Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PartySnackss
Aphrodite
Level 121
God Stats
125W - 88L
1,589 SR
Queue Stats
233W - 226L
1,498 Elo+
Party 1
King Arthur
King Arthur
WulfSpid3r
King Arthur
Level 128
God Stats
1W - 3L
1,291 SR
Queue Stats
90W - 89L
1,496 Elo+
Party 1
Team Averages
Level 136
1,460 SR
1,498 Elo+

VS

Team Averages
Level 132
1,484 SR
1,578 Elo+
Arachne
Arachne
DrewgerWoods
Arachne
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,718 Elo+
Solo
Bellona
Bellona
ShooterMcGavin41
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Solo
Ah Puch
Ah Puch
pocoyoc
Ah Puch
Level 206
God Stats
7W - 12L
1,453 SR
Queue Stats
253W - 255L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 2
7,491
832
7,174
3,465
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
PartySnackss
Aphrodite
11
0 / 0 / 5
6,625
736
1,534
1,908
988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
WulfSpid3r
King Arthur
12
2 / 0 / 4
7,293
810
2,925
4,664
3,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrewgerWoods
Arachne
11
0 / 1 / 0
5,867
652
1,530
6,733
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 0
5,371
597
2,268
7,957
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
pocoyoc
Ah Puch
10
0 / 0 / 0
5,676
631
1,111
1,788
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
L
Arachne
DrewgerWoods
Arachne
0
1
0
0
W
Aphrodite
PartySnackss
Aphrodite
0
0
5
2.5
L
0
5
0
0
W
King Arthur
WulfSpid3r
King Arthur
2
0
4
4
L
Ah Puch
pocoyoc
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
4,909
10,037
Taken
16,478
5,744
Mitigated
8,738
5,334
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,174
2,606
0
314
3,465
1,134
1,428
374
3,091
0
27,062
L
Arachne
DrewgerWoods
Arachne
1,530
712
0
2,457
6,733
2,712
0
794
5,906
0
15,506
W
Aphrodite
PartySnackss
Aphrodite
1,534
122
3,195
1,538
1,908
988
514
222
1,686
26,124
0
L
2,268
336
0
493
7,957
5,578
0
1,001
6,950
0
10,650
W
King Arthur
WulfSpid3r
King Arthur
2,925
419
15
272
4,664
3,622
162
589
4,075
1,609
14,556
L
Ah Puch
pocoyoc
Ah Puch
1,111
0
0
263
1,788
448
0
100
1,688
13,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,409
Gold Earned
16,914
135
Minions Killed
76
0
Camps Cleared
0
521,308
Distance Traveled
435,670
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,491
832
57
6
0
148,063
0
L
Arachne
5,867
652
34
4
0
185,836
5
W
Aphrodite
6,625
736
43
5
0
177,708
4
L
Bellona
5,371
597
15
2
0
153,287
1
W
King Arthur
7,293
810
35
4
0
195,537
0
L
Ah Puch
5,676
631
27
3
0
96,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role