Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
NANTIL
Bellona
Gold II
Level 258
God Stats
6W - 2L
1,591 SR
Queue Stats
192W - 189L
1,509 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SanguineTygr
Sun Wukong
Gold III
Level 88
God Stats
180W - 134L
1,642 SR
Queue Stats
539W - 538L
1,501 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Trentbuchet
Danzaburou
Gold IV
Level 146
God Stats
18W - 6L
2,009 SR
Queue Stats
120W - 119L
1,459 MMR
Party 1
Scylla
Scylla
Gold III
ttv-GatsbyGaming
Scylla
Gold III
Level 142
God Stats
6W - 1L
1,642 SR
Queue Stats
177W - 172L
1,538 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,677 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,504 SR
1,499 MMR
Ix Chel
Ix Chel
Gold V
HelpfulAmoeba23
Ix Chel
Gold V
Level 84
God Stats
2W - 6L
1,511 SR
Queue Stats
98W - 97L
1,475 MMR
Solo
Geb
Geb
Gold V
Squidinatank
Geb
Gold V
Level 145
God Stats
1W - 2L
1,511 SR
Queue Stats
26W - 34L
1,503 MMR
Solo
Chernobog
Chernobog
Bronze III
SuaveBuffalo154
Chernobog
Bronze III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
ivangara
Arachne
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,515 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
lobsterboy78
Baba Yaga
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 0 / 13
8,510
532
5,790
12,621
8,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
NANTIL
Bellona
16
4 / 0 / 2
10,073
630
10,323
16,000
10,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SanguineTygr
Sun Wukong
16
7 / 2 / 9
9,652
603
12,878
15,244
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Trentbuchet
Danzaburou
16
10 / 1 / 5
11,190
699
13,389
9,722
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
6 / 0 / 7
9,510
594
7,862
4,236
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KaliCthulhuLokiChang'e

VS

Bans
AgniMedusaMulanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,780
424
11,585
11,190
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
6,819
426
5,910
14,230
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
SuaveBuffalo154
Chernobog
13
2 / 6 / 0
7,592
475
4,409
10,620
2,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ivangara
Arachne
11
1 / 5 / 0
6,715
420
4,666
15,465
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baba Yaga
lobsterboy78
Baba Yaga
12
0 / 6 / 1
6,869
429
6,210
13,266
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
28
Kills
3
3
Deaths
28
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
13
7.5
L
0
6
0
0
W
Bellona
NANTIL
Bellona
4
0
2
5
W
Sun Wukong
SanguineTygr
Sun Wukong
7
2
9
5.75
L
0
5
0
0
L
Chernobog
SuaveBuffalo154
Chernobog
2
6
0
0.33
W
Danzaburou
Trentbuchet
Danzaburou
10
1
5
12.5
L
Arachne
ivangara
Arachne
1
5
0
0.2
L
Baba Yaga
lobsterboy78
Baba Yaga
0
6
1
0.08
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,242
Damage
32,780
57,823
Taken
64,771
32,470
Mitigated
25,284
24,995
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,790
630
0
1,757
12,621
8,974
0
7,462
4,727
16,074
1,769
L
11,585
1,191
1,667
2,675
11,190
3,252
0
4,156
7,034
42,406
0
W
Bellona
NANTIL
Bellona
10,323
3,019
0
9,190
16,000
10,872
1,935
6,023
9,851
0
68,803
W
Sun Wukong
SanguineTygr
Sun Wukong
12,878
3,426
0
7,527
15,244
8,057
208
5,247
9,789
0
78,982
L
5,910
323
0
2,091
14,230
9,312
0
3,729
10,501
25,847
1,913
L
Chernobog
SuaveBuffalo154
Chernobog
4,409
2,498
0
2,320
10,620
2,786
0
3,163
7,457
0
54,251
W
Danzaburou
Trentbuchet
Danzaburou
13,389
4,132
0
4,374
9,722
3,517
403
2,455
7,203
0
87,610
L
Arachne
ivangara
Arachne
4,666
2,789
0
5,057
15,465
5,193
0
2,063
13,402
0
49,744
L
Baba Yaga
lobsterboy78
Baba Yaga
6,210
477
0
4,184
13,266
4,741
0
45
13,221
44,550
0
W
7,862
599
0
2,147
4,236
1,050
222
2,214
1,798
58,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
34,775
492
Minions Killed
379
0
Camps Cleared
0
1,700,904
Distance Traveled
1,544,878
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,510
532
28
2
0
330,758
6
L
Ix Chel
6,780
424
82
5
0
298,006
3
W
Bellona
10,073
630
119
7
0
352,411
3
W
Sun Wukong
9,652
603
102
6
0
372,109
2
L
Geb
6,819
426
48
3
0
313,138
6
L
Chernobog
7,592
475
92
6
0
294,871
2
W
Danzaburou
11,190
699
137
9
0
308,188
4
L
Arachne
6,715
420
89
6
0
352,582
0
L
Baba Yaga
6,869
429
68
4
0
286,281
6
W
Scylla
9,510
594
106
7
0
337,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role