Player Matchup

Neith
Neith
Asesz
Neith
Level 108
God Stats
214W - 247L
1,452 SR
Queue Stats
219W - 250L
1,398 Elo+
Solo
Sol
Sol
ChampionOfMiraak
Sol
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,470 Elo+
Solo
Merlin
Merlin
MajinDonut
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,543 Elo+
Solo
Arachne
Arachne
bigandy1223
Arachne
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 78L
1,516 Elo+
Solo
Maui
Maui
xDeadShotx50
Maui
Level 78
God Stats
5W - 4L
1,474 SR
Queue Stats
208W - 222L
1,484 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,482 Elo+

VS

Team Averages
Level 129
1,551 SR
1,528 Elo+
Fenrir
Fenrir
FerrariSVS
Fenrir
Level 68
God Stats
20W - 22L
1,420 SR
Queue Stats
212W - 212L
1,446 Elo+
Party 2
Pele
Pele
ItComeNatural
Pele
Level 134
God Stats
23W - 20L
1,613 SR
Queue Stats
146W - 77L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
KornbreadQueen
Nu Wa
Level 158
God Stats
38W - 18L
1,595 SR
Queue Stats
217W - 128L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
TheSluggedBeast
Cernunnos
Level 129
God Stats
2W - 2L
1,330 SR
Queue Stats
309W - 310L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_Legion_24
Morgan Le Fay
Level 158
God Stats
18W - 5L
1,800 SR
Queue Stats
249W - 129L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asesz
Neith
12
1 / 3 / 3
7,016
1,169
2,643
6,089
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
5,956
993
664
3,190
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
MajinDonut
Merlin
11
2 / 4 / 1
6,891
1,149
7,450
6,233
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
bigandy1223
Arachne
12
2 / 5 / 3
7,134
1,189
3,162
8,135
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 0 / 1
6,654
1,109
2,593
5,220
4,413
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

271

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FerrariSVS
Fenrir
12
7 / 2 / 1
8,069
1,345
2,985
3,555
1,412
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 2 / 6
7,649
1,275
6,654
4,821
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 8
7,039
1,173
6,257
2,796
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheSluggedBeast
Cernunnos
12
1 / 0 / 9
7,083
1,181
2,593
2,939
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
The_Legion_24
Morgan Le Fay
13
2 / 2 / 8
7,478
1,246
7,799
4,295
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
14
14
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Asesz
Neith
1
3
3
0.83
L
0
2
1
0.25
W
Fenrir
FerrariSVS
Fenrir
7
2
1
3.75
W
3
2
6
3
W
1
0
8
5
L
Merlin
MajinDonut
Merlin
2
4
1
0.63
W
Cernunnos
TheSluggedBeast
Cernunnos
1
0
9
5.5
W
Morgan Le Fay
The_Legion_24
Morgan Le Fay
2
2
8
3
L
Arachne
bigandy1223
Arachne
2
5
3
0.7
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
26,288
28,867
Taken
18,406
12,337
Mitigated
6,468
2,811
Healing
1,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asesz
Neith
2,643
625
0
1,173
6,089
1,913
0
2,235
3,854
0
15,177
L
664
347
0
484
3,190
909
0
1,618
1,572
7,495
984
W
Fenrir
FerrariSVS
Fenrir
2,985
279
0
39
3,555
1,412
0
1,190
2,265
0
4,868
W
6,654
998
0
311
4,821
1,746
0
1,658
3,012
0
16,548
W
6,257
1,500
0
0
2,796
901
0
2,338
294
18,418
368
L
Merlin
MajinDonut
Merlin
7,450
163
0
0
6,233
1,988
0
3,826
2,401
12,471
587
W
Cernunnos
TheSluggedBeast
Cernunnos
2,593
494
0
134
2,939
959
0
1,980
767
0
14,823
W
Morgan Le Fay
The_Legion_24
Morgan Le Fay
7,799
272
0
589
4,295
1,450
0
2,113
1,811
19,928
811
L
Arachne
bigandy1223
Arachne
3,162
1,449
0
1,154
8,135
3,114
0
2,981
5,116
0
10,970
L
2,593
141
0
0
5,220
4,413
0
2,703
2,421
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
37,318
107
Minions Killed
124
5
Camps Cleared
7
505,834
Distance Traveled
593,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,016
1,169
27
5
0
94,461
0
L
Sol
5,956
993
24
4
2
52,584
0
W
Fenrir
8,069
1,345
6
1
0
113,678
0
W
Pele
7,649
1,275
30
5
2
129,790
0
W
Nu Wa
7,039
1,173
25
4
2
108,568
0
L
Merlin
6,891
1,149
21
4
1
111,979
0
W
Cernunnos
7,083
1,181
28
5
1
117,909
0
W
Morgan Le Fay
7,478
1,246
35
6
2
123,717
0
L
Arachne
7,134
1,189
15
3
2
127,016
0
L
Maui
6,654
1,109
20
3
0
119,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role