Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TakeiNoteuku
Neith
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,547 Elo+
Party 1
Apollo
Apollo
fextop
Apollo
Level 73
God Stats
6W - 2L
1,459 SR
Queue Stats
476W - 508L
1,461 Elo+
Solo
Fenrir
Fenrir
homenbode
Fenrir
Level 238
God Stats
7W - 7L
1,449 SR
Queue Stats
464W - 437L
1,555 Elo+
Party 1
Team Averages
Level 138
1,482 SR
1,513 Elo+

VS

Team Averages
Level 154
1,539 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HannibalMagnum
Bacchus
Level 233
God Stats
7W - 8L
1,730 SR
Queue Stats
830W - 861L
1,457 Elo+
Solo
Ares
Ares
JimmyPage73
Ares
Level 111
God Stats
5W - 4L
1,591 SR
Queue Stats
255W - 273L
1,520 Elo+
Solo
Hades
Hades
LadyRukia
Hades
Level 149
God Stats
1W - 3L
1,377 SR
Queue Stats
268W - 225L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
4 / 1 / 6
6,634
1,327
3,813
4,079
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
 
Cerberus
10
0 / 0 / 10
6,145
1,229
1,320
5,095
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 5
6,904
1,381
4,233
3,862
1,517
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
fextop
Apollo
10
0 / 1 / 9
5,937
1,187
3,860
1,630
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
homenbode
Fenrir
10
2 / 3 / 6
6,200
1,240
2,494
5,303
4,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 3
5,704
1,141
5,981
3,728
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
 
Tyr
10
1 / 1 / 5
5,369
1,074
3,595
3,451
3,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
3 / 3 / 2
6,402
1,280
1,419
5,565
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
4,593
919
231
1,268
684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
LadyRukia
Hades
9
0 / 3 / 5
5,106
1,021
3,764
3,909
2,149
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
11
Kills
6
6
Deaths
11
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
6
7
W
Cerberus
 
Cerberus
0
0
10
5
L
Janus
 
Janus
2
3
3
1.17
L
Tyr
 
Tyr
1
1
5
3.5
L
3
3
2
1.33
L
0
1
0
0
L
Hades
LadyRukia
Hades
0
3
5
0.83
W
5
1
5
7.5
W
Apollo
fextop
Apollo
0
1
9
4.5
W
Fenrir
homenbode
Fenrir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,720
Damage
14,990
19,969
Taken
17,921
14,591
Mitigated
10,801
7,601
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,813
885
0
827
4,079
4,387
238
2,043
1,904
6,956
0
W
Cerberus
 
Cerberus
1,320
50
447
2,884
5,095
4,018
382
2,786
2,075
6,916
944
L
Janus
 
Janus
5,981
178
13
401
3,728
1,085
0
1,331
2,235
13,472
0
L
Tyr
 
Tyr
3,595
262
0
792
3,451
3,093
0
1,095
2,347
0
5,360
L
1,419
130
435
814
5,565
3,790
0
627
4,858
3,285
0
L
231
0
43
12
1,268
684
0
135
1,133
231
0
L
Hades
LadyRukia
Hades
3,764
186
35
509
3,909
2,149
0
1,459
2,355
6,692
0
W
4,233
2,430
0
1,631
3,862
1,517
528
2,740
942
0
7,891
W
Apollo
fextop
Apollo
3,860
2,292
217
345
1,630
574
86
601
1,001
0
13,459
W
Fenrir
homenbode
Fenrir
2,494
448
540
710
5,303
4,095
0
2,472
2,652
0
4,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
27,174
62
Minions Killed
36
0
Camps Cleared
0
507,561
Distance Traveled
383,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,634
1,327
6
1
0
103,045
0
W
Cerberus
6,145
1,229
16
3
0
119,178
0
L
Janus
5,704
1,141
21
4
0
110,214
0
L
Tyr
5,369
1,074
2
0
0
83,157
0
L
Bacchus
6,402
1,280
1
0
0
84,450
0
L
Ares
4,593
919
0
0
0
33,814
0
L
Hades
5,106
1,021
12
2
0
72,322
0
W
Neith
6,904
1,381
13
3
0
98,802
0
W
Apollo
5,937
1,187
24
5
0
105,246
0
W
Fenrir
6,200
1,240
3
1
0
81,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role