Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GeN x CRoNiN
Danzaburou
Level 126
God Stats
42W - 29L
1,632 SR
Queue Stats
523W - 506L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
HeavensWarriorr
Baron Samedi
Level 77
God Stats
32W - 27L
1,572 SR
Queue Stats
261W - 274L
1,495 Elo+
Solo
Artemis
Artemis
Mythzor7
Artemis
Level 92
God Stats
18W - 8L
1,632 SR
Queue Stats
75W - 71L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
kayle_85
Zhong Kui
Level 172
God Stats
3W - 7L
1,650 SR
Queue Stats
624W - 610L
1,471 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,472 Elo+

VS

Team Averages
Level 90
1,512 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NanoElPillo
Fafnir
Level 83
God Stats
4W - 0L
1,715 SR
Queue Stats
121W - 102L
1,492 Elo+
Party 1
Medusa
Medusa
RowdyMcregor
Medusa
Level 88
God Stats
21W - 25L
1,472 SR
Queue Stats
101W - 99L
1,453 Elo+
Solo
Thor
Thor
SoloKing234
Thor
Level 68
God Stats
1W - 1L
1,300 SR
Queue Stats
98W - 84L
1,535 Elo+
Party 1
King Arthur
King Arthur
weremycheese
King Arthur
Level 84
God Stats
14W - 17L
1,573 SR
Queue Stats
90W - 101L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
3
0 / 2 / 0
2,744
549
756
2,482
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GeN x CRoNiN
Danzaburou
6
0 / 1 / 0
3,493
699
1,845
3,270
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HeavensWarriorr
Baron Samedi
6
0 / 0 / 0
3,249
650
361
1,341
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mythzor7
Artemis
5
0 / 1 / 0
2,988
598
1,526
1,918
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
kayle_85
Zhong Kui
5
0 / 1 / 0
2,984
597
2,648
3,944
3,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,417
683
792
1,022
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
6
2 / 0 / 0
3,834
767
1,124
4,398
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
0 / 0 / 1
3,139
628
1,769
2,694
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
3,512
702
1,190
3,423
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
weremycheese
King Arthur
6
2 / 0 / 1
3,941
788
2,620
3,445
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Chang'e
 
Chang'e
0
0
0
0
L
Danzaburou
GeN x CRoNiN
Danzaburou
0
1
0
0
L
Baron Samedi
HeavensWarriorr
Baron Samedi
0
0
0
0
L
Artemis
Mythzor7
Artemis
0
1
0
0
W
Fafnir
2
0
0
2
W
Medusa
0
0
1
0.5
W
1
0
1
1.5
L
Zhong Kui
kayle_85
Zhong Kui
0
1
0
0
W
King Arthur
weremycheese
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,136
Damage
7,495
12,955
Taken
14,982
5,705
Mitigated
6,879
5,643
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
756
564
0
604
2,482
838
0
0
2,482
0
5,765
W
Chang'e
 
Chang'e
792
0
0
448
1,022
219
0
318
704
14,695
0
L
Danzaburou
GeN x CRoNiN
Danzaburou
1,845
778
0
1,911
3,270
875
0
193
3,033
0
14,931
L
Baron Samedi
HeavensWarriorr
Baron Samedi
361
43
0
506
1,341
322
0
431
786
12,547
0
L
Artemis
Mythzor7
Artemis
1,526
679
42
570
1,918
442
0
314
1,604
0
11,500
W
Fafnir
1,124
411
0
1,720
4,398
2,819
0
1,209
3,189
6,959
229
W
Medusa
1,769
613
0
669
2,694
651
0
1,009
1,685
0
17,022
W
1,190
61
0
823
3,423
1,067
0
444
2,979
0
18,537
L
Zhong Kui
kayle_85
Zhong Kui
2,648
539
0
2,010
3,944
3,228
0
805
3,139
14,669
636
W
King Arthur
weremycheese
King Arthur
2,620
586
0
1,210
3,445
2,123
0
0
3,445
0
15,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,458
Gold Earned
17,843
115
Minions Killed
135
0
Camps Cleared
0
431,284
Distance Traveled
514,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,744
549
9
2
0
50,436
0
W
Chang'e
3,417
683
33
7
0
88,241
1
L
Danzaburou
3,493
699
34
7
0
96,050
0
L
Baron Samedi
3,249
650
30
6
0
101,847
2
L
Artemis
2,988
598
18
4
0
93,465
0
W
Fafnir
3,834
767
13
3
0
98,368
0
W
Medusa
3,139
628
32
6
0
89,445
0
W
Thor
3,512
702
36
7
0
119,216
0
L
Zhong Kui
2,984
597
24
5
0
89,486
0
W
King Arthur
3,941
788
21
4
0
119,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role