Player Matchup

Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
CalculusCrusader
Poseidon
Level 46
God Stats
2W - 4L
1,471 SR
Queue Stats
122W - 110L
1,519 Elo+
Solo
Achilles
Achilles
strap-me
Achilles
Level 29
God Stats
0W - 4L
1,190 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 3
Ganesha
Ganesha
x SkitteryInk x
Ganesha
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
234W - 246L
1,430 Elo+
Party 4
Hachiman
Hachiman
xxkylexx54
Hachiman
Level 45
God Stats
25W - 21L
1,547 SR
Queue Stats
188W - 187L
1,361 Elo+
Party 4
Team Averages
Level 50
1,442 SR
1,462 Elo+

VS

Team Averages
Level 48
1,536 SR
1,448 Elo+
Serqet
Serqet
Darkwarrior742
Serqet
Level 48
God Stats
12W - 17L
1,469 SR
Queue Stats
87W - 110L
1,377 Elo+
Party 2
Ares
Ares
Misty2323
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,640 Elo+
Party 1
Medusa
Medusa
Rebzila
Medusa
Level 37
God Stats
4W - 3L
1,714 SR
Queue Stats
12W - 18L
1,302 Elo+
Party 1
Anubis
Anubis
Spartako112
Anubis
Level 47
God Stats
22W - 19L
1,596 SR
Queue Stats
96W - 103L
1,452 Elo+
Party 2
King Arthur
King Arthur
trololol761
King Arthur
Level 75
God Stats
7W - 10L
1,403 SR
Queue Stats
112W - 104L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 2
5,814
581
2,996
7,854
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 1
5,913
591
4,500
3,648
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
strap-me
Achilles
10
0 / 0 / 2
5,653
565
4,859
8,276
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 1
5,286
529
2,247
11,194
5,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
xxkylexx54
Hachiman
9
1 / 4 / 0
5,017
502
4,815
8,015
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,680
568
3,154
7,868
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
2 / 1 / 6
6,176
618
5,703
8,119
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Rebzila
Medusa
10
6 / 0 / 2
6,140
614
6,758
4,199
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
2 / 3 / 1
6,481
648
3,751
6,600
2,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
trololol761
King Arthur
10
0 / 1 / 0
5,607
561
4,392
8,280
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
L
3
1
1
3.5
W
2
2
2
1.5
W
Ares
2
1
6
5
W
Medusa
Rebzila
Medusa
6
0
2
7
W
Anubis
2
3
1
0.83
L
Achilles
strap-me
Achilles
0
0
2
1
W
King Arthur
trololol761
King Arthur
0
1
0
0
L
0
5
1
0.1
L
Hachiman
xxkylexx54
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
23,758
38,987
Taken
35,066
18,858
Mitigated
16,604
10,250
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,996
79
0
2,735
7,854
2,033
0
2,754
5,100
0
35,422
L
4,500
203
0
669
3,648
498
0
2,193
1,269
33,753
301
W
3,154
561
0
3,776
7,868
2,363
0
2,019
5,773
0
28,385
W
Ares
5,703
453
0
2,098
8,119
4,751
0
645
7,474
18,952
2,456
W
Medusa
Rebzila
Medusa
6,758
3,347
0
2,778
4,199
1,095
0
1,340
2,859
0
33,352
W
Anubis
3,751
337
0
2,697
6,600
2,419
0
2,743
3,857
49,045
0
L
Achilles
strap-me
Achilles
4,859
681
0
2,137
8,276
8,299
0
0
8,108
0
33,595
W
King Arthur
trololol761
King Arthur
4,392
246
0
1,210
8,280
5,976
0
0
7,679
0
32,770
L
2,247
171
0
2,586
11,194
5,814
0
2,321
8,873
14,926
0
L
Hachiman
xxkylexx54
Hachiman
4,815
2,864
0
2,123
8,015
2,214
150
2,127
5,720
0
38,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
30,084
285
Minions Killed
267
0
Camps Cleared
0
1,031,899
Distance Traveled
1,066,904
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,814
581
65
7
0
229,310
0
L
Poseidon
5,913
591
72
7
0
219,091
2
W
Serqet
5,680
568
55
6
0
252,850
0
W
Ares
6,176
618
25
3
0
212,283
2
W
Medusa
6,140
614
47
5
0
188,884
2
W
Anubis
6,481
648
93
9
0
213,853
0
L
Achilles
5,653
565
63
6
0
179,013
0
W
King Arthur
5,607
561
47
5
0
199,034
2
L
Ganesha
5,286
529
8
1
0
214,111
0
L
Hachiman
5,017
502
77
8
0
190,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role