Player Matchup

Atlas
Atlas
Viraldorf
Atlas
Level 45
God Stats
0W - 1L
1,389 SR
Queue Stats
2W - 10L
1,099 Elo+
Party 2
Olorun
Olorun
chicosanni
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Party 2
Medusa
Medusa
ezio_juan
Medusa
Level 49
God Stats
0W - 3L
1,110 SR
Queue Stats
4W - 13L
1,164 Elo+
Party 2
Team Averages
Level 33
1,333 SR
1,116 Elo+

VS

Team Averages
Level 79
1,557 SR
1,416 Elo+
Arachne
Arachne
IIiSUNSHINEiIII
Arachne
Level 85
God Stats
9W - 0L
1,671 SR
Queue Stats
24W - 12L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuluShoeBox
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,409 Elo+
Party 1
Vulcan
Vulcan
xxxtorioxxx
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Viraldorf
Atlas
14
4 / 5 / 2
9,356
720
6,672
15,507
13,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
chicosanni
Olorun
13
2 / 7 / 4
8,910
685
3,296
12,030
3,854
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
ezio_juan
Medusa
13
0 / 5 / 5
8,083
622
9,029
12,316
4,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
11,210
862
6,293
11,001
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
LuluShoeBox
Ah Muzen Cab
16
4 / 4 / 11
10,941
842
13,612
12,466
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
17
6 / 1 / 10
11,231
864
13,733
7,616
2,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
17
17
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Ah Muzen Cab
LuluShoeBox
Ah Muzen Cab
4
4
11
2.38
L
Atlas
Viraldorf
Atlas
4
5
2
1
L
Olorun
chicosanni
Olorun
2
7
4
0.57
L
Medusa
ezio_juan
Medusa
0
5
5
0.5
W
Vulcan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
33,638
39,853
Taken
31,083
22,045
Mitigated
11,534
2,799
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,293
4,339
0
5,617
11,001
4,253
1,286
2,150
8,851
0
69,979
W
Ah Muzen Cab
LuluShoeBox
Ah Muzen Cab
13,612
2,597
0
2,480
12,466
4,406
151
5,143
7,323
0
39,874
L
Atlas
Viraldorf
Atlas
6,672
2,152
0
546
15,507
13,857
0
6,232
9,275
17,474
0
L
Olorun
chicosanni
Olorun
3,296
946
408
1,409
12,030
3,854
0
4,337
7,693
22,148
0
L
Medusa
ezio_juan
Medusa
9,029
3,376
0
436
12,316
4,334
0
3,092
9,224
0
37,787
W
Vulcan
13,733
958
0
3,045
7,616
2,875
662
2,786
4,830
37,831
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
33,382
128
Minions Killed
207
0
Camps Cleared
0
618,080
Distance Traveled
741,972
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,210
862
85
7
0
286,479
0
W
Ah Muzen Cab
10,941
842
64
5
0
223,748
3
L
Atlas
9,356
720
22
2
0
200,436
0
L
Olorun
8,910
685
37
3
0
185,798
0
L
Medusa
8,083
622
69
5
0
231,846
0
W
Vulcan
11,231
864
58
4
0
231,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role