Player Matchup

Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CaixaDagua
Danzaburou
Level 99
God Stats
8W - 9L
1,604 SR
Queue Stats
483W - 482L
1,526 Elo+
Solo
Geb
Geb
ClayerMags
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,073 Elo+
Party 1
Thanatos
Thanatos
EleHomem
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,223 Elo+
Party 1
Charybdis
Charybdis
eltotolpqtp
Charybdis
Level 221
God Stats
3W - 9L
1,376 SR
Queue Stats
360W - 395L
1,435 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,352 Elo+

VS

Team Averages
Level 110
1,493 SR
1,507 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brigz_Flawless
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Playboyzinho
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,564 Elo+
Solo
Fenrir
Fenrir
RodrigoCenda
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,564 Elo+
Party 2
Cabrakan
Cabrakan
eEscobarx
Cabrakan
Level 61
God Stats
3W - 0L
1,467 SR
Queue Stats
212W - 222L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 2 / 1
5,520
690
1,265
2,383
803
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
CaixaDagua
Danzaburou
15
1 / 3 / 2
7,175
897
7,013
8,349
3,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 1
7,683
960
5,987
11,882
8,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
EleHomem
Thanatos
12
1 / 5 / 3
6,654
832
5,474
7,483
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
eltotolpqtp
Charybdis
12
2 / 4 / 0
6,873
859
3,186
5,217
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 14
8,760
1,095
7,154
6,942
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 15
7,617
952
5,430
9,065
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Playboyzinho
Ah Muzen Cab
16
9 / 1 / 10
9,340
1,168
12,267
6,596
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
14
2 / 1 / 12
7,749
969
3,440
6,756
6,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cabrakan
eEscobarx
Cabrakan
14
2 / 1 / 13
8,473
1,059
4,256
8,783
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
7
Kills
19
19
Deaths
8
7
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
1
0.25
W
Hachiman
 
Hachiman
4
3
14
3.67
W
2
2
15
4.75
L
Danzaburou
CaixaDagua
Danzaburou
1
3
2
0.67
L
3
5
1
0.7
L
Thanatos
EleHomem
Thanatos
1
5
3
0.5
W
Ah Muzen Cab
Playboyzinho
Ah Muzen Cab
9
1
10
14
W
Fenrir
2
1
12
8
W
Cabrakan
eEscobarx
Cabrakan
2
1
13
8.5
L
Charybdis
eltotolpqtp
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
32,547
35,314
Taken
38,142
17,448
Mitigated
32,073
9,247
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,265
675
145
98
2,383
803
0
452
1,893
0
3,479
W
Hachiman
 
Hachiman
7,154
2,908
0
1,659
6,942
2,598
1,132
701
6,241
0
25,705
W
5,430
1,108
1,000
2,725
9,065
10,111
134
1,352
7,713
0
7,121
L
Danzaburou
CaixaDagua
Danzaburou
7,013
2,232
589
3,606
8,349
3,420
0
1,403
6,905
0
26,619
L
5,987
488
797
1,191
11,882
8,918
0
974
10,740
10,351
0
L
Thanatos
EleHomem
Thanatos
5,474
122
0
2,583
7,483
2,661
0
1,059
6,337
0
9,726
W
Ah Muzen Cab
Playboyzinho
Ah Muzen Cab
12,267
4,511
286
1,653
6,596
3,013
1,531
1,225
5,371
0
32,215
W
Fenrir
3,440
659
1,101
1,115
6,756
6,623
452
925
5,831
0
4,918
W
Cabrakan
eEscobarx
Cabrakan
4,256
62
376
2,059
8,783
9,728
168
1,784
6,999
9,350
455
L
Charybdis
eltotolpqtp
Charybdis
3,186
957
16
222
5,217
1,646
0
48
5,035
0
7,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
41,939
87
Minions Killed
121
0
Camps Cleared
0
634,962
Distance Traveled
822,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,520
690
9
1
0
71,671
0
W
Hachiman
8,760
1,095
46
6
0
135,779
0
W
Bellona
7,617
952
13
2
0
165,995
0
L
Danzaburou
7,175
897
42
5
0
151,786
0
L
Geb
7,683
960
5
1
0
131,415
0
L
Thanatos
6,654
832
14
2
0
160,191
0
W
Ah Muzen Cab
9,340
1,168
43
5
0
168,486
0
W
Fenrir
7,749
969
4
1
0
177,024
0
W
Cabrakan
8,473
1,059
15
2
0
175,444
0
L
Charybdis
6,873
859
17
2
0
119,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role