509
251
8,904
0
75,458
L
2,773
562
0
1,380
9,420
5,937
156
3,249
5,966
16,732
0
W
Charybdis
Koveak
Charybdis
10,215
5,149
0
4,660
8,647
3,252
933
1,430
7,217
0
76,383
W
Bacchus
Mojio
Bacchus
4,313
484
0
1,932
7,931
7,102
0
1,389
6,542
17,998
1,425
L
King Arthur
QuietFawn949198
King Arthur
5,089
571
0
1,551
12,660
9,598
0
883
11,038
0
54,950
W
Arachne
UNEASIERSAFE
Arachne
4,430
2,662
0
5,660
12,551
4,668
0
830
11,721
0
55,400
W
Morgan Le Fay
Yaboyknives
Morgan Le Fay
6,685
528
0
737
3,971
1,555
204
985
2,986
62,777
1,961
L
Ix Chel
babyshaq915
Ix Chel
2,002
62
335
1,271
6,426
1,946
0
3,694
2,340
45,270
0
L
Susano
rraiton
Susano
6,619
1,794
0
4,842
11,161
3,729
0
900
10,219
0
60,557
L
4,930
1,698
0
27
8,679
2,253
695
1,563
7,116
0
42,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
44,037
431
Minions Killed
505
0
Camps Cleared
0
1,458,018
Distance Traveled
1,551,274
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,379
670
145
10
0
291,448
0
L
Geb
6,686
478
20
1
0
292,694
0
W
Charybdis
10,049
718
138
10
0
275,582
3
W
Bacchus
8,289
592
23
2
0
317,851
4
L
King Arthur
7,328
523
101
7
0
289,435
1
W
Arachne
7,289
521
72
5
0
371,328
5
W
Morgan Le Fay
9,031
645
127
9
0
295,065
3
L
Ix Chel
6,714
480
116
8
0
286,106
2
L
Susano
7,594
542
107
8
0
326,924
0
L
Skadi
6,971
498
87
6
0
262,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role