Player Matchup

Cthulhu
Cthulhu
Bonbybongbibty4
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 130L
1,532 Elo+
Party 2
Neith
Neith
Demo512
Neith
Level 106
God Stats
18W - 29L
1,636 SR
Queue Stats
42W - 53L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
KidFromBrooklyn
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,950 Elo+
Party 2
Team Averages
Level 131
1,545 SR
1,685 Elo+

VS

Team Averages
Level 99
1,520 SR
1,511 Elo+
King Arthur
King Arthur
Macett
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 148L
1,568 Elo+
Party 1
Janus
Janus
Smite69Master
Janus
Level 88
God Stats
1W - 2L
1,511 SR
Queue Stats
93W - 89L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Spike v3
Sun Wukong
Level 99
God Stats
3W - 4L
1,549 SR
Queue Stats
117W - 112L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
9,265
927
11,553
11,377
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Demo512
Neith
13
7 / 1 / 8
9,260
926
4,986
5,372
2,085
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KidFromBrooklyn
Gilgamesh
14
7 / 3 / 11
9,132
913
9,120
9,946
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Macett
King Arthur
13
4 / 7 / 1
8,912
891
4,620
12,248
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 2
7,496
750
8,020
5,736
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Spike v3
Sun Wukong
11
0 / 7 / 3
6,953
695
4,541
11,308
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Neith
Demo512
Neith
7
1
8
11
W
Gilgamesh
KidFromBrooklyn
Gilgamesh
7
3
11
4.17
L
King Arthur
Macett
King Arthur
4
7
1
0.64
L
1
5
2
0.4
L
Sun Wukong
Spike v3
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
17,181
26,695
Taken
29,292
17,865
Mitigated
17,824
5,903
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,553
814
470
3,525
11,377
7,258
0
4,545
6,497
34,937
0
W
Neith
Demo512
Neith
4,986
2,073
0
898
5,372
2,085
765
781
4,464
0
24,891
W
Gilgamesh
KidFromBrooklyn
Gilgamesh
9,120
2,344
0
1,010
9,946
8,522
501
2,786
6,995
0
28,376
L
King Arthur
Macett
King Arthur
4,620
1,068
0
1,516
12,248
7,304
0
4,213
7,352
0
17,437
L
8,020
867
0
350
5,736
1,972
0
2,284
3,076
24,092
0
L
Sun Wukong
Spike v3
Sun Wukong
4,541
925
0
2,435
11,308
8,548
0
4,079
6,117
0
19,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
23,361
123
Minions Killed
103
0
Camps Cleared
0
570,494
Distance Traveled
529,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,265
927
40
4
0
206,425
0
W
Neith
9,260
926
50
5
0
167,440
0
W
Gilgamesh
9,132
913
33
3
0
196,629
0
L
King Arthur
8,912
891
32
3
0
192,300
0
L
Janus
7,496
750
39
4
0
166,546
2
L
Sun Wukong
6,953
695
32
3
0
171,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role