Player Matchup

Atlas
Atlas
Pwnage_Nation
Atlas
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,546 Elo+
Party 1
Nut
Nut
Wizkiidy
Nut
Level 118
God Stats
9W - 4L
1,705 SR
Queue Stats
19W - 22L
1,518 Elo+
Solo
Tiamat
Tiamat
hebro34
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,558 Elo+
Party 1
Team Averages
Level 125
1,568 SR
1,541 Elo+

VS

Team Averages
Level 127
1,630 SR
1,590 Elo+
Zeus
Zeus
H1m53lf
Zeus
Level 152
God Stats
6W - 1L
1,779 SR
Queue Stats
121W - 78L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
NeedPractice
Hou Yi
Level 104
God Stats
3W - 2L
1,722 SR
Queue Stats
201W - 135L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
Shakazenn
Cabrakan
Level 126
God Stats
2W - 8L
1,390 SR
Queue Stats
315W - 303L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,532
753
6,292
11,496
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,177
718
8,053
9,698
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
hebro34
Tiamat
10
0 / 8 / 4
6,760
676
3,951
9,050
4,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
H1m53lf
Zeus
14
7 / 2 / 9
8,513
851
9,471
5,927
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
15
10 / 0 / 9
9,187
919
10,188
8,681
2,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Shakazenn
Cabrakan
14
3 / 2 / 13
8,107
811
6,042
8,132
10,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
H1m53lf
Zeus
7
2
9
5.75
W
Hou Yi
10
0
9
14.5
L
2
7
1
0.36
W
Cabrakan
Shakazenn
Cabrakan
3
2
13
4.75
L
2
5
0
0.4
L
Tiamat
hebro34
Tiamat
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
25,701
30,244
Taken
22,740
12,950
Mitigated
15,247
3,125
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
H1m53lf
Zeus
9,471
415
0
480
5,927
1,811
0
3,154
2,519
29,949
665
W
Hou Yi
10,188
4,711
0
2,947
8,681
2,965
638
2,739
5,552
0
43,508
L
6,292
1,666
146
393
11,496
5,753
0
4,784
6,364
15,540
546
W
Cabrakan
Shakazenn
Cabrakan
6,042
892
0
1,434
8,132
10,471
0
3,194
4,569
12,504
1,703
L
8,053
4,145
0
1,845
9,698
2,966
84
4,425
4,891
0
23,955
L
Tiamat
hebro34
Tiamat
3,951
232
53
688
9,050
4,231
0
4,993
3,762
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,469
Gold Earned
25,807
83
Minions Killed
139
0
Camps Cleared
0
444,450
Distance Traveled
533,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,513
851
63
6
0
168,734
0
W
Hou Yi
9,187
919
64
6
0
175,517
0
L
Atlas
7,532
753
23
2
0
162,788
0
W
Cabrakan
8,107
811
12
1
0
189,573
0
L
Nut
7,177
718
39
4
0
137,875
0
L
Tiamat
6,760
676
21
2
0
143,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role