Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HellenHarry
Ix Chel
Level 23
God Stats
15W - 9L
1,524 SR
Queue Stats
37W - 46L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
JMnz69
Hun Batz
Level 123
God Stats
5W - 1L
1,787 SR
Queue Stats
284W - 296L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Ryore
Baron Samedi
Level 59
God Stats
10W - 10L
1,433 SR
Queue Stats
181W - 191L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
shojiga
Jing Wei
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
17W - 22L
1,450 Elo+
Party 1
Team Averages
Level 74
1,549 SR
1,473 Elo+

VS

Team Averages
Level 122
1,532 SR
1,475 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ProGunMaster
Sun Wukong
Level 145
God Stats
3W - 2L
1,662 SR
Queue Stats
56W - 60L
1,453 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sc_kpaa-_
Maman Brigitte
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 133L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Xilofone
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 4
6,111
1,222
3,876
4,688
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
HellenHarry
Ix Chel
11
2 / 0 / 4
6,251
1,250
3,510
797
199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JMnz69
Hun Batz
11
4 / 1 / 3
6,732
1,346
5,176
4,815
2,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ryore
Baron Samedi
11
1 / 1 / 5
6,069
1,214
4,096
1,969
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
shojiga
Jing Wei
11
1 / 2 / 2
5,760
1,152
1,295
4,095
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

399

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 4
5,630
1,126
3,066
4,252
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
10
0 / 1 / 2
5,537
1,107
5,287
3,718
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ProGunMaster
Sun Wukong
10
3 / 4 / 1
6,302
1,260
4,304
7,563
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
Sc_kpaa-_
Maman Brigitte
10
1 / 3 / 3
5,887
1,177
824
4,625
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Xilofone
Ne Zha
9
0 / 0 / 0
4,844
969
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
4
4
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
4
4
L
He Bo
 
He Bo
0
2
4
1
L
Anhur
 
Anhur
0
1
2
1
W
Ix Chel
HellenHarry
Ix Chel
2
0
4
4
W
Hun Batz
JMnz69
Hun Batz
4
1
3
5.5
L
Sun Wukong
ProGunMaster
Sun Wukong
3
4
1
0.88
W
Baron Samedi
Ryore
Baron Samedi
1
1
5
3.5
L
Maman Brigitte
Sc_kpaa-_
Maman Brigitte
1
3
3
0.83
L
Ne Zha
Xilofone
Ne Zha
0
0
0
0
W
Jing Wei
shojiga
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
13,481
16,364
Taken
20,158
9,606
Mitigated
8,788
2,183
Healing
1,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,876
1,039
0
632
4,688
4,504
0
1,072
3,616
5,419
679
L
He Bo
 
He Bo
3,066
153
0
0
4,252
1,273
0
1,900
2,137
14,101
0
L
Anhur
 
Anhur
5,287
3,541
0
892
3,718
1,227
0
2,077
1,520
0
16,532
W
Ix Chel
HellenHarry
Ix Chel
3,510
720
334
14
797
199
0
51
746
16,131
0
W
Hun Batz
JMnz69
Hun Batz
5,176
1,646
0
275
4,815
2,800
0
1,162
3,653
0
13,576
L
Sun Wukong
ProGunMaster
Sun Wukong
4,304
688
0
196
7,563
4,693
0
4,901
2,583
0
10,826
W
Baron Samedi
Ryore
Baron Samedi
4,096
478
112
428
1,969
1,083
0
223
1,746
13,517
0
L
Maman Brigitte
Sc_kpaa-_
Maman Brigitte
824
52
0
0
4,625
1,595
0
1,936
2,668
7,213
0
L
Ne Zha
Xilofone
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
shojiga
Jing Wei
1,295
972
0
388
4,095
1,020
0
1,382
2,713
0
8,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
28,200
95
Minions Killed
82
5
Camps Cleared
5
541,434
Distance Traveled
381,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,111
1,222
7
1
1
112,851
0
L
He Bo
5,630
1,126
33
7
0
89,518
0
L
Anhur
5,537
1,107
24
5
1
94,554
0
W
Ix Chel
6,251
1,250
35
7
1
103,329
0
W
Hun Batz
6,732
1,346
15
3
1
98,906
0
L
Sun Wukong
6,302
1,260
13
3
0
84,936
0
W
Baron Samedi
6,069
1,214
28
6
0
99,022
0
L
Maman Brigitte
5,887
1,177
12
2
4
112,018
0
L
Ne Zha
4,844
969
0
0
0
0
0
W
Jing Wei
5,760
1,152
10
2
2
127,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role