Player Matchup

Ishtar
Ishtar
BeastU
Ishtar
Level 144
God Stats
3W - 3L
1,523 SR
Queue Stats
61W - 44L
1,589 Elo+
Party 1
Bacchus
Bacchus
BrokenRim
Bacchus
Level 80
God Stats
7W - 2L
1,806 SR
Queue Stats
23W - 27L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
PoilaQ
Ao Kuang
Level 107
God Stats
3W - 2L
1,889 SR
Queue Stats
32W - 36L
1,483 Elo+
Party 1
Team Averages
Level 110
1,739 SR
1,504 Elo+

VS

Team Averages
Level 125
1,482 SR
1,521 Elo+
Fenrir
Fenrir
Avenged Element
Fenrir
Level 124
God Stats
2W - 6L
1,405 SR
Queue Stats
37W - 27L
1,618 Elo+
Solo
Poseidon
Poseidon
GalaxyDragohyena
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,458 Elo+
Solo
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 147
God Stats
321W - 317L
1,540 SR
Queue Stats
719W - 648L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BeastU
Ishtar
16
5 / 3 / 3
10,598
815
8,869
10,383
4,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
BrokenRim
Bacchus
14
0 / 5 / 8
8,960
689
5,966
12,471
11,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
PoilaQ
Ao Kuang
13
3 / 7 / 2
8,984
691
4,876
10,914
4,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
11,915
917
8,976
13,814
10,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 3
7,404
570
1,185
2,384
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
5 / 2 / 3
9,317
717
7,476
6,556
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
15
15
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
W
Ishtar
BeastU
Ishtar
5
3
3
2.17
W
Bacchus
BrokenRim
Bacchus
0
5
8
0.8
L
1
2
3
1.25
W
Ao Kuang
PoilaQ
Ao Kuang
3
7
2
0.57
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
17,637
33,768
Taken
22,754
20,280
Mitigated
16,914
5,160
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
1,961
0
1,400
13,814
10,625
0
6,096
7,685
0
35,698
W
Ishtar
BeastU
Ishtar
8,869
5,907
0
3,117
10,383
4,041
1,323
2,929
7,212
0
58,362
W
Bacchus
BrokenRim
Bacchus
5,966
655
150
621
12,471
11,353
806
3,695
8,580
19,130
209
L
1,185
227
0
0
2,384
623
0
1,739
645
9,711
0
W
Ao Kuang
PoilaQ
Ao Kuang
4,876
1,576
0
1,272
10,914
4,886
949
1,631
9,189
24,397
2,096
L
7,476
190
56
821
6,556
5,666
0
2,476
4,073
21,151
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
28,636
142
Minions Killed
120
0
Camps Cleared
0
603,553
Distance Traveled
481,691
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,915
917
65
5
0
246,798
0
W
Ishtar
10,598
815
76
6
0
201,909
0
W
Bacchus
8,960
689
24
2
0
196,986
0
L
Poseidon
7,404
570
18
1
0
93,732
0
W
Ao Kuang
8,984
691
42
3
0
204,658
1
L
Cthulhu
9,317
717
37
3
0
141,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role