Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bushwhacker94
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Qualerinos
Nu Wa
Level 65
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Anubis
Anubis
YoHO2803
Anubis
Level 155
God Stats
4W - 3L
1,530 SR
Queue Stats
124W - 117L
1,489 Elo+
Party 1
King Arthur
King Arthur
dueces4aces
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,413 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,523 Elo+

VS

Team Averages
Level 129
1,625 SR
1,478 Elo+
Kali
Kali
Anotherdumbguy
Kali
Level 106
God Stats
12W - 6L
1,831 SR
Queue Stats
256W - 245L
1,488 Elo+
Party 2
King Arthur
King Arthur
Borbeano
King Arthur
Level 120
God Stats
4W - 7L
1,522 SR
Queue Stats
417W - 417L
1,472 Elo+
Party 2
Ra
Ra
G3TONMYL3V3L98
Ra
Level 155
God Stats
2W - 1L
1,706 SR
Queue Stats
62W - 77L
1,436 Elo+
Solo
Charon
Charon
IILemur
Charon
Level 181
God Stats
14W - 10L
1,590 SR
Queue Stats
222W - 207L
1,505 Elo+
Solo
Neith
Neith
StaTikk Gake
Neith
Level 85
God Stats
21W - 17L
1,478 SR
Queue Stats
138W - 139L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 1
5,575
558
5,463
6,900
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,517
552
4,165
6,627
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
1
0 / 0 / 0
1,947
195
0
0
0
Anubis
YoHO2803
Anubis
10
3 / 2 / 2
6,133
613
6,068
6,132
2,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
dueces4aces
King Arthur
8
0 / 7 / 0
4,733
473
3,469
11,389
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,348
635
3,561
8,661
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Borbeano
King Arthur
11
5 / 0 / 2
6,849
685
7,503
8,185
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 2
5,697
570
2,415
5,643
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
IILemur
Charon
10
1 / 0 / 2
6,316
632
2,597
4,970
2,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,297
630
3,702
5,971
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
11
11
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
1
1
4.5
W
3
2
2
2
W
King Arthur
Borbeano
King Arthur
5
0
2
6
L
0
1
2
1
W
1
3
2
0.67
W
Charon
IILemur
Charon
1
0
2
2
L
Nu Wa
0
0
0
0
W
1
2
0
0.5
L
Anubis
YoHO2803
Anubis
3
2
2
2
L
King Arthur
dueces4aces
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
19,778
31,048
Taken
33,430
14,654
Mitigated
14,383
8,001
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,463
1,252
0
499
6,900
2,601
0
1,183
5,661
0
37,943
W
3,561
1,294
0
2,873
8,661
2,722
0
1,359
7,302
0
33,794
W
King Arthur
Borbeano
King Arthur
7,503
767
0
983
8,185
5,708
0
0
8,185
0
39,054
L
4,165
806
0
2,766
6,627
2,155
0
473
6,154
0
38,502
W
2,415
204
300
1,674
5,643
1,206
533
3,112
2,531
37,801
0
W
Charon
IILemur
Charon
2,597
28
0
1,718
4,970
2,889
387
1,569
3,401
10,506
675
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
3,702
574
0
2,105
5,971
1,858
954
0
5,971
0
48,170
L
Anubis
YoHO2803
Anubis
6,068
281
0
3,096
6,132
2,734
0
2,636
3,442
39,378
1,396
L
King Arthur
dueces4aces
King Arthur
3,469
677
0
1,640
11,389
7,164
0
511
10,878
0
24,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
31,507
244
Minions Killed
264
0
Camps Cleared
0
811,712
Distance Traveled
1,029,125
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,575
558
64
6
0
244,447
0
W
Kali
6,348
635
52
5
0
249,795
0
W
King Arthur
6,849
685
63
6
0
220,902
0
L
Neith
5,517
552
70
7
0
190,971
0
W
Ra
5,697
570
64
6
0
190,899
0
W
Charon
6,316
632
9
1
0
195,043
3
L
Nu Wa
1,947
195
0
0
0
0
0
W
Neith
6,297
630
76
8
0
172,486
0
L
Anubis
6,133
613
74
7
0
188,169
0
L
King Arthur
4,733
473
36
4
0
188,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role