Player Matchup

Artemis
Artemis
Bronze III
Drax92
Artemis
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,356 MMR
Party 1
Atlas
Atlas
Bronze III
Tastycakes92
Atlas
Bronze III
Level 148
God Stats
2W - 3L
1,839 SR
Queue Stats
2W - 5L
1,356 MMR
Party 1
Vulcan
Vulcan
Bronze III
lemay35
Vulcan
Bronze III
Level 109
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 5L
1,356 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,539 SR
1,356 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,482 SR
981 MMR
Baron Samedi
Baron Samedi
Silver V
Anansi68
Baron Samedi
Silver V
Level 90
God Stats
75W - 92L
1,458 SR
Queue Stats
144W - 195L
601 MMR
Party 2
Terra
Terra
Gold V
DivinePrime
Terra
Gold V
Level 154
God Stats
0W - 2L
1,485 SR
Queue Stats
50W - 51L
1,318 MMR
Party 2
Skadi
Skadi
Silver III
PACMAN T 420
Skadi
Silver III
Level 98
God Stats
1W - 5L
1,504 SR
Queue Stats
118W - 155L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drax92
Artemis
16
5 / 0 / 10
10,696
764
15,504
8,727
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
5 / 1 / 10
10,422
744
9,170
12,648
14,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
lemay35
Vulcan
16
5 / 4 / 8
10,665
762
11,350
7,470
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
MulanCthulhuAgniAchillesFafnir

VS

Bans
GebPersephoneDiscordiaThothEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anansi68
Baron Samedi
13
1 / 6 / 3
8,998
643
6,804
12,586
6,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

14
2 / 7 / 1
9,057
647
8,981
17,524
12,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 1
9,012
644
7,516
11,249
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anansi68
Baron Samedi
1
6
3
0.42
L
2
7
1
0.36
W
Artemis
Drax92
Artemis
5
0
10
10
L
2
2
1
1.25
W
5
1
10
10
W
Vulcan
lemay35
Vulcan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
23,301
28,845
Taken
41,359
20,037
Mitigated
28,095
5,230
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anansi68
Baron Samedi
6,804
249
509
2,049
12,586
6,412
138
5,666
6,863
34,772
0
L
8,981
317
130
1,240
17,524
12,032
0
8,001
9,487
33,976
2,196
W
Artemis
Drax92
Artemis
15,504
6,828
0
2,587
8,727
3,197
1,614
4,700
3,540
0
44,404
L
7,516
1,799
0
455
11,249
9,651
204
6,378
4,826
0
30,311
W
9,170
3,465
0
1,479
12,648
14,255
444
5,955
5,698
23,678
452
W
Vulcan
lemay35
Vulcan
11,350
1,314
0
1,164
7,470
2,585
825
3,936
3,072
51,968
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
27,067
147
Minions Killed
149
0
Camps Cleared
0
733,395
Distance Traveled
717,193
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,998
643
55
4
0
212,992
1
L
Terra
9,057
647
53
4
0
257,630
0
W
Artemis
10,696
764
43
3
0
248,386
4
L
Skadi
9,012
644
41
3
0
246,571
0
W
Atlas
10,422
744
23
2
0
237,209
3
W
Vulcan
10,665
762
81
6
0
247,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role