Player Matchup

Vulcan
Vulcan
Silver II
SheLoveTot
Vulcan
Silver II
Level 66
God Stats
16W - 14L
1,572 SR
Queue Stats
112W - 132L
807 MMR
Party 1
Geb
Geb
Silver II
Zippemm
Geb
Silver II
Level 127
God Stats
2W - 0L
1,737 SR
Queue Stats
113W - 131L
789 MMR
Party 1
Neith
Neith
Silver V
incarnus1
Neith
Silver V
Level 129
God Stats
1W - 0L
1,816 SR
Queue Stats
17W - 22L
1,019 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,708 SR
872 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,499 SR
871 MMR
Cthulhu
Cthulhu
Bronze I
GABOSIMMONS
Cthulhu
Bronze I
Level 89
God Stats
2W - 3L
1,498 SR
Queue Stats
102W - 165L
580 MMR
Solo
Agni
Agni
Silver I
Jedi Kazzzz
Agni
Silver I
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 100L
1,005 MMR
Solo
Hou Yi
Hou Yi
Silver II
PhorkysSeal
Hou Yi
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SheLoveTot
Vulcan
14
4 / 1 / 1
8,497
772
8,668
6,011
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
0 / 2 / 4
7,301
664
5,764
10,643
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
incarnus1
Neith
13
1 / 0 / 4
7,877
716
5,881
6,996
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
AphroditeDiscordiaAchillesMulanBacchus

VS

Bans
KuzenboAresHerculesXing TianBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GABOSIMMONS
Cthulhu
12
1 / 2 / 0
7,183
653
7,068
8,851
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 2 / 3
7,711
701
6,929
7,143
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
13
2 / 1 / 1
7,821
711
3,290
6,701
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GABOSIMMONS
Cthulhu
1
2
0
0.5
L
0
2
3
0.75
L
Hou Yi
2
1
1
2.5
W
Vulcan
SheLoveTot
Vulcan
4
1
1
4.5
W
Geb
0
2
4
1
W
Neith
incarnus1
Neith
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
17,287
23,650
Taken
22,695
11,649
Mitigated
11,509
5,612
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GABOSIMMONS
Cthulhu
7,068
0
140
332
8,851
7,019
0
4,932
3,519
37,841
985
L
6,929
371
0
2,020
7,143
2,444
0
3,758
3,143
33,133
0
L
Hou Yi
3,290
712
0
1,667
6,701
2,046
0
4,775
1,751
0
18,571
W
Vulcan
SheLoveTot
Vulcan
8,668
46
0
1,919
6,011
1,876
312
3,612
2,065
30,632
0
W
Geb
5,764
297
0
1,026
10,643
7,622
336
5,129
4,898
13,956
613
W
Neith
incarnus1
Neith
5,881
1,174
0
2,667
6,996
2,151
189
3,597
3,110
0
36,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
22,715
137
Minions Killed
162
0
Camps Cleared
0
681,571
Distance Traveled
672,282
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,183
653
53
5
0
223,406
4
L
Agni
7,711
701
60
5
0
227,907
0
L
Hou Yi
7,821
711
49
4
0
220,969
0
W
Vulcan
8,497
772
52
5
0
231,299
0
W
Geb
7,301
664
27
2
0
231,158
0
W
Neith
7,877
716
58
5
0
219,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role