Player Matchup

Jormungandr
Jormungandr
DerreksaurusRex
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Exhibiit
Danzaburou
Level 146
God Stats
1W - 4L
1,177 SR
Queue Stats
67W - 87L
1,505 Elo+
Party 1
Raijin
Raijin
NicholasNDB
Raijin
Level 173
God Stats
4W - 7L
1,517 SR
Queue Stats
91W - 130L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Proxxcimity
Tsukuyomi
Level 105
God Stats
2W - 1L
1,779 SR
Queue Stats
46W - 50L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
dman4771
Zhong Kui
Level 159
God Stats
3W - 4L
1,539 SR
Queue Stats
101W - 138L
1,523 Elo+
Party 1
Team Averages
Level 133
1,502 SR
1,497 Elo+

VS

Team Averages
Level 145
1,342 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Adalo
King Arthur
Level 154
God Stats
5W - 9L
1,463 SR
Queue Stats
99W - 90L
1,552 Elo+
Party 2
Ravana
Ravana
Elphebah
Ravana
Level 145
God Stats
2W - 4L
1,294 SR
Queue Stats
288W - 241L
1,584 Elo+
Solo
Charybdis
Charybdis
MurphySensei
Charybdis
Level 109
God Stats
1W - 4L
1,297 SR
Queue Stats
174W - 156L
1,623 Elo+
Solo
Sobek
Sobek
Stormofleo
Sobek
Level 159
God Stats
0W - 4L
1,154 SR
Queue Stats
180W - 167L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerreksaurusRex
Jormungandr
8
1 / 0 / 2
4,783
598
2,871
4,590
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Exhibiit
Danzaburou
9
1 / 0 / 1
4,830
604
4,325
4,633
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
11
5 / 1 / 1
6,458
807
2,866
4,167
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Proxxcimity
Tsukuyomi
9
2 / 2 / 4
4,951
619
2,177
5,678
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
dman4771
Zhong Kui
11
1 / 0 / 1
6,438
805
1,277
3,704
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 1
4,652
582
2,205
4,612
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Adalo
King Arthur
4
0 / 1 / 0
3,521
440
229
2,656
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Elphebah
Ravana
9
2 / 2 / 0
4,935
617
1,744
4,936
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MurphySensei
Charybdis
7
0 / 2 / 0
4,042
505
2,847
5,210
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sobek
7
1 / 1 / 0
4,050
506
2,932
5,474
3,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
King Arthur
Adalo
King Arthur
0
1
0
0
W
Jormungandr
DerreksaurusRex
Jormungandr
1
0
2
2
L
Ravana
Elphebah
Ravana
2
2
0
1
W
Danzaburou
Exhibiit
Danzaburou
1
0
1
1.5
L
Charybdis
MurphySensei
Charybdis
0
2
0
0
W
Raijin
5
1
1
5.5
W
Tsukuyomi
Proxxcimity
Tsukuyomi
2
2
4
2
L
Sobek
1
1
0
1
W
Zhong Kui
dman4771
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
9,957
22,772
Taken
22,888
9,343
Mitigated
8,319
10,330
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,205
37
0
457
4,612
1,182
0
2,466
1,932
21,018
447
L
King Arthur
Adalo
King Arthur
229
52
0
1,482
2,656
963
0
687
1,969
0
8,263
W
Jormungandr
DerreksaurusRex
Jormungandr
2,871
491
24
1,271
4,590
3,063
0
998
3,558
13,042
0
L
Ravana
Elphebah
Ravana
1,744
338
0
2,781
4,936
1,465
0
460
4,380
0
28,739
W
Danzaburou
Exhibiit
Danzaburou
4,325
3,111
0
2,673
4,633
1,262
0
1,182
3,451
0
31,755
L
Charybdis
MurphySensei
Charybdis
2,847
1,624
0
2,602
5,210
1,443
0
1,896
3,314
0
28,591
W
Raijin
2,866
261
0
1,552
4,167
1,134
0
1,528
2,505
32,467
2,015
W
Tsukuyomi
Proxxcimity
Tsukuyomi
2,177
589
0
3,008
5,678
1,588
0
571
5,009
0
26,135
L
Sobek
2,932
174
0
1,823
5,474
3,266
0
846
4,572
13,393
0
W
Zhong Kui
dman4771
Zhong Kui
1,277
469
0
1,802
3,704
2,296
294
504
3,094
33,859
12,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
21,200
289
Minions Killed
207
0
Camps Cleared
0
812,188
Distance Traveled
687,555
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,652
582
60
8
0
160,071
0
L
King Arthur
3,521
440
14
2
0
67,163
0
W
Jormungandr
4,783
598
18
2
0
164,018
0
L
Ravana
4,935
617
68
9
0
169,951
0
W
Danzaburou
4,830
604
55
7
0
152,527
3
L
Charybdis
4,042
505
51
6
0
134,491
0
W
Raijin
6,458
807
86
11
0
157,396
4
W
Tsukuyomi
4,951
619
50
6
0
198,220
1
L
Sobek
4,050
506
14
2
0
155,879
0
W
Zhong Kui
6,438
805
80
10
0
140,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role