Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Chunkard
Anhur
Level 123
God Stats
3W - 6L
1,549 SR
Queue Stats
472W - 433L
1,556 Elo+
Party 1
Eset
Eset
PlushyBear
Eset
Level 84
God Stats
6W - 7L
1,432 SR
Queue Stats
501W - 472L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 121
God Stats
81W - 72L
1,654 SR
Queue Stats
149W - 140L
1,543 Elo+
Party 2
Poseidon
Poseidon
Teijii
Poseidon
Level 68
God Stats
35W - 30L
1,643 SR
Queue Stats
394W - 383L
1,513 Elo+
Party 1
Team Averages
Level 100
1,555 SR
1,523 Elo+

VS

Team Averages
Level 128
1,407 SR
1,572 Elo+
Thanatos
Thanatos
Jpez_E
Thanatos
Level 157
God Stats
3W - 2L
1,639 SR
Queue Stats
212W - 187L
1,506 Elo+
Solo
Izanami
Izanami
MarcosM214
Izanami
Level 139
God Stats
6W - 6L
1,156 SR
Queue Stats
150W - 151L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
PapaDurff
Gilgamesh
Level 125
God Stats
1W - 3L
1,424 SR
Queue Stats
150W - 154L
1,513 Elo+
Solo
Nu Wa
Nu Wa
mangelinabrolee
Nu Wa
Level 65
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 1L
1,850 Elo+
Solo
Kumbhakarna
Kumbhakarna
papa-smurf_lv
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 157L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 0 / 7
10,518
619
6,840
10,371
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Chunkard
Anhur
18
9 / 1 / 2
11,302
665
8,127
10,723
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 3
10,042
591
5,675
9,535
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SaltyNutters
Cthulhu
16
8 / 3 / 4
10,359
609
16,738
16,044
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Teijii
Poseidon
10
1 / 2 / 2
7,096
417
2,145
4,418
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jpez_E
Thanatos
15
5 / 4 / 3
9,465
557
8,199
16,707
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
MarcosM214
Izanami
13
0 / 9 / 2
7,622
448
5,172
11,009
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PapaDurff
Gilgamesh
11
0 / 6 / 1
7,763
457
5,888
16,732
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 1
9,858
580
9,624
6,699
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
papa-smurf_lv
Kumbhakarna
12
1 / 5 / 2
7,243
426
2,162
9,931
7,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
25
Kills
11
11
Deaths
25
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
7
8.5
W
Anhur
Chunkard
Anhur
9
1
2
10
L
Thanatos
Jpez_E
Thanatos
5
4
3
1.63
L
Izanami
MarcosM214
Izanami
0
9
2
0.11
L
Gilgamesh
PapaDurff
Gilgamesh
0
6
1
0.08
W
2
5
3
0.7
W
Cthulhu
SaltyNutters
Cthulhu
8
3
4
3.33
W
Poseidon
Teijii
Poseidon
1
2
2
1
L
5
1
1
5.5
L
Kumbhakarna
papa-smurf_lv
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,525
Damage
31,045
51,091
Taken
61,078
30,413
Mitigated
25,736
17,626
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,840
548
0
3,751
10,371
11,079
170
2,596
7,566
34,682
786
W
Anhur
Chunkard
Anhur
8,127
4,415
0
5,994
10,723
3,872
683
1,842
8,764
0
107,048
L
Thanatos
Jpez_E
Thanatos
8,199
1,773
0
12,568
16,707
5,549
0
5,565
10,966
0
59,329
L
Izanami
MarcosM214
Izanami
5,172
3,745
0
70
11,009
2,390
473
3,691
7,318
0
60,880
L
Gilgamesh
PapaDurff
Gilgamesh
5,888
2,010
0
1,542
16,732
8,062
0
11,354
4,496
0
42,648
W
5,675
323
174
736
9,535
3,171
630
3,269
5,990
98,796
0
W
Cthulhu
SaltyNutters
Cthulhu
16,738
1,546
706
5,758
16,044
11,193
735
1,955
13,985
78,619
321
W
Poseidon
Teijii
Poseidon
2,145
257
0
507
4,418
1,098
0
1,327
3,000
23,734
0
L
9,624
1,476
0
977
6,699
2,071
502
4,205
2,442
81,452
1,291
L
Kumbhakarna
papa-smurf_lv
Kumbhakarna
2,162
163
0
2,065
9,931
7,664
0
5,058
4,723
20,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
41,951
583
Minions Killed
472
0
Camps Cleared
0
1,575,785
Distance Traveled
1,591,117
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,518
619
64
4
0
367,222
0
W
Anhur
11,302
665
168
10
0
343,245
0
L
Thanatos
9,465
557
108
6
0
346,420
0
L
Izanami
7,622
448
96
6
0
303,279
0
L
Gilgamesh
7,763
457
73
4
0
256,417
0
W
Eset
10,042
591
179
11
0
340,283
0
W
Cthulhu
10,359
609
130
8
0
350,979
6
W
Poseidon
7,096
417
42
2
0
174,056
0
L
Nu Wa
9,858
580
148
9
0
353,532
2
L
Kumbhakarna
7,243
426
47
3
0
331,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role