Player Matchup

Raijin
Raijin
BKBobert
Raijin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 88L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Gaspachitouwu
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,344 Elo+
Solo
Arachne
Arachne
LightH18
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,597 Elo+
Solo
Surtr
Surtr
Liqht
Surtr
Level 39
God Stats
2W - 4L
1,400 SR
Queue Stats
86W - 105L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
wabanubXP
Jing Wei
Level 67
God Stats
1W - 2L
1,304 SR
Queue Stats
184W - 189L
1,487 Elo+
Party 1
Team Averages
Level 36
1,441 SR
1,449 Elo+

VS

Team Averages
Level 19
1,429 SR
1,386 Elo+
Ares
Ares
Drama_Llama24
Ares
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
98W - 106L
1,060 Elo+
Solo
Artio
Artio
FoXTdR2
Artio
Level 23
God Stats
1W - 2L
1,448 SR
Queue Stats
25W - 22L
1,499 Elo+
Solo
Anhur
Anhur
JavierJAWY
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
KillerAlex19
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
S_e_n_Y_u__7
Loki
Level 23
God Stats
0W - 3L
1,198 SR
Queue Stats
47W - 69L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BKBobert
Raijin
13
4 / 3 / 17
8,383
1,048
5,305
6,382
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Gaspachitouwu
Baron Samedi
14
4 / 2 / 17
8,433
1,054
7,095
6,884
3,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LightH18
Arachne
16
10 / 2 / 14
10,063
1,258
10,530
8,479
3,874
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Liqht
Surtr
14
5 / 5 / 17
8,540
1,068
6,638
12,348
12,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
wabanubXP
Jing Wei
16
8 / 1 / 21
9,506
1,188
13,315
7,379
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
7,434
929
7,747
12,062
14,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
FoXTdR2
Artio
10
1 / 2 / 2
6,011
751
2,552
5,483
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
0 / 8 / 5
7,058
882
2,929
11,636
4,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 9 / 4
6,802
850
4,184
10,710
5,671
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
7 / 7 / 3
8,637
1,080
6,312
10,702
4,780
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
31
Kills
12
13
Deaths
31
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
BKBobert
Raijin
4
3
17
4.17
L
2
5
8
1.2
L
Artio
FoXTdR2
Artio
1
2
2
1
W
Baron Samedi
Gaspachitouwu
Baron Samedi
4
2
17
6.25
L
Anhur
0
8
5
0.31
L
2
9
4
0.44
W
Arachne
LightH18
Arachne
10
2
14
8.5
W
Surtr
Liqht
Surtr
5
5
17
2.7
L
7
7
3
1.21
W
Jing Wei
wabanubXP
Jing Wei
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
23,724
41,472
Taken
50,593
24,242
Mitigated
32,039
14,958
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BKBobert
Raijin
5,305
611
263
1,125
6,382
2,112
708
1,525
4,857
13,077
0
L
7,747
371
116
995
12,062
14,051
0
3,695
8,367
17,009
1,026
L
Artio
FoXTdR2
Artio
2,552
62
685
1,911
5,483
3,405
0
1,424
4,059
5,959
0
W
Baron Samedi
Gaspachitouwu
Baron Samedi
7,095
1,220
1,609
1,754
6,884
3,025
1,185
2,249
4,635
18,672
630
L
Anhur
2,929
670
0
0
11,636
4,132
0
2,596
9,040
0
9,029
L
4,184
1,116
0
387
10,710
5,671
187
2,128
8,582
0
10,587
W
Arachne
LightH18
Arachne
10,530
6,354
299
4,326
8,479
3,874
1,397
1,885
6,594
0
22,118
W
Surtr
Liqht
Surtr
6,638
2,493
727
1,972
12,348
12,241
574
2,041
10,307
529
11,327
L
6,312
657
0
1,532
10,702
4,780
70
2,604
8,098
0
18,006
W
Jing Wei
wabanubXP
Jing Wei
13,315
11,349
40
2,843
7,379
2,990
2,920
1,835
5,544
0
25,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
35,942
84
Minions Killed
82
0
Camps Cleared
0
788,646
Distance Traveled
575,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,383
1,048
9
1
0
145,231
0
L
Ares
7,434
929
21
3
0
131,782
0
L
Artio
6,011
751
9
1
0
78,834
0
W
Baron Samedi
8,433
1,054
19
2
0
166,888
0
L
Anhur
7,058
882
14
2
0
116,022
0
L
Da Ji
6,802
850
12
2
0
129,014
0
W
Arachne
10,063
1,258
29
4
0
172,759
0
W
Surtr
8,540
1,068
6
1
0
150,750
0
L
Loki
8,637
1,080
26
3
0
119,387
0
W
Jing Wei
9,506
1,188
21
3
0
153,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role