Player Matchup

Thanatos
Thanatos
BALLERSKILZZZ
Thanatos
Level 83
God Stats
10W - 16L
1,461 SR
Queue Stats
236W - 217L
1,570 Elo+
Party 1
Olorun
Olorun
BoREYY
Olorun
Level 64
God Stats
5W - 1L
1,655 SR
Queue Stats
92W - 74L
1,545 Elo+
Party 1
Horus
Horus
SenpaiUWUSenpai
Horus
Level 57
God Stats
6W - 1L
1,873 SR
Queue Stats
79W - 66L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
bleuonion
Sun Wukong
Level 152
God Stats
2W - 7L
1,247 SR
Queue Stats
52W - 52L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
manuelsu
Kukulkan
Level 40
God Stats
1W - 1L
1,187 SR
Queue Stats
149W - 123L
1,594 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,571 Elo+

VS

Team Averages
Level 102
1,626 SR
1,581 Elo+
Rama
Rama
BonesToBunnies
Rama
Level 57
God Stats
7W - 10L
1,636 SR
Queue Stats
181W - 177L
1,578 Elo+
Party 3
Hun Batz
Hun Batz
DilutedIceCube
Hun Batz
Level 144
God Stats
26W - 9L
1,755 SR
Queue Stats
149W - 128L
1,589 Elo+
Party 2
Ymir
Ymir
Nergibante
Ymir
Level 132
God Stats
6W - 4L
1,847 SR
Queue Stats
175W - 152L
1,600 Elo+
Party 3
Nu Wa
Nu Wa
X3RR0STR0N
Nu Wa
Level 102
God Stats
4W - 4L
1,548 SR
Queue Stats
114W - 111L
1,622 Elo+
Party 3
Geb
Geb
Zantymills
Geb
Level 73
God Stats
1W - 4L
1,346 SR
Queue Stats
374W - 337L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BALLERSKILZZZ
Thanatos
12
5 / 3 / 4
6,826
683
5,857
10,942
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
BoREYY
Olorun
11
3 / 1 / 2
6,029
603
5,987
6,280
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 4
6,137
614
3,654
9,278
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
bleuonion
Sun Wukong
12
2 / 3 / 0
6,777
678
3,306
7,959
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
manuelsu
Kukulkan
13
1 / 0 / 5
7,259
726
4,746
3,246
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,472
547
3,775
6,708
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
1 / 3 / 4
5,824
582
6,002
8,387
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 0
6,529
653
4,579
6,628
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
10
0 / 4 / 3
5,879
588
4,834
5,350
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
6,047
605
4,775
8,063
5,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
8
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BALLERSKILZZZ
Thanatos
5
3
4
2.33
W
Olorun
BoREYY
Olorun
3
1
2
4
L
1
3
2
0.67
L
Hun Batz
1
3
4
1
L
5
1
0
5
W
1
1
4
3
L
Nu Wa
0
4
3
0.38
L
1
1
2
2
W
Sun Wukong
bleuonion
Sun Wukong
2
3
0
0.67
W
Kukulkan
manuelsu
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
23,965
37,705
Taken
35,136
16,951
Mitigated
17,160
16,291
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BALLERSKILZZZ
Thanatos
5,857
2,423
0
6,802
10,942
4,040
0
2,958
7,683
0
47,091
W
Olorun
BoREYY
Olorun
5,987
3,385
358
2,263
6,280
2,237
793
1,938
4,254
41,602
0
L
3,775
3,224
0
1,900
6,708
2,033
0
2,837
3,871
0
36,149
L
Hun Batz
6,002
2,615
0
660
8,387
3,123
0
1,655
6,732
0
49,109
L
4,579
1,928
0
1,619
6,628
5,228
0
961
5,667
31,892
2,023
W
3,654
1,621
560
4,529
9,278
5,569
195
2,060
7,110
0
21,595
L
Nu Wa
4,834
364
0
100
5,350
1,297
0
2,125
3,225
35,927
0
L
4,775
671
0
2,003
8,063
5,479
0
3,155
4,908
23,218
1,715
W
Sun Wukong
bleuonion
Sun Wukong
3,306
1,226
0
1,029
7,959
4,033
0
3,912
3,510
0
40,574
W
Kukulkan
manuelsu
Kukulkan
4,746
512
0
750
3,246
1,072
0
1,407
1,669
60,028
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
29,751
378
Minions Killed
321
0
Camps Cleared
0
1,116,358
Distance Traveled
1,065,467
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,826
683
79
8
0
248,071
1
W
Olorun
6,029
603
67
7
0
200,439
0
L
Rama
5,472
547
72
7
0
200,670
2
L
Hun Batz
5,824
582
79
8
0
252,400
4
L
Ymir
6,529
653
57
6
0
193,053
2
W
Horus
6,137
614
34
3
0
244,952
3
L
Nu Wa
5,879
588
85
9
0
193,400
1
L
Geb
6,047
605
28
3
0
225,944
0
W
Sun Wukong
6,777
678
75
8
0
200,115
0
W
Kukulkan
7,259
726
123
12
0
222,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role